
Voor de Kroon is an immersive medieval strategy-action game with historically inspired arms and armor. Fight historical battles and command your troops from the front line or the RTS camera. Use the Warforge editor to reshape the entire game and build your own medieval campaigns.
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About

Voor de Kroon is an immersive medieval strategy-action game with historically inspired arms and armor. Fight historical battles and command your troops from the front line or the RTS camera. Use the Warforge editor to reshape the entire game and build your own medieval campaigns.
Voor de kroon is a medieval wargame.
Get ready for immersive historical battles
Pull back to the RTS camera to maneuver your formations, time your charges and hold your lines. Then drop into third person and fight in the mud alongside your men while the battle decides itself.
Grounded in real medieval warfare
All arms and armor are drawn from contemporary sources. Helmets, mail and plate, weapons and equipment all belong to the era they represent and are modeled after manuscript and effigy references.
Build anything with the Warforge editor
The editors ship inside the game ready to use the moment you launch it. Create units, factions, castles and entire campaigns as easily as laying out a level, then share them on the Steam Workshop or play what the community has already made.
The Friso-Hollandic Wars campaign
Voor de Kroon's first native campaign is a full historical conquest set in the 13th-century Low Countries. Fight as Floris V to avenge your father's death against the Frisians or play the Frisians in their struggle to survive against the feudal lords. It's the first of more official campaigns to come.
Solo developed with ♥ in The Netherlands
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game. If it keeps on improving at this rate it may turn out to be something exceptionally special.
Leider kann ich das Game im aktuellen Status nicht empfehlen. Die Map und Gameplay sehen ein wenig nach Mount & Blade aus, was ich nicht negativ bewerten möchte, ganz und gar nicht. Es ist mehr die Größe der Karte, wo man noch etwas mehr Details und Möglichkeiten rein bringen könnte. Auch dass man Truppen nur von Stadt zu Stadt bewegen kann und die Armeegröße nur sehr begrenzt ist. Bei Belagerungen gibt es auch keiner Verstärkungen. Was aber in meinen Augen noch weniger erfreulich ist, ist dass die eigenen Einheiten häufig nicht die Schlauesten sind, im Gegensatz zu den gegnerischen. Auch die Steuerung der Einheiten bzw. das Befehligen ist etwas mühsam. Was definitiv fehlt ist ein Befehl, dass einem die eigenen Einheiten folgen, das gibt es hier leider nicht. Leider muss man auch jede Einheitengruppe einzeln befehligen, mehrere markieren und dann den Befehl geben, eine gegnerische Gruppe anzugreifen geht also auch nicht. Was aber das bisher schlechteste ist, das sind die Belagerungen. Als Angreifer kann man auch in der Übermacht sein, starke Kämpfer haben und vorab ein riesiges Loch in die Mauern gerissen haben und man verliert die Schlacht trotzdem. Auch wenn man Leitern nutzt und selbst direkt vorne dabei ist, hat man keine Chance nach dem Erkllimmen der Mauern die eigenen Soldaten zu sammeln und dann anzugreifen. Die eigenen Kämpfer steigen einzeln die Leiter hoch und greifen dann einer nach dem anderen den Feind an, der zumeist alle seine Nahkämpfer am Tor versammelt hat. Die prügeln dann im Sekundentakt die von der Mauer kommenden Einheiten ohne Probleme nieder. Als Verteidiger ist es nicht besser, man kann die eigenen Einheiten in einer Burg nicht befehligen. Die Bogenschützen oder Pikenieren bestimmte Punkte zur Verteidigung zuweisen ist daher auch nicht drin, was häufig dazu führt, dass man die Schlachten ebenso schnell verlieren kann. Was ebenso häufig sehr verwirrt ist, dass man aufgrund der Farbenvielfallt auf dem Schlachtfeld teilweise wirklich Probleme hat die eigenen Leute vom Feind zu unterscheiden. Da passiert es schon mal häufiger, dass man einen eigenen Soldaten umhaut. Alles in Allem würde ich aktuell dazu raten lieber Bannerlord zu spielen, da es hier noch sehr viel zu tun gibt, bevor das wirklich gut wird.
add russian language please
This is a brutal violent medieval game for those who want mount and blade with more combat and less quests. The devs nailed it. The Pros 1: The battle visuals: Cav clashes leave men and horses flying, weapons break, it what you would expect to really see. Battles are visually chaotic with each house having their own banner (which is a good thing) and the fighting gets hectic. The gore is one of a kind. durning a fight- men run away, wounds men legit craw alway from combat. 2. The audio- Clash of weapons, the cheering, the ambient sounds, sounds of the wounded and dieing- its all fantastic 3. has a campaign map 4. unit and player customization. 5. unique things like to get a better visual of the battle- you can take flight as a bird over the battle feild What needs to be improved 1. Campaign map needs to be clearer. We need an easier way to see our cities, what their policies are, whats in them, etc 2.RTS CAM- would love a pause ability 3. on the campaign I would like a better way to interact with officers. Somthing to make them more important. Right now they dont really seem to matter other than just in battle or you have no connect to them. The Bad: 1. The controls- the whole press 1-7 thing doesnt work well. Tab doesnt always display the right number for the unit. I like how everything slows down but maybe give us the option to slow it down a bit more to give commands. In the heat of combat its not really practical to hit space 4 times to change formation and then try to move the mouse arround to just get the right unit to attack 2. list out what the F1 commands do....They are no where to be found.
Like bannerlord, but more historically accurate. Love the 14th century armor pack
yüksek potansiyelli ortaçağ strateji oyunu.
Game is bad, can't even click start battle for quick battle or tournament. Invisible wall preventing my mouse from going to the right side of my screen.
Saw the game online, heard a fair bit about the hype and everything for war game nerds like me. After playing I can say in its current state it is EXTREMELY good as a baseline for what is advertised even if it has its own special brand of jank. A semi-realistic third person Medieval war game where you can command the men in person and conquer on the map. Standard campaign is in the Friso-hollandic wars but where it really shines is moddability to play other points in history or potentially even fantasy settings. It runs pretty decent and doesn't have too much compat issues from what I have seen.
sd
Campanha meio fraca mas o foco é o combate. O melhor que tem na atualidade
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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