
"Wandering Souls" is a visual novel game set in modern China. It tells a touching story about love, sacrifice, and repentance. Through delicate narrative and profound character creation, it brings players an immersive audio-visual experience.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Wandering Souls is a visual novel set in modern and near-modern China, telling an emotional story about love, sacrifice, and repentance.
Players will explore a strange and unsettling world through story progression, environmental interaction, and character dialogue, gradually uncovering the hidden truths behind the events and the people they encounter.
The game focuses heavily on immersive storytelling, emotional atmosphere, and psychological mystery, featuring:
Story-rich chapter-based gameplay
Original soundtrack and beautifully hand-drawn CG artwork
A diverse cast of characters and hidden narrative details
On that fateful night, a renowned merchant was found murdered in the woods. Outside the town, a talking dog and a lone traveler whispered under the moonlight—what could their true intentions be?
Have you heard of quail fights? The gambling house recently saw the rise of a frail, sickly quail that somehow defeated every famed contender in days. Crowds flock to witness it—time to grab a seat before it's too late!
And then there’s the wealthy landlord’s son, once a notorious scoundrel. Since his father fell gravely ill, he’s changed overnight, as though touched by the divine spirit said to reside at the bottom of the pool. But is it truly redemption, or something else?
One more thing—if you ever hear your name called on a dark road at night, even if the voice sounds like a loved one, whatever you do, don’t turn around...
♦ Over 30 Exquisite Dynamic CGs and Vivid Character Illustrations
Illustrations closely tied to the story, enhanced with cinematic visual expression;
Immerse yourself in the suspense and subtle horror of mythical legends.
♦ A Carefully Crafted 200,000+ Word Script with a Multi-Layered Narrative
Five interconnected chapters that unravel the mystery step by step;
Collect clues through environmental exploration and character interactions;
Engaging investigation and deduction mechanics offer thrilling puzzle-solving and reasoning experiences.
♦ Original Music for an Immersive Sensory Experience
Custom-composed music and sound effects tailored to the game, seamlessly blending visual, auditory, and gameplay elements for an unforgettable experience.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 79 reviews with recorded playtime.
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
作为b站UP主制作的一款游戏,本作整体质量确实出乎了笔者的意料,游戏的故事背景为民国时期发生的民俗志怪之事,游戏的人物立绘有种纸片人的阴森之感,同时游戏无论是配乐还是一些环境音都设计的很好,剧情部分逻辑在线,章节之间递进和转折都做得不错,但是游戏最大的问题可能就是作者可能是因为资金不够配音这部分省了一笔钱,男主的声音不仅和旁白一样,同时还没有太多的感情。 [h1]太长不看版购买指南[/h1] 整体来说还算不错的中式志怪恐怖视觉小说 氛围感营造的很好 配音有点逊色 [h1]难得的不错且价格合适的恐怖视觉小说,但……[/h1] 叙从游戏的很多地方都能看出制作组的用心。目前 EA 阶段开放的前四章,搭载了超过 20 万字的剧本,文本量充足,人物塑造没有脸谱化,游戏的背景音和环境音都做得很好,剧情方面逻辑通顺,同时章节递进的很好。游戏虽然写着视觉小说的标签,但是却更像之前的几款横板恐怖游戏,游戏中玩家可以进行轻度的环境探索与线索收集玩法,玩家可以通过场景互动、角色对话拼凑信息,推导事件真相,一定程度上提升了参与感。 当然游戏也有着一些问题,其中最大的问题就是游戏的配音,游戏的文本量虽然大,但是很多地方给的太细了,这就导致游戏的文本看的玩家抓不到重点,而游戏的配音部分也是如此,旁白和主角是同一个声音,有点难以区分两个部分,并且男主的配音和人设并不太符合,同时有点确实游戏中的语境感情,一定程度上影响了游戏的体验。 [h1]结语[/h1] 虽然有着一些缺点,但是剧情很不错,之后可以更新一下配音就好了。 [quote] 硬核游戏,为硬核而生。(๑•̀ㅂ•́)و✧※ [url=https://store.steampowered.com/curator/45145676/]点击这里关注硬核游戏~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
[h1]咳咳,说书开始[/h1] 《妄生》是一款以中国神鬼志怪小说《聊斋志异》为蓝本,带有强烈中式风格的视觉小说游戏。《聊斋志异》这本小说主要是借鬼神之口,揭露封建统治的黑暗,或者抨击科举制度的腐朽,亦或者是反抗封建礼教的束缚,具有一定的思想内容。游戏的叙事方式以说书人按章节说书为主,类似单元剧那样是由多个不同风格类型的故事组成。 [h1]欲知后事如何,这回就给说个过瘾[/h1] 几个故事都是晚清某地所发生之事,几个故事看似离奇实则暗藏玄机,比如都是先是介绍时间地点印证故事的真实性,然后通过他人描述突出主角的行为怪异,由此引入一个带有民间传说的故事,亦真亦假,让人难以辨别真伪。整个故事循序渐进,娓娓道来,中间又有多次加入新的信息不断完善故事,到了故事最后,之前预埋的草蛇灰线全部挖出,整个故事就在一个高潮结尾下结束了。 [h1]各位看官,列位听众[/h1] 人物的设计有点像剪纸,画风和人物的运动方式又有点像皮影戏,剧情中有一段商户被野狗扑倒,又展开反击的动画演出,整个动画的演出行云流水,一气呵成。看着还是蛮新颖的,加之故事新奇,又是人又是道又是兽的,让人更想知道后续故事的内容。除了观看视觉小说外,还有不少小游戏要玩,建议打开设置里的自动播放,虽然配音的老师可以听出并非专业,但胜在全程配音,非常用心。 [h1]青山不改,绿水长流[/h1] 总的来说,《妄生》中的故事虽然离奇,但说来说去都是贪嗔痴,而且游戏中的细节构建非常详细,总有一种这是真实发生的事情,从这点也可以看出游戏的剧本功底,通过细腻的叙事和深刻的人物塑造,为玩家带来沉浸式的视听体验。喜欢说书、神鬼志怪、皮影戏等中式元素的玩家有福了,一定要尝试尝试这款经过现代技术结构的“聊斋”。 [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
很喜欢!这种画风很贴志怪的风格,相比试玩版精致太多了,有些地方的氛围真的阴森森的挺吓人的。我非常喜欢,期待结局!
