
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 700 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好玩 ‘
近几年玩过最好的武侠游戏了,一周目靠感觉走,二周目看攻略打完美攻略发现少看好多剧情等明年配音出了再开一档。后劲挺大的
不错,玩了两周目了,支线之繁杂无不影响着每一个结局的走向
剧情很有侠味
近几年最扎实的武侠rpg,情节老套,可老套有老套的好处,剧情全程在线不拉跨,人物塑造同样满分,很期待下一部作品
近几年玩过最好的武侠游戏,制作组经费再足点就好了
好玩,就是结尾感觉有一些仓促
還行 最喜歡全招式學全 但錯過支線就拿不到成就很煩
非常好玩,直接给抖音戒了
受我的武侠迷舍友推荐,本作是我对像素武侠类游戏的初次尝试,并没有让我爱上此类型游戏,但仍算得上是一段给我留下了不错印象的体验。 《逸剑风云决》是一款以剧情为核心的游戏,主线故事跌宕起伏,支线故事主要围绕旅途中遇到的队友展开,队友众多,于是支线也就五花八门,且会对主线结局产生影响。由于地图较大且引导有时不足,一些关键支线的完成很大程度依赖攻略,但对于像我一样不喜欢查攻略、对“好结局”“团圆结局”没有执念的玩家来说,凭感觉一气呵成,也能获得50多小时的沉浸体验。我是一个十分重视故事性的玩家,本作在这个核心上令我满意。 在战斗系统方面,流派选择、装备搭配和技能组配置这些战前准备过程还是比较有趣的,然而,由于战斗人员多,一回合一回合手动操作的话,战斗节奏会非常拖沓,所以绝大部分战斗都是2倍速自动战斗,战斗环节本身的可玩性是较低的。其他方面,美术风格和视角设计是比较精美的,像素+景深的搭配让我眼前一亮,音乐也还是不错的,至于养成系统设计等由于我没有同类游戏游玩经验,也不好评价,但个人游玩体验都还是不错的。游玩过程没有遇到bug或优化问题。 总的来说,本作主打剧情,故事性优秀,其他方面并不特别出彩。值得推荐。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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