
Build your own pachinko! Upgrade pins and balls, unleash powerful synergies, and help a shattered village rise again in this incremental adventure.
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About
Void Pachinko is an incremental game inspired by the classic Japanese game of chance. Every run demands your full attention and sharp reflexes as you spin the inner ring and strategically tweak the pachinko to rack up even bigger scores.
After a catastrophe that has loomed over a village for generations, it’s up to you to help rebuild it. Using the power of the pachinko, you’ll generate money, unlock upgrades, and slowly restore the world around you.
Rotate the barrier to guide balls toward the void and rack up points.
After each round, invest your earnings to buy new balls, special pins, workers, and upgrades to boost your chances to earn more points during the next run.
Build your own pachinko! Place pins strategically on the board to create powerful scoring setups.
Unlock a vast skill tree to strengthen your runs and discover new synergies.
Different levels with unique mechanics to keep the challenge fresh.
Rebuild the village and watch the environment slowly recover from disaster as your progress unfolds.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR; games great for the price, and has a lot of qualities I look for in an incremental game. While short, it really is enjoyable. Would recommend. Alright, after beating the game, I can safely say that this short incremental game has it all for those who like bite-sized afternoon games. I put a lot of thought into the incremental games I play, and while this game doesn't have a tremendous amount of content, it definitely has heart. You can feel it in the way the game plays, the flow of unlocks, and the hardest thing to nail in incremental games - the vibes. -Variety comes in the form of the worlds you play in. I like the fact that each map is distinct in how it wants you to put your pegs and play for points, with some worlds having hazards that, while not really threatening, makes you think of how you play. -Balance is pretty top notch, with the earlier unlocks still being relatively useful up until the end when you unlock almost everything, although you will be swapping it out for the more powerful stuff. -Meaningful progression, with every node in the tree being extremely useful to help eek out that little advantage you need to keep moving forward. Every node is useful until the end. -The music and atmosphere are chill. Usually I gotta turn the music down and put something else on to get my chill vibes, but this game REALLY made me relaxed with its soundtrack. My biggest gripe with the game is that it's labeled as an Idler, which it really isn't. Active incremental games are great, but labeling it as Idle doesn't fit. Also, small side-note, game crashed as I put my final upgrades in, which was upsetting cuz I did want to see the ending, but so is life, still got the achievements after I reloaded.
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Languages: English*, Spanish - Spain*, French*, German*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid incremental game, I do feel the mechanic in the last area reduced the normal mode gameplay interaction a bit due to how it functioned, but I had a good time. to note I did not try easy mode or idle mode so IDK how they played in comparison.
每場的收穫跟技能樹的價格平衡得不錯,有5個關卡類似重置系統(Prestige)。雖然就5張圖,但5-8小時的時間是剛剛好全成就的。 (解半場金釘子的容易方法是通關後回到第一關刷大概5分鐘,記得拔掉所有釘子) 20260820新增了放置模式,簡直懶人福音,而且收入是大幅提升。
Игруля очень неплохая! Простая механика, но увлекательный геймплей. Если честно, не сразу поняла, как и что работает, несмотря на то, что чувачок все доходчиво объяснял. Пыталась играть на геймпаде - соском крутить практически нереально. Возникает такой момент, что тебе приходится слишком сильно его отклонять, чтобы он крутился в нужную сторону. А вот на мышке пошло куда веселее - левая кнопка и правая. Мой перфекционизм страдал, когда я не могла поймать все шары сразу. Часто в попытках поймать всё, я не ловила НИЧЕГО. Об этом тоже говорил чувачок, мол, не переживайте, если какие-то шарики разбились. Куда выгоднее ловить шар с наибольшим числом. Прокачка мне показалась ооочень медленной. Первые 30 минут мы просто не двигались с места, я уже почти дропнула. В таких играх, как я считаю, первый час должен быть щедрым на прокачку. А там ну еле-еле капали очки. Да еще и колышки как на зло стояли всегда там, куда жители паскудно не хотели кидать шары! Ближе к часу игры стало намного интереснее, но многие могут до этого часа просто не доиграть! Из похожих игр недавно играла в какого-то космического кота, где падают звезды и надо расставлять планеты, чтобы звезды отскакивали и кормили кота. Название не запомнила. Русский язык в игре есть, так что проблем с обучением не возникнет, рекомендую!
I like that there's a little bit of an active component with the central barrier. Even if the game quickly moves passed the need to manage it very carefully. The ramp of new additions to the game feels very smooth!
sorry to say, it has no sauce. beat the game feeling nothing. concept of the spinning gets overwritten by other mechanics. GREAT music and GREAT graphics. Nothingburger gameplay, it actually becomes auto after a while.
Overall I'd say its a fun game and I would rate it a 6.5/10 I would rate it more mixed than purely negative. My issues are that there is essentially no replay value. The amount of hours I have is how long it took to 100% the game. I did enjoy the game and I just wish there was more to do in it. As much as it feels weird to say, despite how cheap the game is I just don't think its worth the price in its current state and I don't ever see myself playing it again unless more is added in the future. Now this isn't to say I didn't enjoy the game, I thought it was very fun, just very limited and I finished it in a single evening.
The idle mode needs to be better. I just get the feeling that I buy stuff press play and wait. Then buy random things and press play. Nothing to think about. And also the normal mode is not that fun either.
5時間で実績コンプ。なかなか面白かった。 自分で考えたピン配置が噛み合ってスコアが上振れた時はなかなか気持ちいい。 ただ最終盤の1時間くらいはほぼ作業的になってしまってつまんなかったな。 総合的にはオススメ!
An incremental game worth playing, with incredible music, a bit of story and lore. It’s completely different from other incremental games and breaks the mold, I highly recommend it. You can tell the devs put a lot of work into it, and they even added an idle mode, god!! Just a perfect game to dopamine and chill. I have just one more thing to say: I love the PACHINKO!!!!
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