
In this first-person survival horror game, run and hide from Waffle Cone Willie, a haunted ice cream truck that roams through the town of Sweetwater seeking his next victim. Find clues, survive, and uncover the mystery and nightmare of Sweetwater.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Korean, Simplified Chinese, Russian, French, German, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had a fun time playing this game, however my only issue is that this game should be more direct on what houses can't be entered and what can. Usually the houses that can't be entered tend to be more closed with the curtains closed however there is some houses that still have this but can be entered. This does not help knowing 18 (I think) out of the 25 houses can be entered, the game should make the non enterable houses bordered up instead of closed curtains and locked doors.
i feel like this game is a blank ripoff of 'Choo Choo Charles' and the game isn't even that fun. At some points, there are NO instructions on where to go/what to do. Unlike 'Choo Choo Charles', Willie follows an invisible path instead of roaming around the map which gets really repetative. There is a story and there is lore in the game but it really isn't in order so if you just randomly walk into a house, the lore could get spoiled for new comers. Also the game feels really poorly made with little to no effort made into it. I don't know if anyone dissagrees with me but it is my opinion so if someone does comment on this, dont say that im "wrong" or something.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 26 | 62% | $2.99 | |
| — | 0 | — | — | |
| $4.1K | 43 | 60% | $2.99 | |
| $1.7K | 17 | 65% | $2.99 | |
| $1.6K | 11 | 100% | $5.99 | |
| $1.4K | 27 | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.8K | 402 | 83% | $2.99 | |
| $22.8K | 171 | 95% | $3.99 | |
| $22.8K | 69 | 99% | $12.99 | |
| $22.9K | 79 | 73% | $7.99 | |
| $22.8K | 121 | 95% | $14.99 | |
| $22.8K | 102 | 81% | $5.99 |