
Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 11 → 25/day in the week after.
About


Journey through over 75 breathtaking locations across 5 diverse regions, each echoing the richness and allure of ancient China's tradition and landscape. Explore a world filled with bustling ancient Chinese towns, scenic mountains, picturesque rivers, dangerous lairs, treacherous terrains and more!


Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.


Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.


Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.


In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!


Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 45.5Kreviews | 95% | — | $16.7M |
| $34.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2498 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
牢逸他值得这个好评
老婆送的,巨TM好玩。 补充一下,这个欧阳雪是哪里冒出来的鸡巴女人我要她干嘛啊凭什么强行塞给老子当女主,有病是吧,品剑大会要开始了我准备要跟天龙帮决一死战的时候你他妈告诉我要我去陪一个女人逛你妈的灯会,跟我鸡巴搞笑呢? 再骂一句,名剑山庄写的什么鸡巴啊我操你妈什么叫这个死肥猪今天对我和颜悦色我恨不得一刀给他猪脑砍下来,为什么突然把主角写降智啊,纯傻逼吗这不是
好厉害的独游,主线支线隐藏任务多的眼花缭乱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 71.1K | 91% | $14.99 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.8M | 54.7K | 91% | $9.99 | |
| $16.5M | 26.8K | 85% | $19.99 | |
| $16.8M | 16.8K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $599.5K | 2.2K | 89% | $11.99 | |
| $229.1K | 606 | 72% | $19.99 | |
| $17K | 70 | 96% | $7.99 | |
| $55 | 1 | 100% | $2.09 |
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Jul 23 → 38.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
H
理想中的江湖
超级无敌好玩
好,从关外跑商少年成长为天人之上的大侠,很王道的剧情展开,但是确实很有感觉,是我心目中的江湖。
真的nb
剧情8分,战斗10分,完全称得上中国武侠游戏的一座高峰
最喜欢的国产武侠RPG,无论是剧情还是细节都是独一档的,有些地方或有不足,但不能否定逸剑风云决是国产武侠RPG顶流,小d就算把全部精力都放在逸剑风云决上都能吃一辈子,毕竟逸剑底子太硬了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.