
Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man! W40k: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’s will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 15 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.5Kreviews | 76% | — | $21.2M |
| $49.99 | 5.8Kratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its just so boring and repetitive. The game just drags on thinking duration of content is better than quality of content. I'm so much happier now that I've moved on to other games.
A dark, brutal, and deeply satisfying ARPG experience! Warhammer 40,000: Inquisitor – Martyr delivers intense combat, rich lore, and a gritty atmosphere that perfectly captures the grimdark universe of Warhammer 40K. The variety of classes, deep customization, and tactical gameplay kept me hooked for hours. If you're into action RPGs with a heavy dose of sci-fi and strategy, this game is a must-play!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Hungarian, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really great Warhammer game and ARPG, only held down by the optimisation, or lack of it. I wish I had tried this game sooner; as a Warhammer fan, I think this game is amazing! The classes are really fun to play with their own take on combat. You can change paint on armour, etc., and weapons; there are a really good amount of modification options in terms of weapon stats and armour, etc. A really fun game with a great storyline imo. I got this game with all DLC on sale, and it was worth it, but I'm not sure the base price is right. The game is really, really great but is only held down by the random animation stutters (some players don't even notice it or let it bother their experience), but for me it's annoying this hasn't been patched. After messing around with settings and the Nvidia Control Panel, I was able to get the game to run really smoothly compared to when I first set it up.
40k outta 10
good game but repetitive, but still good for a 40k hammer fan
I don't think this is a terrible game by most measures but it does seem to have a number of small issues that add up: [list] [*] The camera is fixed at a weird angle and it makes it hard to see where you're going, compared to other similar games I've played before anyway [*] The game is a bit easy. It has 6 difficulty levels, I'm not sure what difficulty it's balanced around but I played between the 3 highest and only the higher end of those felt really challenging (and I'm an idiot so take from what what you will). [*] The game doesn't recognise higher resolutions if your scaling is above 100% for some reason. I cba to change the scaling every time before I opened the game so I just settled for lower res gaming. [*] Sometimes the game will go to a cutscene and move your character next to a big baddie, then resume gameplay, which is annoying if you're not a character that wants to be too close, you might get instakilled once or twice during the campaign [*] At least one mission has poor script logic, so you can get soft-locked and are forced to restart the mission if you do the objectives in the 'wrong' order. After it happened once I started making sure I did the nearest objectives first instead of clearing the map the way I'd like to, which takes a bit of agency away. [*] When doing a special mission with additional/randomised status effects, there doesn't seem to be a way to get a reminder of what those status effects are once you enter the mission. In the pause menu there is a general debuff legend but it's for all debuffs in the game, and on the UI there is a legend to tell you the weekly quest effects. But nothing to remind you of the effects on your current mission that I can see? [*] Possibly the most important of all.. it's just really hard to find info on this game. I've spent a reasonable chunk of my playtime googling stuff because it's not really explained in-game. The official compendium is missing so much info and unfortunately the fan wiki is also missing a lot too. There are some good guides here on Steam but they don't really help you understand all of the statuses/effects/systems/interactions you'll come across in the game. You'll occasionally find a useful reddit post if you look hard enough but don't count on really understanding everything. [/list] Things I actually did like though (played through the main campaigns as a tech-adept): [list] [*] A fun item crafting/modding system means you can customise your gear quite a lot [*] The tarot system for bonus missions helps up the difficulty and means you can get good loot if you use things to up your loot quality/quantity [*] Some unexpected funny moments in the story/dialogue [/list] There are probably more things I could add to both lists above if I'd remembered to write them down while playing. I wish Steam had a 'meh' recommendation button. I'd recommend for a bit of easy fun if the Warhammer universe is of interest and if you can get it at a good price, but there are so many little things this game doesn't get right meaning I would not recommend buying it outside of a good discount.
Let's address the elephant first, the engine of this game is not good. Game is buggy but not bugged, just there are many small bugs which you can learn to ignore. The main ones my squad and me experienced were disconnects and phase bug when a player is here but he can not attack or do anything during the mission. Phase bug happened maybe 5 times during our playthrough (130 hours), but it is a big bug so it is worth mentioning, it happens when one of the squad members dies and revives. The second one which I mentioned is disconnects and I think we figured it out why it happens: seems like a game wants much more resources during the loading than it needs, and some PCs can't handle it. I am not talking bad PCs, but a 1000€ PCs. This one is totally on the game and not the user as that PC can run the game on max setting without issues. Those are the main ones, if I wanted to mention every small bug we encountered a few times only this review would be like a small book. Now, when I got that out of the way let's talk about the goods. The game itself is pretty good game and it would be really good if it wasn't buggy. Gameplay is repetitive but addictive, solo and co-op experience is pretty fun. If you like Diablo and WH40K universe this game is a must try. I do not recommend paying the full price, get it on a sale it goes like 95% every few months. If you do not like Diablo ARPG style AND WH40K (yes, both) then I would skip this game. Story is okay-ish, it is a special storyline designed specifically for this game, so if you're looking for characters you know from WH40K, you won't find them here. DLCs: I would say generally they are not worth it even on a sale, but if you really like the game like I did and want all the achievements (there are DLC achievements) then get them on sale. Definitive Edition has them all, it costs 90€, wait for a sale if I recall it was 7.99€. Overall, would I recommend this game? I wish there was mixed option, so in this case I would recommend the game if you are a fan of the universe and this style of gameplay, like I am. 7/10
Mid
In the life of every old gamer there comes a time that a game enters his/her life to stay. This is such game for me. Whatever happens, whatever new game I play I always come back to this one. Never gets old. If they'll discontinue the support for this game one day, a piece of my soul shall die.
Its one of those games that will constantly make you think of playthrough #2 in the middle of playthrough #1, in a good way lol.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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