
Kayak VR: Mirage is a jaw-dropping and exhilarating journey through beautiful locations, made for Virtual Reality. Maneuver our fully physically accurate kayak around checkpoints and crown yourself the fastest, or take it easy and use the free roam mode and enjoy the scenery.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.43/day in the week after.
About
Kayak VR: Mirage is a jaw-dropping and exhilarating journey through beautiful and unique locations, tailor-made for Virtual Reality. Maneuver our fully physically accurate kayak around checkpoints and crown yourself the fastest, or take it easy and use the free roam mode for a leisurely trip and enjoy the scenery.
Realtime multiplayer for two players. (NEW!)
Beautiful and varied locations to explore or race through, featuring multiple times of day and weather conditions.
Cutting-edge graphics that push the limits of what VR is capable of.
Fully physics-based kayaking for an authentic experience that really makes you feel like you're on the water.
Realistic full-body movement for increased immersion.
Free roam mode for a more serene experience through the levels.
Sit back and relax in our controller-free tour mode where the kayak moves for you.
A variety of sea and wildlife that brings every environment to life.
Time attack with a checkpoint course on all levels for racing fanatics who want a real workout.
Play asynchronously against other players on the global leaderboards or your friends.
Customize your kayak, paddle and headwear with a wide range of unlockable options.
Optionally transform your controllers into a paddle by attaching them to a stick or mount and take the immersion to the next level.
Comfort settings that make sure people without sea legs can enjoy it all the same.
A music selection that always fits with the environment and mode you're playing in.
Optimized to run well across a range of PC's, enabling a high-fidelity experience on high-end rigs while maintaining good performance on lower-end rigs.
Support for FidelityFX.
Support for DLSS (compatible with NVIDIA RTX Cards only).
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.99 | 1.1Kreviews | 82% | — | $892.6K |
| $16.09−30% | 3.2Kratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finished most of the game pretty quickly, it's a great family game but wayy too expensive for it's value, considering the new maps cost more money, and there seems like no future updates. I was really disappointed it felt like there wasn't much to do in it. there are many other "life-like" experiences if you want high quality views, this is just roam around and chill. which is great, but runs out really quickly. there are barely any flowing rivers / extreme areas to fall quickly from, which I was really hoping for. it's a nice thing to give family and friends to try vr for the first time with.
I loved this game until it just stopped working completely. Crashes upon loading every single time. Tried all the things recommeded on the web. Kept sending my crash reports but not getting any help. Too bad because it was one of the most real VR experiences I ever had.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.83/day in the week to Jul 18 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Portugal*, Simplified Chinese*, Italian**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another neat game dies of DLC poisoning.
[h2] OVERALL IMPRESSION [/h2] A very beautiful but short game. It's visually stunning, but unfortunately, it doesn't really give me a reason to keep coming back. Interestingly, I have never kayaked in real life, but after playing this game, it actually made me want to try it out for real! [hr][/hr] [h2] CONTROLS & PHYSICS [/h2] [list] [*] [b]The Kayaking Feel:[/b] I really enjoyed the actual feeling of paddling. The physics and movement feel great. [*] [b]Customization:[/b] There is a ton of variety in the options. I highly recommend going into the settings right away to customize the kayak, controls, hands, and paddle to fit your preferences perfectly. [*] [b]Checkpoint Physics:[/b] Passing through checkpoints in races feels awesome. Trying not to touch the hanging poles, which swing around with really cool physics if you brush past them, adds a nice layer of immersion. [*] [b]Body Movement & Leaning:[/b] In some races, you have to do more than just paddle—you actually need to duck under obstacles or lean your body. There is a mechanic where leaning helps you turn the kayak more easily, though if I remember correctly, I ended up turning that setting off because it just got in my way and felt annoying. [/list] [hr][/hr] [h2] BASE GAME & PLAYABILITY [/h2] [list] [*] [b]Speed Trials:[/b] They weren't too difficult for me, and I frequently found myself quite high up on the leaderboards. [*] [b]Free Roam:[/b] You can explore maps and do minor activities (like pushing an inflatable turtle into the open ocean with your paddle), but I found this mode pretty boring and uninteresting. [*] [b]Time & Weather Variations:[/b] All maps feature day and night settings, and some even include a special Christmas mode. But my absolute favorite is the storm mode—complete with heavy rain, thunderstorms, and a raging sea—though unfortunately, it isn't available on every map. [*] [b]Map Interactivity:[/b] It varies wildly. In Antarctica, it’s fun to smack penguins with your paddle. On the other hand, on the lighthouse map, there is a blurry-looking dog that constantly barks but completely ignores you. [*] [b]Wildlife:[/b] You constantly notice various fish swimming around while you paddle, and on certain maps, you can even encounter a whale. [*] [b]Environmental Hazards:[/b] There is various physical debris scattered across the maps that actually gets in your way and interferes with paddling. For instance, icebergs in Antarctica, floating garbage near the lighthouse, or the resistance you feel when paddling through thick grass and reeds on the beach map. [/list] [hr][/hr] [h2] MULTIPLAYER & OPPONENTS [/h2] [list] [*] [b]Dead Online:[/b] It's worth mentioning that the multiplayer is completely dead. You won't find live matches and will have to settle for competing solely against "ghosts" (transparent avatars) of players who completed the race before you, or against pre-set developer ghosts that represent target completion speeds, like bronze, silver, and gold. [/list] [hr][/hr] [h2] SOČA VALLEY DLC [/h2] I bought the game on sale bundled with the Soča Valley DLC, and I think the DLC is honestly pretty cool. It includes unique features that the base game lacks: [list] [*] Way more speed trials (though I didn't finish them all because it eventually became terribly repetitive). [*] Much better tracks built around river currents. [*] A highly memorable waterfall drop. [*] A unique encounter with a bear that pushes you away if you get too close. [*] The scenery and views here felt much more unique. [/list] [hr][/hr] [h2] GRAPHICS & VR PERFORMANCE [/h2] Maps with heavy vegetation always seemed like a pixelated mess to me whenever I tried to look at nature, like trees, bushes, and thickets. This was especially noticeable in the DLC because of the dense foliage. [i][b]Note:[/b] To be fair, I am playing on a Pico Neo 3, and I definitely didn't have my resolution and anti-aliasing settings properly optimized at the time, as I was new to VR configuration.[/i]
I really love this game, I play it a lot. It actually improved my Kayaking skills and since i live "near" Slovenia I will actually go there and see Soca Valley thanks to this game. It would benefit from bHaptics support.
This has to be my favorite game. Great graphics. Always works as it should and gives a pretty good workout on the arms too. Love it.. Keep the DLCs coming, Great job, Devs!
Yes!
Pretty basic experience. Gorgeous visuals and intuitive controls, definitely something a VR greenie could enjoy.
Used to work really well, but now is incredibly buggy. I got this game when it was free and had a demo for a few routes, but ever since it became paid it has run awfully.
Its a great game until you want to go fast and rip all of the cords out of your headset, Going fast is a great way to clear your desk entirely of your keyboard mouse and monitors. IE I was way to close to my desk when playing this game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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