
In Warhammer 40,000 Space Marine you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 8 → 6.43/day in the week after.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1007 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is good
Juego interesante, caótico y divertido (Recomiendo jugando en difícil) ***Lastima que ya no existe el matchmaking y esos logros son imposibles de conseguir***
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.71/day in the week to Jul 24 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Russian*, Czech, Polish, Dutch*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't know anything about warhammer. Played this because I want to larp :3
Warning: This game has next to no Linux compatibility, even under Proton. I had to use a no-CD patch just to run it and a dinput library override to prevent it from crashing midway through. Don't expect a plug-and-play experience if your configuration is similar to mine. Once I managed to make it run I could lock it at 144fps with my hardware barely noticing something was happening, tho. Now, what to actually say about the game? It's fine. Nothing mindblowing here; get it on sale and it's good fun for the money. The story is serviceable, and the core gameplay loop is fun and has aged pretty well, despite feeling like it's straight from the Xbox 360 era. There are a few caveats with some sections that aged worse than others. Specifically, the level where you have to fight turrets instead of orks is quite bad, to be honest. Luckily, the turrets can be easily killed by shooting them through cover, otherwise, they would be incredibly tedious to fight. Other sections are awesome, though. The jetpack+hammer combo is the real highlight. Jumping through huge arenas filled with enemies and smashing them around... I don't know about you, but that's about as much as I can ask of any video game. Even just moving around makes you feel heavy, and I mean that in the most positive way possible. Every weapon, both melee and ranged, is satisfying to use. Enemies respond well to your blows, and you generally feel like your character is actually wearing that huge power armor. Game balance is a bit all over the place, though, with ranged enemies dealing way too much damage compared to melee ones. However, I completed the game in 8 hours using a Steam Controller (with gyro aim) on maximum difficulty, and I'd say my skills are quite average. On that topic: the campaign doesn't overstay its welcome, but it is on the short side. You can surely squeeze more time out of it if you're a completionist, but I still highly suggest getting this game on sale. The story itself is fine: a decent military fantasy with sci-fi chivalry undertones. This is my entry point into the Warhammer 40k franchise, so I didn't know exactly what to expect but, after watching an hour-long video on the lore, I can say it feels pretty accurate. Mind you, there's nothing groundbreaking happening here; the story is just there to make you smash some orks. That simplicity is actually a strength in my opinion, as nothing gets in the way of you wreaking havoc. So, should you buy it? I don't think it's worth its full price tag, but it is a good game. If you're in the market for a solid military/power armor fantasy or you just want to play it before going to the sequel, go for it. Just avoid it if you're a Linux user unwilling to go the extra length to prevent it from silently crashing on boot.
This game is the cat's pajamas
Топовая как и 14 лет назад
I don't know what i was doing in 2011, but i missed this game back then. Oh wait, i know - i just turned 18 and my sweet ass got drafted into the army ¯\_(ツ)_/¯ So, remembering all the hype around the second game in 2024-2025, i finally decided to tackle these two games, and, doing things by the book, beat the first one first. i've been familiar with the Warhammer universe since the very first Dawn of War. i played the hell out of it back in school, including all the expansions. My favorite faction (at least back then) was Chaos. So going into this game, i was more or less up to speed on who all these massive dudes in armor are and why they worship the Emperor. Now, let's talk about the game: [h3] Story [/h3] It’s just like in the RTS games - there's some planet, Orks invade it, and you have to deal with it. Then Chaos forces show up and become the main antagonists. Basically, your standard Warhammer stuff. The only difference is that we played as the Blood Ravens in the first RTS game, whereas here we play as the Ultramarines. But [spoiler] the Blood Ravens do show up to help out, which i guess is a cameo and a nod to the original Dawn of War [/spoiler] [h3] Graphics [/h3] Even for 2011, the graphics are mediocre, but they won't make your eyes bleed. [h3] Gameplay [/h3] It's a mix of a 3rd-person shooter and a hack-and-slash. i started out playing on mouse/keyboard to aim better, but quickly realized that melee is the main focus here. Switching to a controller made the gameplay a lot snappier, and whenever i needed to shoot, aim assist did the heavy lifting. The levels are pure corridors, and enemies come in waves - in short, it's a typical linear 3rd-person meat grinder in a Warhammer setting. It's really fun and engaging to play. Speaking of meat - enemy bodies get shredded beautifully, and blood gushes everywhere like in a Tarantino movie. Everything is solid on this front. [h3] Setting [/h3] Well, it's Warhammer, come on. Everything you'd expect is here: Space Marines, Imperial Guard, Orks, and Chaos. The only thing missing to make it exactly like the first RTS is the Eldar. The majestic ruins are present, and they even threw in a Titan. In short, everything is polished and done exactly right. [h1] VERDICT [/h1] It's definitely worth playing, both as a prequel to Space Marine 2 and just as a standalone game in the Warhammer universe. High production value, almost all the original factions are present, the gore is on point - in short, i highly recommend checking it out.
bueno juego aunque el jefe final DECEPCIONA DE MASIADO porque solo es quick time pense que iba a ver una pelea epica
This is a solid 7/10 game. As Ultra Space Marine Captain Titus you shoot and hack'n slash your way through hordes of decently varied enemies. It is fun, "dumb" with a few tactical requirements here and there such as picking some enemies to take down first in a fight, slowly approaching the battlefield and seeking cover from time to time, and choosing the right loadout for the fight. Here lies one of my biggest gripes, though. In between larger arenas you'll always get the opportunity to replace your weapons with some other, but you'll never now how the upcoming fight will turn out. Some enemies are really annoying when you don't have the right equipment with you and in addition to that some arenas won't give you enough cover for a safer approach. Thus, in those situations you'll most likely die often until you choose the right weapon for the fight. And this trial and error approach left a sour taste in my mouth. Other than that, the levels are super brown- and grayish, and most of the times the level design is just sufficable but really samey looking almost all the time. Some smaller debris might get in your way and turn into a death trap if you don't look out and the controls feel clunky sometimes (beside the fact that playing as a heavy Space Marine should feel weighty and slow) So yeah, it's a fun game and I'm looking forward to play the sequel.
Rogue Trader sonrası oynadığım ilk 40K oyunu. 2026 da oynanabilirliği baya düşse de Captan Titus sarıyor. ps2-3 zamanı oynasam akarmış ama.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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