
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series. As Tertium falls, Rejects Will Rise.
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Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series.
In the depths of the hive, the seeds of corruption threaten to turn into an overwhelming tide of darkness. A mysterious and sinister new force is seeking to take control of the entire city. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos.
As Tertium falls, Rejects Will Rise.


Built on the legacy of Vermintide 2’s best-in-class melee combat, Warhammer 40,000: Darktide introduces intense WH40K gunplay to the mix. Master the balance between ranged and melee combat as you fight through a slew of enemies. Feel the impact of each swipe, swing, and slice of a chainsword, or fry some flesh with a lasgun.


Darktide is a co-op game. Wandering too far, risks punishment by foes looking to immobilize or capture stray Rejects, such as the slavering Chaos Hound or the Moebian Trapper. Once you fall prey to such foes, only your teammates can save you! More than that, your innate toughness – your determination to press on through the pain – only recharges when you are in the proximity of your strike team.


Create your own, unique character and customize their physical appearance, voice, and origin. Choose your class to determine which unique traits and skill sets they will make use of in battle. Will you be a seasoned veteran of the Imperial army, a snarky outsider, or a fiery zealot? The choice is yours.


Step into the violent, dystopian world of Warhammer 40,000. From boiling hot industrial factories to the decaying water maintenance zone afflicted by constant acid rainfall - Tertium Hive is a hard and unforgiving place even at the best of times. Your role is to serve the zealous Inquisition by embarking on missions to exterminate the threats lurking in the depths of the hive city, or die trying.


Adapt to the erratic whims of Chaos with conditions- mutators that add a spontaneous challenge to your mission. Your team must learn to adjust, adopt new tactics and change up their loadouts to face these ruthless challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 779 reviews with recorded playtime.
Reviews
Themes across 773 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The best way to play a Veteran as a Death Korps of Krieg soldier, because if the Emperor wanted me to use a sensible weapon, He would not have given me a trench shovel. My squad thinks I’m a Veteran. I am not. I am a highly trained Imperial shovel enthusiast. The mission starts normally. We encounter a horde of heretics. My teammates pull out guns, flamers, psychic powers, and other advanced technology. I pull out a shovel. They shoot the enemies. I run directly into them. They retreat. I continue running directly into them. Eventually, I die. My teammates revive me. I immediately run directly back into them and get overwhelmed by heretics again. Become floor decoration. Get revived again and repeat until extraction or emotional damage sets in. The real reason we lose is that my team having the audacity to keep reviving me and giving me another opportunity to make the same mistake. The combat is incredible, the atmosphere is amazing, and there is nothing more satisfying than beating a heretic to death with a tool designed for digging trenches. Grips shovel with Krieg determination. A brilliant co-op game where I ignore perfectly good firearms and spend the entire mission running around like an angry construction worker with a personal grudge against the entire hive city.
服务器在亚空间,连一整局游戏都体验不了,打完告诉我对局意外结束,什么奖励都没有,想推剧情还要重新打一遍?掉线这么多次是认真的吗
gameplay loop is fun but this game has some of the worst optimization ive seen for AMD software its genuinely unreal how horrendous it runs regardless of the graphics settings
После выхода последнего DLC постоянные ошибки (2014 и 30XX), которые не дают зайти в игру или выкидывают из игры на этапе подбора.
The mandatory prologue makes you play just long enough to get you past that 2 hour refund limit, and to make you think there might be a single player campaign in the game. Steam says I've played over 9 hours, which seems impossible, but if that IS the case, most of that time was spent trying to fix the stutters, lags, disconnects, and FPS issues. If you manage to get past all that, you'll find a frenetic and probably repetitive game where you're absolutely forced to play with Internet randos, and are hit up with sneaky DLC prompts at every turn in a horridly cluttered UI.
10\10
Paid $60 for the game on pre-order. Had cosmetic microtransactions and didn't bother me because they weren't in my face. Putting classes behind a base $12 paywall while you already make money off cosmetics is ♥♥♥♥♥♥♥ wild. Scummy practices. Try Deep Rock Galactic instead.
Long after the release the game is absolutely in a state where you can enjoy it as it was intended.
优化差帧率低,服务器垃圾天天掉线。买完DLC就削角色,DLC削完削3小强。58买回来个废旧机仆。
To play private mode, no other players joining, you need to play in a teamof at least 2 players. so no real solo mode posible like in vermintide.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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