
The entire town has been put into a deep, dark sleep by a mysterious evil force. Now young Lillian must find allies and uncover the dark secrets of voodoo in order to save her master and free her friends before it is too late.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote][b]Warning: Broken Game![/b] This game has design/implementation defects that will render this unplayable for many gamers. the game doesn't launch properly, it just forces your desktop into a locked 800x600 resolution and hangs, but you can at least alt+tab and kill the game process to recover your desktop.[/quote] "Voodoo Whisperer Curse of a Legend" is an older game from 2014. It's a venerable 10 years old at the time of this review. "Voodoo Whisperer Curse of a Legend" is a Hidden Object puzzle game, the type you normally see on mobile app stores or even as browser apps. There's literally hundreds of these on Steam, mostly published by Artifex Mundi, many of them free on mobile app stores, but this one will cost you money on Steam. There's a historial/mystery theme to the game, but this is a just a veneer over a tired and overdone set of hidden object minigames and Adobe Flash tier puzzles, wrapped together with a bunch of static screens that you "move" through by tapping your finger on your iPhone screen. While these kinds of games are popular amongst casual gamers, it's difficult to argue this is a great value proposition as a PC game, especially considering the price of this compared to the hundreds of free HOGs on the mobile app stores. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming. This is a really old game, and if they had made it today, it would be on the mobile app stores, but it predates those. It's not clear why they didn't try to dump this on the app stores (since it clearly seems to be here as some kind of nostalgia gouge). Maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes "Voodoo Whisperer Curse of a Legend" might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. These technical defects push this game below acceptable standards for any modern PC game. Unethically, the developers have left this on the Steam store in an unplayable and broken state. It's the responsibility of the developer to maintain their product, ensure it runs on all modern PCs, or if they determine there's defects and the game doesn't work, they should remove it from sale instead of misleadingly trying to scam gamers into buying knowingly defective products. This is harmful to Steam and to gamers, not just because it's a direct and intentional attempt to scam people, but because it takes a share of the marketing space and visibility away from other games. It's polluting Steam and making it harder for gamers to find genuine games and for genuine indie developers who put months or years into making proper games find an audience. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? The developer is deliberately and unethically trying to scam gamers into paying them the ridiculous price of $4 USD for a game they know is broken. Don't give it to them. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2] Save New Orleans from A Dark Voodoo Curse [/h2] Continuing my trend of playing hidden object adventure games, I decided to try this one after an okay experience with [i]The Fog[/i]. This one felt even more fitting for the Spooky Season, which was really lovely. Set in 19th-century New Orleans, we play as a young girl named Lillian, who is being mentored to use her magical abilities by Marie Laveau, the most powerful voodoo priestess around. However, as we are being taught, an evil and mysterious curse is set upon the entire town, putting each person into a deep sleep-like state and trapping their souls in the spirit world. It’s up to us to save everyone before everything becomes lost in darkness. Throughout our adventure, we will learn spells and create potions that will help with a variety of tasks, from getting objects to returning people’s souls and much more. Can we save our teacher and lift this awful curse for good? Compared to other HO adventure games, this one felt slightly different, especially in terms of the graphics, but I don’t know if that’s due to the game's age. I really liked how this felt and thought its use of atmosphere was well done. It captured the spooky vibe that I was looking for. In addition to these aspects, I found the story to be intriguing and very engaging, and I wanted to learn more as I went along. However, I will note that the story does feel a little rushed by the end, and the game is definitely a short experience. As a spoiler, [spoiler]it makes sense that it is this way because the game ends with a “To Be Continued…” message, so there was meant to be a sequel.[/spoiler] Sadly, I found out that the team who made this parted ways with Gogii Games right after this came out, so we’ll most likely never see a follow-up. I can’t lie and say that it isn’t disappointing, as the story had so much more potential. If only they had been given more time and funds to complete this. Other than this, I found the minigames and hidden object scenes to be fun to play. The scenes were a little tricky in terms of finding objects, but the game has a cool feature that allows the cursor to turn into a magnifying glass. That was a neat and handy feature. I also found the potion-making element of this to be cool. All in all, I enjoyed the game despite specific problems, but that isn’t the fault of the developing team. I would still recommend getting this game when it’s on sale as it isn't complete. [h1] 4 out of 5 ★★★★☆! [/h1]
