
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
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About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 700 reviews with recorded playtime.
Reviews
Themes across 700 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏非常好玩,很上头,剧情很棒,价格合适,希望大家都来玩,希望该公司继续出好游戏。
游戏做的很好
好玩
好游戏,虽留有遗憾,然而这才是江湖;事事圆满,那叫演戏! 第一次通关,我是匆匆路过的过客,看着满目疮痍,心里却满是感慨。 要是每件事都顺风顺水,每个细节都完美无缺,那跟玩提线木偶有什么区别? 恰恰是那些我没来得及结交的英雄、没听完的临终遗言,拼凑出了这个江湖最迷人的留白。 因为我明白,江湖本来就是不完美的,而那个带着遗憾的江湖,才是最动人的。 初谒清宵师叔,正值弱冠。 彼时我方入武当,因与江大哥有旧,这老道竟凭只言片语便给我贴上标签。 那时看他,鹤发童颜却目光如霜,拂尘轻挽间尽显古板,活脱脱一个囿于成见、固执己见的老顽固。 只道此生难入他法眼,心中不免微凉。 然,及至拜入武当,方知何谓“大道无私”。他待我并未因前嫌而疏冷,反倒倾囊相授,视若己出,将武当功法,一一拆解,毫无藏私之意。 那份胸襟,悄然融了我心头之冰。 印象最深者,乃李员外一案。 那厮恶贯满盈,我仗剑除害,反惹非议。 满堂噤声之际,唯有清宵师叔,一掌拍案,声若惊雷:“杀得好!” 三字掷地,如金石裂空。 他直视我双目,朗声道:“此等败类,死有余辜,我武当弟子何错之有?” 那一刻,他不再是那个刻板老道,而是护犊情深的真侠。 后值天山事起,少林圆慧禅师道破当年惨案,矛头直指武当祖师。 众人皆默,或面露尴尬,或暗自维护。 唯清宵师叔,默然片刻,竟长叹一声,坦然道:“若真乃玉华师父所为,吾武当绝不推诿。” 不因门派之私而昧心,不因尊长之过而曲笔,这份坦荡,如青竹劲节,令人肃然。 最难忘万佛窟一役。 玄离让我做出选择,他厉声喝我:“莫顾老道,守你本心!” 那声音,穿透金铁交鸣,直抵魂魄。 直至归返武当,见他面色枯槁如死灰,气息奄奄倚在榻上,方知他在万佛窟早已油尽灯枯。 那一路强撑,不过是为安我等之心,免我等后顾之忧。 他瞒下的,是濒死之躯;撑起的,是弟子安危;留下的,是一代宗师最后的体面与担当。 清宵师叔,非是古板,乃是守节;非是固执,乃是持重。 他如武当山上那株千年古松,风雪压枝不改其直,霜寒彻骨愈见其贞。 武当清宵:世间难寻真侠骨,唯见青山老松风!
目前玩到前半段,沉浸體驗非常好,但不開修改器有些事情很麻煩,比如切磋一次只能拿一兩樣。還有異種金蠍不開修改器就無法一次解三條支線。故事 9/10,美術 9.5/10,遊戲性 8/10。
HD-2D战棋还是很不错的,就是剧情、人设融太多武侠小说了,已经有点超出致敬的意思。。。然后原版标准战斗难度太低了,敌人ai太差,后面打得有点无聊
好玩
很自由的劇情流,打不過?找師兄同行的任務,帶著再回去碰碰看。有多重結局,設計上也鼓勵大俠重新來過。
挺好的游戏作品叙事新颖
做了一场江湖梦
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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