
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
Media

About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 721 reviews with recorded playtime.
Reviews
Themes across 721 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太上头了, 距离我上次评论游戏有一年多了。游戏剧情跌宕起伏,荡气回肠,如果改编成动画肯定会受欢迎,说实话玩这个游戏我就奔着剧情去的,玩法无所谓但是你搞的这个功法和六脉系统也太激拜爽了吧。等我以后老年痴呆失忆了,我一定要重新玩一遍
来和我一同[strike] 把妹 [/strike],一同破坏敌人的江湖阴谋,拯救世界,走寻常无比但也颇有新意的王道路线(其实是多线结局)
无敌
내가했던 무협게임중에는 이게임이 제일 재밌었다
其实游戏本体是满分的,但是我买的时候把DLC也买了,然后玩的时候和着DLC一起玩了,我就明显感觉在开启DLC剧情之后,这个游戏就变味了,我当时游戏原版剧情都没过完,就被带偏了,就感觉很奇怪,然后就没玩了,我建议先玩原版。
推荐给仙侠,武侠小说,游戏涉猎的不多,但喜欢相关题材的玩家。 游戏堪称武侠故事集锦,尽管整体质量差强人意,但架不住实惠,完成度相当丰满,可玩内容量大管饱的一B,几十块钱,还要什么自行车? 画面表现力,5分,低于时代水准,立绘太敷衍了!二十年前的武林群侠传都知道给主角画几个人物表情立绘,这游戏居然没有,而且还是半身像,世风日下!建模特效做的也很一般,画面表现比八方旅人有差距。 玩法:8.5分,一应俱全的传统武侠RPG玩法,可玩性够高,自走棋战斗系统的加入挺不错,好评。 剧情:7.5分,没有任何硬伤但也没有亮点或神展开,主打一个量大管饱,武侠故事的各种设定基本涵盖完了,支线也是五脏俱全,但相对的就是叙事节奏是拖沓,东奔西走疯狂跑图做支线导致主线展开不连贯。 个人略感缺憾的点在于没有魔道邪修爆杀线。主角是个纯粹的正派滥好人,[spoiler] 相关题材剧情我实在是看太多了,审美疲劳,现在看到不爽的只想灭了完事,什么恨海情天,前因后果的批话实在是懒得听,我练那么多神功最后就是为了拿来和稀泥吗!?[/spoiler] [spoiler] 看了快三十年武侠,仙侠,现在觉得纯武侠还真不如仙侠剧情深度有上限,仙剑3,4讲轮回,宿命,寻仙,给我的震撼至今记忆犹新,但武侠的剧情无非就是男女,家族师徒情感纠纷,恨海情天,绿与被绿;争权夺利,家门斗,师门斗,门派互斗,门派和朝廷斗,国家与国家斗...复仇与被复仇,利用被利用,江湖恩怨因果报应云云,哪怕主角作为奇才,顿悟这绝学那神功,始终也改变不了人性,无非是代表一方去图图另一方,好像也就那样... [/spoiler]
这款游戏让我找回了小学上课偷偷看金庸小说的感觉,谁人不爱行侠仗义,快意恩仇
我唯一不滿的地方就是:你們要不要出續作?
应该是目前最好的武侠游戏,剧情人物塑造场景演出都很好
能接受像素风、喜欢武侠的话,绝对的好游戏
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Kingdom Two Crowns | $21.6M | 39.1K | 90% | $19.99 |
| Goat Simulator | $21.5M | 70.1K | 91% | $9.99 |
| BONELAB | $21.7M | 19.9K | 82% | $39.99 |
| Ratchet & Clank: Rift Apart | $21.4M | 17.8K | 91% | $59.99 |
| Car Mechanic Simulator 2021 | $21.8M | 37.9K | 96% | $24.99 |
| LEGO® Batman™: Legacy of the Dark Knight | $21.8M | 12.7K | 96% | $69.99 |