
Casual town builder that takes place on floating islands in a fantasy world. Grow your town and manage your resources in this challenging builder.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the premise, but for 1.0 release, this is quite disappointing mostly because of these three things: - Graphical / Sound settings are not properly saved - Game gets (graphically) stuck at dawn every once in a while and requires you to reload - Night is too long and too dark to properly see what you are doing This is something I would be able to understand for an Early Access title, but for a full release with 1.0, these things are a clear oversight. Please fix these bugs and until they are fixed, I wouldn't recommend buying this right now.
It's an interesting little game but there are some quite serious flaws here. - Sometimes you just can't click on things. Sometimes you click on something and nothing happens. You have to exit back to the menu and then go back in. - The tutorial is quite limited and gives you all the information before you can try making any of it actually work. I restarted after a bit of confused faffing about. - The buttons and controls are quite clunky. The buttons seem to divide up the functions in ways that aren't very helpful and you can spend quite a lot of time clicking things (with the wrong button pressed) without realising why nothing is happening. - Sometimes phantom green ghost structures appear on your map or on locks sections of it for no reason. Sometimes you can't set workers to do any work. Sometimes things are just a bit broken. I'm going to keep playing, but so far there doesn't seem to be much challenge in the gameplay to balance out the challenge in getting the controls working. It doesn't seem to make any difference whether your people are happy or not, and I don't find myself really caring whether or not they are. There's no real satisfaction in building and growing your town.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed my ~2 hours with this game, and the main reason I am recommending it is because the developer responded to a Steam-related bug within [b]hours[/b] - truly remarkable. The developer seems to have moved on to another project but there is so much potential that this game just doesn't quite hit, so here's a quick list of some major things I would like to (but probably never will) see implemented: [list] [*] Money shows income and expense, food only shows usage - one has no idea if production is net positive except by watching supply over a few "cycles" [*] Food production and usage does not line up with stated "cycles" [*] There is no way to know the function of a building without trying to build it (no "query") [*] Homes can catch fire (and they will, often) - it costs 500 to repair but there is no downside (besides the visual) to just letting them burn - forever [/list] [h1]System Info & Performance Report[/h1] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 16.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]Ryzen 5 1500x[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 1050, nvidia-396[/td] [/tr] [tr] [td]Game Saves[/td] [td]Automatically on exit, 1 slot only[/td] [/tr] [tr] [td]Notes[/td] [td]Responsive developers are worth supporting[/td] [/tr] [tr] [td]Technical Notes[/td] [td]A few graphical glitches but nothing game-breaking; several minor interface bugs[/td] [/tr] [/table]
I wish that there was a mixed button for rating on Steam: / There is a lot of bugs so far and the tutorial is pretty vague on how things work. Pros - The game is challenging, if you screw up one thing then you lose - The graphics are great, the graphics are amazingly good - The gameplay is exhilarating, it’s super addictive if you can get into it - Pretty fun, the gameplay is pretty fun but I feel it could be better Now there is a downside to this Cons - Sometimes you just can't click on things. - Sometimes you click on something and nothing happens. - The tutorial doesn’t give you much information on how to play the game - The buttons and controls are pretty laggy well I’ve given you the pros and cons for this game now it’s up to you if you want to purchase it. Personally I think you should because when the game gets more updates then the price might go up.
Don't buy this, it's not worth your money. Maybe they will make it better in the future. But until that day comes, it's just not worth it. This game just really isn't enjoyable to play with. I will change my review if they improve this game. Right now I just have to give it a negative review. It was painful to play this. It's not a good game.
