
War for the Overworld is an unholy union of Dungeon Management and Strategy that rewards all those villainous thoughts you’ve been having. Craft your own perilous dungeon and defend it against pesky heroes who keep exploring it and taking your stuff.
Modeled estimate, not a reported figure. How we estimate →
About
Tired of invading dungeons? It's time you built your own!
Do you feel you’re in a slump, monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? Are you starting to wonder if heroics really are your calling? Then welcome to the War for the Overworld!

Excavate and build your dungeon beneath the overworld, in the modern dungeon management game that’s most faithful to the genre’s original DNA. Keep your dungeons, slap your minions, and forge underground fortresses filled with all the dastardly rooms, traps and heinous minions you desire. Do it all under the mentorship of the original and best voice of evil: Richard Ridings!

Evil loves options, and within the Veins of Evil there are plenty to go around! Choose from over sixty rooms, spells, potions, rituals, defences and constructs as you progress through the game. Deploy your fiendish tools against the goodly heroes of the overworld, and teach them the price of trespass.

With six game modes to choose from you can conquer your enemies in your own unique way. Choose from Campaign, Skirmish, Scenarios, Multiplayer, Survival, and the My Pet Dungeon expansion (free 2-level demo included in the base game), and discover what it truly means to be the bad guy.

Build your own maps and campaigns with the intuitive and powerful Map Editor, complete with scripting support, then share them on the Steam Workshop to join the ranks of thousands of custom maps already created! Meddle further, and change the very rules themselves to your liking with dozens of mutators. Being evil has never been so creative!

War for the Overworld is developed by an independent team of fanatical developers, each with a true love of the dungeon management genre. We have continued to update the game since launch, with countless patches, balancing, polish, and many new features. Our community has been vital to our success, and we couldn’t have made the game what it is today without their help. We thank them sincerely.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Traditional Chinese, Italian, Spanish - Spain, Polish, Japanese, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Every play any of the Dungeon Keeper games? Well if you enjoy those, then this game will be right up your alley.
This is no dugeon keeper succesor - unless you really enjoy dudgeon keeper 2.Events dont feel important in game and the game plays its self most of the time, also everything on the interface is very small.
12 hours of gameplay. 0 losses. 13 missions. I’m disappointed. There really wasn’t anything interesting here. It’s not worth the full price. And am I any happier after those 12 hours? No. I feel like those hours were a waste.
This game reminds me of that time me and my fellow rabbi's in Chabad-Lubavitch World Headquarters in Crown Heights, Brooklyn decided it would be funny to make 60 foot long underground tunnels around the surrounding area! Tbh it wasn't far off because the goyim genuinely reminded me of the chunder from this game GROSSSS!
Un magno heredero del original Dungeon Keeper, con mecánicas, interfaz y gráficos mejorados.
subba
A Dungeon Keeper clone with controls, UI & colour palette beyond stupid. You're better with Dungeon Keeper 2, it's 10x cheaper, and is the exact same game. These guys were unable to make any progress in 20+ years. It's a shame.
True Dungeon Keeper successor. This is what Dungeon Keeper 3 should've been.
Lets add a bunch of crap to the game to make it more complicated while adding zero strategic depth!! Monsters are imbalanced as hell, so some scenario's are just impossible, when your opponent's monsters all have ranged knockback and double your creatures hitpoints. Seems like a game a bunch of "developers" who never had any gaming chops made.
loved the Silliness of it all
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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