[code][h3][b][url=https://store.steampowered.com/curator/45030479/]🧩Undecided & Puzzled Reviews🧩[/url][/b]Visit and follow my curator page if you enjoyed this review❤️[/h3][/code] [h2][b]Voodoo Whispers Curse of a Legend[/b][/h2] The game is a bit old but that is no excuse for what it lacks. I've been playing older HOG and I'd have to say that this one is probably at the bottom of the list right now. Compared to other games of areound the same time, this one lacks in animation - There is no mouth movement, cutscene movements feels off or like moving dolls etc. It is not consistent on what style of HOG animation or style they wanted to go with. The VO at the beginning feels very off, probably because it did not have any animation where it felt like there should be. I've read in some reviews the devs didn't have the budget- in this case then just remove the VO and leave text boxes like some other games do. In the same vein of VO, let's talk about dialogue. The dialogue, within the dialogue boxes is... I guess to put it nicely, bad. I know its dated but the game itself takes place in the past so it shouldn't really affect that if they had stay true to the story's place and time. I would say some of it is cringe-worthy, I went through it instead of skipping because I know I was playing this to review it. In any other situation I would've skipped it. The story itself did have potential, i felt it had the bones for a very entertaining story and even a series ( [spoiler] it does end in a "to be continued" that did not happen. [/spoiler] ). Unfortunately it was poorly written or adapted. For the Hidden Object scenes, I did feel it was like "lets throw a crap ton of assets in there and just type in a list of random objects- let's hope they match". Some items were barely visible because 90% of the item were outside the screen view or only a tiny little corner of the item could be seen since it had a pile of other items (that they didn't ask to remove) on top. I utterly hated that. It forced me to use a hint which I absolutely abhor using but I noticed early on, it wasn't because of skill but because of a badly made scene. Also, talking about HO scenes. they never mention, point out or explain that if you right click a magnifying glass will show up so you can zoom to view the scene closer. Now, to be honest, this doesn't really help all that much since the resolution of the items don't adjust to this zoom so it makes the picture looks hazy. Also, I don't know if this was a translation issue or just part of the "throw assets, make list" way but some words definitely did not match the items they expect you to find. Not even close (I even checked the dictionary just in case). Given all of that, I don't think its worth purchasing. There are far better HOG around the same price, some even older, that are way better and won't feel like you wasted your time or money. I did enjoy the [spoiler] spell and potions [/spoiler] mechanic. It fits the story and its an added fun element to finding items or solving your next step or area to get to.
Very difficult to find some of the hidden objects because of the darkness of the background. Very few actual puzzles. One has to find items in a specific order, for example, if you're going to need a shovel instead of being able to pick it up the first time you see it one has to complete the steps leading up to figuring out that you need the shovel - even when you can see the patch of ground that needs shoveling right in front of you. And to be continued - seriously the game isn't even complete? What a waste of time, that's a couple of hours I'll never see again.
I hate to be so negative about such a small game, but... what the HECK kinda story is that? If you're going to try and infuse your hidden object game with lore and a story, maybe you should actually run with it instead of ending it [spoiler]SO abruptly with potential MURDER[/spoiler]? Aside from THAT... the game is fine I guess. I hate giving it a thumbs down, but I can't bring myself to give it a thumbs up. The gameplay itself is fine and I enjoyed the puzzles, but the devs really shot themselves in the foot with how they chose to conclude their game... really ruined the whole thing :')
This one was really good, I really wish they had made the next part : <
I really like that Gogii's hidden object games look different. The art style is much more grim and dark and has a great atmosphere. The gameplay, however, is subpar. Many of the objects in the HO scenes are very difficult to recognize, everything blends together. The hint system is a bit useless at times, although it's cool that the game tells you there's nothing else to do in that area. And there is no voice acting, so the game feels a bit sleepy and boring.
Un jeu d'objet cachet avec une ambiance magie noire à la Nouvelle Orléans. Ici il nous faut trouver à l'aide de pouvoirs magiques et de réflexion des ingrédients pour confectionner des potions et poupées vaudou ! On se déplace sur quatre lieux distincts au fur et à mesure de notre enquête. Une musique d'ambiance lugubre à souhait, des puzzles sympa et sans trop grande difficultés, de beaux décors. Le seul point négatif se situe au bout des 4 heures de jeu avec un : " a suivre" alors qu'il n'y a pas de suite de disponible grrr !
Very nice and retro game BUT there's no ending or a sequel, leaves you with a cliffhanger.
Generic hidden object game #239. Nothing of note to even say. It's just boring. HOG scenes are usually drab and everything blends together too much. First time playthrough: 3 hours 12 minutes 4/10
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Players by region
Where this game's players are, estimated from review languages.
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