
Command ships, submarines and aircraft in the South Pacific during WWII.
Modeled estimate, not a reported figure. How we estimate →
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ESPAÑOLLLLLLLLLL
While the idea of a naval RTS set in the Pacific during WWII sounds amazing, War on the Sea's execution could not be worse. War on the Sea has the worst UI I have ever seen in an RTS and issuing commands to your ships and airplanes is tiedious and annoying. The gameplay is also just not very fun. I've tried to campaign, including modded campaigns, and 90% of your time is either spent waiting for you ships to sail somewhere or defending against an air attack. In my entire playtime I did not have 1 organic naval battle. The game's graphics are poor, expecially for a game released within the past 5 years and the $40 price tag is laughable. This game is just not worth your time.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
3 days short of 1 year without an update, avoid.
Devs have abandoned the game after essentially delivering an incomplete demo.
Enemy ships seem to have a 100 Solution on you at all times. Impossible to win naval battles, unless you outnumber enemy 2-1
A shell of a game that's likely abandoned.
Ship AI is an absolute joke, enemy torpedo aircraft will drop torpedoes so close they hit the deck of your ships instead of the water. Mods make it a little bit better, but there's just too much to fix
fun game with good potential but way too many issues. seems abandoned. even if it's not, the devs have taken way too long with the updates. full game by 2050 or some ♥♥♥♥ atp wow they actually updated it, but over a year for a BETA UPDATE is stupid. c'mon fellas surely you can do better than that, too much time at the pub ay
I'm pretty sure whoever created this UI has never actually interacted with a program before. It's awful. You spend 85% of the time microing your spotter planes to watch a fleet as your own planes slowly approach. Enemy air forces engage it? Well now the enemy fleet is invisible for a time and you have to guess what is happening and then it's a crap shoot whether your planes rediscover the Yamato and 2 carriers sailing at 10 knots together. All of this is occurring while you fight the UI's clunky mess. You can't easily select air groups to do the same thing, you can't easily manage fleets and launch craft. You have an aircraft carrier alone in a fleet for easy selection and tracking and you want to launch planes? Error, you didn't click the only stupid ship in the fleet, so the game doesn't know from which ship you want to launch planes. I'd be more forgiving if these complaints haven't been ongoing since the launch of the game.
Impossible to win something, AI knows everything and see all my moves doesnt matter how many times i reload game and change my tactics, cant hit singe target but AI hit me all times !!! Crap game, maybe in next century would be ok after milion patches !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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