
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
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Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series.
In the depths of the hive, the seeds of corruption threaten to turn into an overwhelming tide of darkness. A mysterious and sinister new force is seeking to take control of the entire city. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos.
As Tertium falls, Rejects Will Rise.


Built on the legacy of Vermintide 2’s best-in-class melee combat, Warhammer 40,000: Darktide introduces intense WH40K gunplay to the mix. Master the balance between ranged and melee combat as you fight through a slew of enemies. Feel the impact of each swipe, swing, and slice of a chainsword, or fry some flesh with a lasgun.


Darktide is a co-op game. Wandering too far, risks punishment by foes looking to immobilize or capture stray Rejects, such as the slavering Chaos Hound or the Moebian Trapper. Once you fall prey to such foes, only your teammates can save you! More than that, your innate toughness – your determination to press on through the pain – only recharges when you are in the proximity of your strike team.


Create your own, unique character and customize their physical appearance, voice, and origin. Choose your class to determine which unique traits and skill sets they will make use of in battle. Will you be a seasoned veteran of the Imperial army, a snarky outsider, or a fiery zealot? The choice is yours.


Step into the violent, dystopian world of Warhammer 40,000. From boiling hot industrial factories to the decaying water maintenance zone afflicted by constant acid rainfall - Tertium Hive is a hard and unforgiving place even at the best of times. Your role is to serve the zealous Inquisition by embarking on missions to exterminate the threats lurking in the depths of the hive city, or die trying.


Adapt to the erratic whims of Chaos with conditions- mutators that add a spontaneous challenge to your mission. Your team must learn to adjust, adopt new tactics and change up their loadouts to face these ruthless challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 857 reviews with recorded playtime.
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Спустя 4 года — вполне играбельный проект. Есть нюансы, но уже можно сказать, что по количеству контента и качеству почти добрались до Vermintide 2. Если вы один из тех, кто отсутствовал в мире последние несколько лет, то придется искать способы обхода блокировок, иначе поиграть не получится. РКН и тут вам нагадил.
This game's design is fundamentally flawed. I don't know what Fatshark is smoking by basically punishing you the entire time you play, and having no solution besides getting a team of four sweats together in Discord to stand a chance of actually having fun rather than feeling like you're shoving your genitals into a blender by actually trying to play their game. Unlike Vermintide, melee and ranged combat in this game both feel awful, and your player character is always horribly slow and unmaneuverable, even as a 'fast class' like the zealot. You are constantly smothered in special enemies and ranged enemies with guns that delete your tiny pathetic healthbar in literally less than a second in the far-too-frequent wide open arenas and long corridors with zero real cover they deliberately throw you in on all these same-y maps, and make it impossible to close in melee effectively without losing all your health. And on the other hand, the gunplay is horrible, the only ranged weapons that don't have God-awful ergonomics and reload times also happen to hit your enemies with the force of wet pool noodles, and you are gimped from using your guns too much either way by the horrible ammo economy, so the devs force you to lean on melee most of the time while simultaneously punishing you for going into melee combat with all the special enemies and gunners sitting pretty in a clearing 50 feet away who promptly delete your healthbar for daring to have your sword out while your 'elite inquisitorial operative' runs at them with the speed and stamina of your average asthmatic Walmart customer. The half-assed mix-and-match perk system in this game is just straight-up worse than the careers system in Vermintide 2 as well, this game is just a downgrade in every way to it's predecessor at the end of the day.
Good game, Play it if you like horde games
Godny następca Vermintide, lecz moim zdaniem troche za dużo tej steampunkowo-kosmicznej grafiki itp :/ Ale Drzewka postaci, Drzewka broni i sloty na skiny zdecydowanie na ++
atmospheric, tactical, post-apocalyptic
Jeu cool surtout pour fan de warhammer ! Mais conseil ... N'y jouer pas seul ! Sauf si vous aimer l'échec
Вроде и нравится вселенная Warhammer 40к, но фэнтези вариант более реиграбелен, да и от 40к ожидаешь больше упора и проработки огнестрела, чем есть( Графен выше всяких похвал, но визуального разнообразия маловато. Игру мне вообще продал композитор Jesper Kyd🫠
Love it
fun horde shooter, good progression
great game needs more cosmetics
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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