
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 612 reviews with recorded playtime.
Reviews
Themes across 607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it 🔲 Easy ✅ Normal 🔲 Hard 🔲 Dark Souls ~ GRAPHICS ~ 🔲 Bad 🔲 Meh 🔲 Graphics dont matter in this game ✅ Good (nothing special) 🔲 Beautiful 🔲 Masterpiece ~ MUSIC ~ 🔲 Bad 🔲 Not special ✅ Good 🔲 Beautiful ~ STORY ~ 🔲 This game has no story 🔲 It's there for the people who want it ✅ Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Underpriced ✅ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ ✅ You can run it on a microwave 🔲 Average 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Long enough for a cup of coffee 🔲 Short ✅ Average 🔲 Long (if u can even finish it) 🔲 To infinity and beyond ~ FUN ~ 🔲 Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing ✅ The kind of fun you'll remember 🔲 Ride of your life ~ REPLAYABILITY ~ 🔲 It's a one-time experience 🔲 Only for achievements ✅ Definitely ~ Bugs ~ ✅ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 ARK: Survival Evolved ~ WORTH BUYING ~ 🔲 No 🔲 Wait for sale ✅ Yes
О да, моя любимая игра стиля: "принеси-подай, иди ♥♥♥♥♥, не мешай". Плюсы: + Превосходная пиксельная графика (что-то на божественном уровне) + Ахуительный сандрек (да и саунд-дизайн) Минусы: - Просто отвратительный геймдизайн (квесты очень душные, как и крафты в принципе. Чтобы скрафтить какой-то пиздатейший предмет, тебе нужно пройти через огонь и воду.)
Pros: * I get to make a graveyard * I work with a talking communist donkey * I can experiment with bodies before interning them Cons: * Primary source of paper is human skin * Women won't talk to me until I have more paper 9/10
Do you know what a "run-on joke" is? It's a sort of joke that starts off as a story and then it just goes on and on, and the longer it becomes, the more you get the feeling that it's not going anywhere, but you still get this bizarre desire to hear the end. And then the kid laughs and lets you know that the joke was that he/she wasted your time. Or perhaps a better analogy would be the neighbour who says that he has a root in his garden and he needs help pulling it out. You offer to help and then he adds that his car has also broken down and he needs to physically carry it to the garage and would you help? In this game, you become a gravekeeper who can advance to becoming a priest and do sort of everything for the local community including preaching, fishing, farming, voodoo, smithing, carpenting, devil worshipping, brewing, cannibalism, etc. And you are helped by a donkey who is left-wing. Does this sound like a promising setup? Well, sorry, that was it. That was the whole joke right there. I didn't giggle even once while playing it. So it's a farming/grinding game. You have to make 10 thingies. As a reward you then have to make 100 thingies. So that you get to make 1000 thingies. But there are many ways of doing it. And by many, I mean one. The game decides what you can make and where you can put it. There is no creativity permitted in this game. The chores really are just that: chores. They gave this away for free to advertise the sequel. I was thinking that maybe the sequel could learn from the mistakes of this game, but looking at the publisher's output, this is really their whole schtick. I don't think it will get better, and I am not prepared to wait around and see. What a ghastly little game. I played it. You don't have to.
This game is so close to being enjoyable. Graveyard Keeper looked like a fun cozy game with a really cool theme that I could use to kill some time. The lack of tutorial is pretty rough, I dont want to have to look stuff up or keep a guide open while I am playing so I spent most of my time struggling through everything to make any kind of progress. Its hard to tell what progress is essential to the story or progression of the sim, and what is essentially just filler or side content. The art style is awesome, the graveyard and body interactions are great, I really wanted to like this game but for the last bit of playing it I found myself just forcing myself through it and losing the fun I was having at the start. Hopefully the second game addresses a lot of issues that the first one has because this series really has potential.
The gameplay mechanics are top tier, the story is mid, and the ending is abysmal. That said, the core gameplay loop of managing the graveyard had me hooked so bad I have to recommend it to anyone who's really into management sims.
Literally use this game as a reference every time I come across a grind-fest with no benefit. Was disgusted when I found out the end of the game meant absolutely nothing, and the devs even made a joke about how the game was a shill for dlc and did exactly that. Spent hours of my life getting frustrated at myself for not making progress just to find out it was for no benefit, and to essentially be laughed at by devs who just wanted to make more money out of me. There's not even a consequence for throwing the bodies in the river, even though there's a whole cutscene about it. Worst game ever, 0/10.