[h1]“妄念织虚梦,浮生颠倒魂”——《妄生》[/h1] 皮影混着手绘的美术风格是这款游戏最先抓住人的地方,剪影式人物在暗色调场景中移动,五官模糊而姿态夸张,营造出的阴森感非常贴合中式志怪的调性。超过30张动态CG融入了电影化的镜头语言,部分关键场景的构图和运镜颇有想法,皮影的伪人感在恐怖桥段中发挥了奇效。富商劫杀案开篇,林间一人一狗的低语埋下悬念,斗鹌鹑的市井闲话暗藏杀机,财主家小少爷性情大变的传闻指向池底的不可名状之物。夜间赶路时身后有人呼喊名字,这则禁忌的呈现方式让脊背发凉的效果远超JUMP SCARE。这些故事碎片像拼图一样逐渐咬合,玩到第三章回头再看第一章的伏笔,恍然大悟的满足感撑起了叙事的核心驱动力。 五大章节环环相扣的叙事结构值得肯定,20万字的剧本在细节铺垫上下了功夫,每个看似随意的闲笔后面都藏着反转的种子。说书人推进剧情的方式有几分茶馆听书的味道,低沉的语调将志怪传说娓娓道来,听众的注意力被牢牢拴住。原创配乐的氛围烘托到位,弦乐和民俗乐器的搭配让悬疑段落多了一层听觉上的压迫感。 指向点击的解谜环节穿插在叙事之间,难度不高,找线索和推理指证的节奏控制得当,没有为了谜题硬拖剧情,给了玩家喘息的空间。指证环节的设计有一定巧思,需要将收集到的线索与角色陈述对应起来,虽然逻辑链不算严密,但参与感足以让玩家保持投入。小游戏穿插其中,斗鹌鹑那段尤其有市井烟火气,和主线的阴郁基调形成反差。 问题出在配音上,而且是足以毁掉整个体验的大问题,一人包揽全部角色配音的方案,在实际体验中观感较差。几个主要角色声线毫无区分,少爷和旁白乃至说书人听起来如出一辙,语气平淡如念课文。该惊恐的地方不惊恐,该阴沉的地方不阴沉,情感起伏几乎为零。第二篇的配音质量断崖式下滑,有气无力的演绎让人昏昏欲睡。好故事被这套配音糟蹋得体无完肤,每次角色开口都是对沉浸感的一次中断。 流程偏短也是客观短板,抢先体验阶段开放的内容约三四个小时可通关,目前实装的章节约占完整剧情的一半,第五章尚未上线。前期交互偏少且节奏稍显拖沓,大段阅读占据了主要游玩时间。部分章节的情绪铺垫尚未充分展开就匆匆收束,角色弧光被压缩到近乎扁平。小游戏的参与感尚可,但种类和体量有限,重复游玩价值不高。结尾处留有悬念,后续章节的走向令人期待,以目前的内容量来看,定价与体量的匹配度需要后续更新来补足。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
手绘风的恐怖惊悚小游戏,整体氛围所造还算不错,剧情设置中规中矩,就是这个配音搞的有的时候很出戏
当聊斋志怪小说听还不错,探索互动的内容都比较简单,拼各种碎掉的物品,会提前给完整的样子。从商贩听说书到会说话的野狗,再从凶案切入,逐步用金丹夺舍的仙家方法,展开整个故事,趣味性还是不错的。
故事有点聊斋和民间传说那种味道,但背景又放在近现代,整体不会觉得特别老套。喜欢中式志怪题材的话可以尝试这作,质量绝对没得说。希望后续剧情能够更加出彩。
志怪类恐怖游戏,2D手绘风的美术真不错,剧情张力也可以,剧情驱动推进,通过环境探索以及和角色互动对话收集线索,有搜查和指证环境,配音一般般。
说书人的声音很有特点,一看是我经常看的那个讲灵异事件的吃米饭。跌宕起伏的故事感,配上诡异的画风,给这个游戏增添了不少特色,希望正式版可以更精彩。
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Bright Bob | $22.7K | 54 | 67% | $24.99 |
| The Age of Navigation | $22.7K | 167 | 57% | $5.99 |
| Paranormal Detective: Escape from the 90's | $22.7K | 61 | 82% | $11.99 |
| Drizzlepath: Glass | $22.7K | 188 | 62% | $3.99 |
| Draft Day Sports: Pro Football 2021 | $22.7K | 54 | 59% | $14.99 |
| My Universe - Cooking Star Restaurant | $22.7K | 54 | 59% | $14.99 |