
VR Guest is an experience in which you get to have dinner with Albert Einstein, Mozart, and Kleopatra. Enjoy watching them have a thoughtful dialog, and ask questions at the end!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Pros: - Fairly interesting dialogue, although it seemed sometimes that the talking points did not fully match with one another. - Impressive voice acting, particularly that of Einstein. Cons: - Occasional pomotion of nonsensical folk beliefs about the pyramids being "giant batteries" which apparently can restore a person's "harmony", which, being Egyptian, particularly infuriates me. There are absolutely no historical records evidencing this nonsense, nor are there any statements by Cleopatra on the same. I expected at any moment that Cleopatra would start explaining how Atlantians/Aliens were the actual builders of the pyramids! An advice to the developer: If you want to make an educational vr experience, stick to solid and established historical and scientific facts and information and do not base your work, even partially, on nonsense, especially in what is supposedly an educational experience. - Awful graphics from the years 2004 - 2006, which killed off the immersion. I understand that this is an indie developer effort, but come on. The guests looked like lifeless plastic dolls. - You cannot interact with objects on the table or around you at all. - Lots of bugs for such a short experience, examples include: the writing paper being stuck in various body parts of the guests or falling on the ground, the guests using the paper instead of the pen to write, occasionally desynchronised audio, Mozzart standing up and waiving his arms in the air as if playing music while no music is playing. - The same music plays throughout all 3 acts, which becomes boring after a while. - The waiting period between the end and start of each conversation sometimes took a bit longer than usual. Conclusion: I hate recommending against this product, but in light of the above cons I have no other alternative. Hopefully the developer will improve upon this experience, or at least take into account the above when developing his next experience.
Combining virtual reality and education is a great idea and I haven't seen much more of it on the market. What this experience lacks in smooth animations, it more than makes up for in interesting content. The materials and textures seem a bit primitive. But I could understand this being done in exchange for VR optimization. The voice actors were really good for being that of an indie game. I hope that the developer takes this idea further in the future.
It's hard to find educational VR apps with this much content. Hours of interesting and funny dialogue between a cast that couldn't be more different from one another. The experience brought me back to the days of visiting Disneyland as a child and watching the animatronic characters play on stage. The indie studio did a pretty good job of not taking themselves too seriously when animating the interactions and instead focused on the voice acting and information. I just hope some museum takes notice and applies this to their content. What an intimate way to connect with historical figures.
Resolution, graphics and animation let this down. Without those, you'd probably have a better time listening to a program about Einstein or Cleopatra on the radio.
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