
A base-building open-world survival shooter that replaces your typical base with a giant drill. Alone or with friends, explore an island plagued by eruptions, upgrade your drill, and fight robots to uncover what's been hiding beneath the surface.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересный концепт. Больше всего понравилось недавнее обновление с башнями и злостью COG теперь надо боятся не только вулкана, но и ходящих микроволновок
The only thing good about this game even when I played in 2022 and now again in 2026 is just the idea of the story. Explain to me how from 2022 to now you failed to deliver any CLEAN and SMOOTH content huh? Why is my whole combat system nothing but a mess of broken animations that soft block all other animations. Maybe if this didn't have combat, this could be better. But nope, the whole story is surrounding combat. For the love of god, stop the content updates and focus on your broken system. The lack of smoothness and responsiveness is ugly. And i will let anger take this whole review. and i will change this review if maybe there so called "new preview" ♥♥♥♥ they are working on actually causes them to clean there ♥♥♥♥♥♥ gun combat system. How did I not have this issue in 2022 but now in 2026 4 ♥♥♥♥♥♥♥ years later, and it's a ♥♥♥♥ game and only a good IDEA. [EDIT] Upon investigation, it would appear as though the dev team MIGHT actually have tried there own jittery ♥♥♥♥♥♥♥♥ gun combat system. As I have read through patch notes of the preview update to find there has been only a couple of changes and tweaks in regards to player animations, and movement smoothness / jitterness. Howevever another note, is that it has been identified that if you play with a friends who has anything other then a PERFECT ping, you're game play with combat will be horrible, it appears that as host the shooting responded responsivly but still DULL and no clear feedback of A HIT on target. However as the one with the NOT PERFECT ping, I get nothing, I am shooting in the ♥♥♥♥♥♥♥ wind, I almost never can kill a flying small drone because of it no matter how much in advance I shoot ahead to attempt to win against NOT PERFECT ping. Specifically anything above about 150/200. So it this a networking design issue under the hood causing this? Is this what causes the combat animations to soft lock the other combating animations? For the record, the preview played better then the current released version. hmmmm.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Czech, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Polish, Dutch +3 more
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thanks to the man hunt and tesla update, this game is un-♥♥♥♥♥♥♥-playable, now you have to constantly gripe about your rockets being shot down and now get hunted by enemy spiders, this game sucks and is unbeatable, do not play this at all, in fact, do not BUY it. it should be f2p considering the christ-awful mechanics that make drillship raiding damn-near impossible
Если в двух словах игра интересная есть плюсы и минусы, но в целом игра очень интересная и затягивает системой добычи ресурсов и крафта. Из плюсов: 1. Крафт - простой и понятный, тем более почти всю игру будут висеть подсказки; 2. Разнообразие оружия и инструментов - в игре достаточно инструментов для добычи разного вида ресурсов, а так же много разного оружия для уничтожения врагов и захвата буров. 3. Разнообразие ресурсов - в игре представлены разные виды ресурсов от простой руды (по типу серы, угля, железа и т.д.), но и особые механизмы которые можно получить в процессе раскопок или завоевания буров и уничтожения противников 4. Система развития - в игре также можно развивать свой бур. От слабых турелей и первичных модулей до миномётных установок, пулемётов и редких модулей для увеличения места на складе и ускорения работы ваших механизмов. Больше всего меня удивило и порадовало улучшение "Сегмент", которое позволяет увеличивать ваше буровое судно. А так же много другого интересного контента. Из минусов хотел бы выделить короткую линию прокачки бурового судна, не большое количество декоративных предметов и украшений, маленькое разнообразие противников и вражеских буров, а так же отсутствие описания некоторых ресурсов (из-за этого некоторые механизмы и руду приходиться добывать в слепую методом тыка). В целом игра меня очень порадовала, если сильно увлечься то можно открыть все чертежи и развиться до максимума за 15 часов. Очень надеюсь на дальнейшее развитие и релиз проекта.
Weapons have a pretty good feel to it which surprised me in a positive way! Most weapons have multiple ammo types and they differ from each other in ways, that allows for multiple playstyles and personal preferense. It is also pretty fun to customise your drillship and the enemies are interesting. And in runs on Linux :3 All in all, for that price point, definitively recommend! Nyuu <3
Wouldn't recommend it at this state for this price. Game feels cheap, neither engaging or fun.
The difficulty spikes from a walk in the park to "Get ready to abuse a game mechanic to even have a CHANCE" ♥♥♥♥♥♥♥♥, devs should work on balance
Don’t buy this game if you’re looking for a new survival title you can sink hours into. The gameplay mostly revolves around crafting and upgrading, and that’s about it. The world feels boring to explore, and the gunplay is terrible. If you’re into constantly doing the same thing for hours, then maybe you’ll enjoy it, otherwise it’s really bad.
I really wish the game is good it has all the things I want: Survival crafting Mobile Base Building Steampunk asthetic But it fails on almost all fronts The UI is awful, some of the worst I have seen. I don't know where things are stored, the inventory system is confusing, the inventory hotbar is your generic survival crafting hotbar. The animations need lots of work. The gunplay is disappointing, the small arms are just a bit lame in early game. The turrets fight automatically so you dont even get to shoot enemies and tanks with big ♥♥♥♥ off cannons. And worst of all, the boring open world travel. Why can't I see my travels underground through a porthole? Why does GPS work under a few hundred feet of stone? Why cant the thing that literally drives on the surface drive on the surface? Why can I only surface in specific areas? I have a 20 ft drill for a reason, so let me use it. I honestly would have preferred an Iron Lung style underground movement requiring me to think and chart courses. I would love to be able to drive through the overworld in the machine instead of walking until i can find the thing that can. And finally the ability to go up and down whenever, wherever I want. TLDR: I want more control over the Drillship
honestly the game just needs better design, like mate i go to break the 2nd "laser" and i got assulted by i cant even count how many tanks any enemies that shred my armor like its paper, the difficulty in this game is ♥♥♥♥♥♥♥ absurd and the devs need to learn how to make a balanced game, throwing around 10 "heavy" full auto robots at someone when they have 3 tank backups covered in guns, then on top of that because of the maps layout only the on the left side front compartment can actually fight back meaning 90% of my defences only seem to work after the entire first compartment is destroyed, lovely game fix your ♥♥♥♥ devs
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