
Collect an intergalactic bounty of eccentric allies and deadly weapons, explore vibrant planets, and engage in risky turn-based battles to restore the Eyes of Chronos and save the galaxy in this strategic roguelike deckbuilder!
Modeled estimate, not a reported figure. How we estimate →
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Extremely grindy and repetitive. The first 5 hours I've played this (basically my first winning run and the subsequent journey through endless) were pretty fun. Since then, the game has only been mildly entertaining, as you keep going through samey fights using the same basic strategies, and the game simply doesn't have enough depth to surprise you or make you think. I've yet to unlock many things, but since meta-progression only comes in the form of stat increases and other things that generally make you stronger, but nothing actually game-changing (you do unlock a couple cards here and there, but it's really anecdotical), I really don't feel like playing for... I'm guessing at least 100 more hours to complete the achievements ? Anything can happen in the first half of a run, as RNG can put you in very awkward situations, but after you've found a few things that help make high rolls more consistent, the most likely scenario is you're gonna win easily, and eventually die to a stupid mistake after several hours of fighting the same few enemies and hearing the same one song in endless mode (which does get increasingly difficult, but very, very slowly). Not much to see, not much to do. I do find the concept pretty fun, but honestly, if you just watch a 10-minute gameplay video, you've pretty much seen it all. It might have been great in more ambitious hands, but I really can't recommend it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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