Having completed the game, other than a few acheivement, I can give you my verdict. Are you a Stardew Valley fan? If so, this game is comparable but a much less deep and evolved version of the genre. Although I spent over 100 hours on it, I'd say half of those hours were spent forcing myself to complete the game, but it was so monotonous that I wouldn't recommend it to anyone. The game is fun for the first few hours as you discover the story and build the different areas you own, but it all becomes repetitive and lacks depth in its progression. You grow a few vegetables, improve your cemetery, and then advance the story, but this story is nothing but drawn-out dialogue between NPCs. The dungeon is a real shame, especially when compared to Stardew Valley. The NPC availability mechanic makes progressing through the game even slower and sadly tedious. Except at the very beginning of your adventure, as soon as your constructions are even slightly advanced, all you do is try to find a way to fast-forward time in order to talk to X NPC to advance Y quest, which then requires you to talk to X other NPC, forcing you to wait days before their next visit. I got this game for $0 (steam deal). If I had paid for it, I would have been extremely disappointed. For $0, it was still entertaining for a while, but it quickly became a chore. I bought all the DLC hoping for an interesting addition, but it was a complete waste of time. One of the worst game purchases of my life. Thanks
Good game! I had a great time and am looking forward to the sequel (assuming the dev does not resort to using AI). Unfortunately, the DLCs are vital for the game to feel complete. And because of that, despite what would have otherwise been a positive review, I cannot mark the game as recommended. If you do not get the 2 available DLCs, you will quite quickly encounter deliberately empty map areas, unsatisfying story beats, and oddly shallow NPCs. Yes, the feeling of "something is missing here" was indeed [i]very blatant[/i]. Furthermore, if you complete the vanilla game and [i]then[/i] decide to play the DLCs, now the sections that would have otherwise been filled by vanilla gameplay and story beats will feel woefully empty. If you think you will like this game, GRAB THE DLCs IMMEDIATELY. DO NOT BOTHER PLAYING JUST VANILLA. YOUR VANILLA EXPERIENCE, AND SUBSEQUENT DLC REPLAY, WILL BE NEGATIVELY IMPACTED.
Забрал Graveyard Keeper совершенно бесплатно на распродаже в Steam, и, начитавшись отзывов других игроков, решил поделиться своим мнением. В сообществе эту игру уже давно окрестили «Средневековым Stardew Valley, но с трупами», и это описание бьет в самое яблочко. Атмосфера здесь отличная: отменный черный юмор, саркастичный епископ, который постоянно гоняет вас за книгами и вином, и общий мрачно-уютный вайб. Первые часы играются просто на ура, ты с удовольствием копаешь могилы, варишь зелья и пытаешься оптимизировать свои процессы. Но, как справедливо отмечают многие в Steam, за этим забавным фасадом скрывается бездна гринда и совершенно неочевидные механики. Игра откровенно не любит объяснять, как что работает, так что гайды и вики станут вашими лучшими друзьями. А еще здесь очень много рандома, который иногда может ломать любые планы. Отдельная боль — это сложность достижений. Если вы охотник за ачивками, готовьтесь к суровым испытаниям. Многие достижения завязаны на диком фарме, RNG и специфических условиях, которые нужно ловить часами. Более того, имейте в виду: для получения платины (100% на игру) вам обязательно понадобятся абсолютно все DLC. Без них некоторые ачивки просто физически не выбить, так что готовьтесь либо докупать весь дополнительный контент, либо смириться с неполным списком достижений. Я эту игру советую, но не для перфекционистов. Если вы любите, чтобы всё лежало по полочкам, а прогресс был предсказуемым и логичным — эта игра быстро вызовет у вас приступы ярости из-за рандома, нехватки места в инвентаре и необходимости делать рутинные действия по десять раз. Но если вы готовы закрыть глаза на кривоватую логистику и просто наслаждаться черным юмором — время за игрой пролетит незаметно. В сухом остатке: проект самобытный, затягивающий и местами очень смешной, но к середине прохождения он начинает больше напоминать вторую смену на заводе, чем расслабляющее развлечение. Моя общая оценка: 6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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