
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Become a warlord and lead four unique factions to conquer the wild and savage Realm of Ghur in tense and tactical battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.1Kreviews | 52% | — | $858.3K |
| $59.99 | 955ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice !
Un espectáculo visual de acero y magia que captura la gloria de Ghur, aunque a veces su ritmo se sienta tan pesado y agotador como cruzar un pantano de fango eterno bajo el peso de una armadura de sigmarita.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese* +2 more
| $59.99 |
| 366ratings |
| 74% |
| — |
| not modelled |
| $59.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
Macht Laune.
3元就是神作
Ich bin ein großer Warhammer Fan und mit Age of Sigmar finde, ich ist ein cooles Game gelungen. Wegfindung und die KI an sich ist manchmal etwas fragwürdig. Die Möglichkeit mehr Truppen ins Feld ziehen zu lassen wäre Super gewesen. Bei manchen Dingen, wie das Balancesystem wären Verbesserungen von Vorteil. Die Story war spannend und hat Spaß gemacht, aber man ist zu schnell durch die Level gezogen. Im Ganzen ist das Spiel Super und auch der Soundtrack. Jeder hat so seinen Geschmack, daher nachvollziehbar bei manch negativen, aber ich sehe es positive und konnte den Kopf frei bekommen beim Zocken und es macht Spaß. Ach okay, der Preis für das Game ist doch schon bisschen Fragwürdig ;-)
한숨만 나온다. 에오지 세계관으로 나온 PC 전략 게임은 아마 이게 최초인데(모바일과 자동 전투 겜은 제외) 첫 스타트를 이런 걸로 끊다니. 모델링은 좋고 타격감도 그럭저럭 괜찮은데 게임성이 모든 걸 잡아먹는다. 정확히 뭘 어떻게 개선해야 좋은 겜이 되겠다는 것도 감이 안 잡힘. 진행 형식으로는 던 오브 워 2, 분위기로는 워크래프트를 닮았는데 그 둘 모두에 한참 못 미치고 그냥 재미가 없다.
Cauldron
Ok, es ist halt kein Warhammer Fantasy. Das Age of Sigmar Tabletop habe ich nie gespielt. Die Computeradaptierung gefällt mir echt gut.
还不错 玩起来很爽 打骨折入的
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $858.1K | 951 | 92% | $24.99 | |
| $858.8K | 1.8K | 77% | $14.99 | |
| $858.8K | 857 | 96% | $24.99 | |
| $857.8K | 1K | 94% | $19.99 | |
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