
Fast-paced tactical combat meets strategic management in this sequel to the acclaimed Warhammer 40,000: Mechanicus. Take control of either the ancient and deathless Necron legions or the techno-religious acolytes of the Omnissiah, with the fate of a world in your hands.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
After millennia of slumber, Vargard Nefershah mobilises her dynasty’s legions to annihilate the Adeptus Mechanicus interlopers who unknowingly settled upon her world. Across the galaxy, Magos Dominus Faustinius is summoned to bring his hard-won expertise to bear and ensure the Necrons do not succeed. The conflict soon becomes a crucible of unanticipated significance, drawing to it external actors stranger and more deadly still.
Two playable factions, two narrative campaigns, two highly unique play-styles and one important choice – who will you lead to victory in this arcane technological war of cold metal hatred?


Assemble your force, deploy your warriors and crush your enemies in intense turn-based tactical battles. To succeed you’ll need to master and adapt to each faction’s unique abilities and playstyles, as well as the diverse range of combatants at each side’s disposal.
New environmental mechanics require you to maneuver like never before. Play to your chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons.


Fight for control of an entire world, capturing and defending regions from the forces of the foe while generating and managing crucial resources.
Race against the Sankhotep dynasty’s global awakening and drive back their deathless legions as the Mechanicus, or defend the tombs of your people as the Necrons and crush the verminous interlopers.


Deploy and upgrade a characterful entourage of Tech-Priest leaders as Magos Dominus Faustinius, or customise your own court of Necron nobles as Vargard Nefershah.
Manage each of your territory’s garrisons and assemble your forces wisely for each mission, choosing from a vastly expanded selection of fighters from each faction’s range.


Sublime music and audio design by critically acclaimed composer Guillaume David will once again transport you to the grim darkness of the Warhammer 40,000 universe.
Incredible illustrations combine with highly detailed and authentic environments and characters to bring the Warhammer 40,000 universe to awe-inspiring life.


Veteran author Ben Counter, best known for his Black Library novels, returns to tell the next chapter of the Mechanicus saga. Atone for past failures as Faustinius in his ongoing war against the ancient Necron species, and follow the inexorable rise of Vargard Nefershah as she seeks to reclaim the dynasty’s crownworld from the Adeptus Mechanicus.
Experience an epic conflict skilfully woven over multiple campaigns, replete with narrative events. Your choices will shape not just the course of the war, but its climactic outcome.

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.3Kreviews | 54% | — | $2.7M |
| $39.99 | 198ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fine. It's different from 1, which was very much create the dankest customization possible using gear. This isn't that, but it's still fun, and it's its own thing.
Понравилось, что история продолжается. Интересно следить за сюжетом. Понравилось играть за Некронов. В целом видно прогресс, видно что разработчики с любовью подходят к своей игре. Ждем 3-ю часть.
游戏挺好玩的,相比于1代更注重于兵种搭配,在战斗上不再是一代的超级改造人嘎嘎乱杀,体验和一代有所区别。 策略方面有所简化,缺少一些紧迫感,不过倒是也可以接受。 死灵和机械教的体验有作出差异,不是换皮,好评。但是派系内英雄之间的平衡差距有点大,如死灵那边的虫群大师基本全程垫底。 剧情写的很不错,很有锤味。 机械教线剧情表面简单但是谜团重重,法斯定不亏是两代主角能力惊人。 死灵线剧情步步惊心倒是让玩家感觉尽在掌握,奈菲莎计划明确、绝处逢生。 然而游戏剧情的真主角其实是欺诈者,一个没上过场,剧情里存在感不高没发挥什么作用的角色。整个机械神教2的剧情其实就是一开始的一个意外变成了欺诈者的一个局。 就连玩家都被骗进去了。 玩家也在死灵线的前半段被引导对自己人杀杀杀而且觉得毫无问题。直到你把三个顾问都杀了,发展剧情里说机械教压境,死灵正面战场无法对抗才会发现不对劲,等到最后奈菲莎说我们的最后计划是给欺诈者造躯壳打开永恒之门,才能看懂整个死灵线的剧情,或者说是机械神教2这个游戏剧情的全貌。 ———————————————————————————— 6月24日补丁更新之后,中文字幕全部变成□□□□□□□根本没法阅读
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean*languages with full audio support
| $39.99 |
| 84ratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 71%* | #50 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, I liked it.
I had fun with this one. The story and characters are enjoyable, the voice acting is stellar, and I think the moment to moment gameplay feels better than Mechanicus 1. Chessmatching your skitarii and techpriests around the map is still enjoyable, and the necrons working slightly differently in terms of mechanics was a welcome change-up. The soundtrack from the first game is one of my all time favorites, but the music here is still pretty darned good. [i]Children of the Omnissiah Part 2[/i] alone is worth the price of admission. The pitfalls: save often. There's some bugs the developers need to address. I played to the end without many problems, but I did get hit by one infinite loading screen bug because I alt-tabbed out during a scene change. Late in the Mechanicus campaign, I became unable to send Scaevola on missions. And there were about 3-4 times the wrong text displayed during wrap-up scenes. (Never during something plot critical, thankfully, but that should still get fixed.) The "time advancement" missions also get repetitive. You're going to be reclaiming territory/defending (place X) a lot over the course of the game, especially if you want to level everyone up. They try to spruce some of these up with those in-mission narrative choices, which give you a little gameplay bonus later on. They're fun, but the basic repeating structures start to wear over time. I tend to binge games, but I had to give myself time between sessions after a while. Still, despite the flaws, this was obviously a labour of love that maybe just shipped too early. (I hope the devs are allowed the time and support to make some balance tweaks and bug fixes.) There's lots of fun details here. I kept circling the world map a few times and zooming in, just to see the miniature fights happening in different territories. Every time my transonic blades hit an enemy, I smiled at the deep ringing sound. It's little things like that that show the team was really into this game. Overall, while there's some bumps, I'd recommend it, especially to Adeptus Mechanicus and Necron fans who want to experience a fun story with their favorite factions.
hyvä peli
I mean, its all right.
FUN AND INTERESTING
A great sequel to the first game. slightly poorly optimised, however I found reducing some of the graphics settings and capping the FR at 60 fixed most of these. After a few hours, closing and reoping the game is required as it's a bit of a memory hog. Aside from that, fantastic new entry to the series. Meaningful tactical choices, varied missions, fun characters. Here's hoping for some DLC to play a certain faction though!
The true upgrade to mechanicus (first game). Being able to choose between Necrons and Mechanicus is a boon! Made for the fans of Warhammer 40K Fantastic! 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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