How many times have you read a review that starts with: I really wanted to like this game, but... And thought to yourself "No you didn't". I've read so many reviews like that, I never wanted to start a game review the same way, however here we are.... I really wanted to like this game, however there are just a few too many minor glitches with it that don't seem to have been resolved and cause the game to, well..., effectively cheat. Let's start with the positives. The game looks nice, it seems to run smoothly, and I never had any noticeable slow downs or major graphical glitches. The audio is pleasant enough, and I do like that when you zoom in close to the towns, you can hear the "hustle and bustle" of the people moving about. It's a nice touch. Musically, it's adequate, but I usually turn off game music, as I've never really enjoyed any game music. Now that the good part is over with, what about the negatives ? Most of these things are minor issues, but collectively they make the game a lot less fun, and bordering on the impossible. Firstly there are the silly issues: The birds get stuck and fly in the one spot. Then we have the control scheme which is odd. Middle mouse click / hold for rotating, and scroll wheel for zooming in and out, and WASD for movement. What ? Why not click and drag for movement ? Tack on that some properties can't be selected, so there's no way of knowing if they can be upgraded, and some of the resources don't show properly (you can see income vs expenditure, but not food in vs food out). You've also got the issue that even if you can work out how much food you're making, the game doesn't count it properly (I wrote my own trainer to read the resource values, and food keeps going down, no matter how much food you grow). It also doesn't seem to matter how your workers / population are distributed, you gain resources no matter what. There's also no way of seeing what each building / square is producing. Once upgraded you have no individual information on said buildings or squares. On top of all that, a number of the menu options don't save, so you're going to have to turn the music off every time and set the V-Sync more than once as well. Sadly, these issues should have been rectified much earlier on in the games development, and should have been fixed by now, after a few years of being available. Taking everything into consideration, especially a game where you can't win, because food gets used faster than it can be grown, no matter how many farms you have, it's a thumbs down for me.
This is a city sim in its most basic, larval form. With a cute, minimalistic art style you are only given a few resources to worry about. You have to strategize what you place, when, and where to divert your workers at any given point if you find you're falling behind on something. At most you'll be managing your town's food more than anything. It could use some more levels of complexity but as a basic five dollar simulator, it's hardly the worst choice if you want to kill a few hours. The problems I do have are superficial and will probably be tweaked in time. It pauses itself if you tab away from anything, which is NOT a good thing considering that, if you're balancing resource gains, you'll basically be staring at the screen for several minutes doing VERY little else while you watch your stone and wood very slowly crawl upwards before you can upgrade something and get those numbers moving up. I found myself just stockpiling one resource in the several thousand so I can move on to actually get things done. This auto pause basically turns this game into a stealth idle - Except one you have to focus and stare at. Now, I don't mind idle games but the strength of idle games is you can focus on other things while you're doing it. No-go here. It's tutorial barely explains anything other than a "You should build a few houses, a farm, a wood cutter, and a mine" with no indication that if you follow those exact instructions, you'll be starving your people within a few minutes. I failed the game twice before I figured out how to balance things. That's a lot of negative for a positive review. Indeed, I wish there was a "sort of" option rather than a full binary "Yes/No". I certainly recommend it on sale, but more than anything I hope the dev continues to actually work on it.
Little to no content. Please add content, or at least make it slightly difficult. Entire game finished in 7 minutes.
I am really enjoying the game so far. The tutorial could be worked on, and there are quite a few bugs and glitches, but the idea is very good, and I hope in the future it will get even better.
[quote][url=https://store.steampowered.com/curator/6142328/][b]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more![/b][/url][/quote] Have you ever fancied building your own town and thriving community? Poly Towns is a town-building game in which you start in a single zone and progress through others in order to build an expanding town. You start the game in the center zone in which you're able to build upon; there are nine different zones in total. Within each of the zones there are sixteen sections to build either houses, farms, churches, town halls etc. On some of the sections you’ll find trees and rocks, which, if you want to remove them to make room for some swanky new house or anything else you’d like, it’ll cost you a few pennies. You have a certain amount of money to get you started on building your new town. Start by building some houses so you have somewhere for the villagers to live which will also bring in taxes to keep your town moving forward. Your new villagers will need jobs to keep them occupied, and this in turn will bring in much needed money and resources to further build your town. You can also upgrade each of your buildings, so you have more resources at your disposal. You can build a market to bring in a few more pennies. You are unable to sell anything you build, but you can move them to a free section or even to a different unlocked zone. There are a few jobs which you can give the villagers and each place of work will have to be built. There’s the farmers, who will give food to keep your villagers fed. There’s the woodcutters and miners, who will give you building materials. You can assign up to three homes to each workplace to bring in those much-needed resources; having them nearby to the homes will get them in quicker. You have also got to keep your town folk happy; if their happiness runs down to zero then it’s game over. It’s also game over if you run out of money or food, so you must manage your resources, making sure you’re always in the plus on resources as they’ll soon dwindle as your town grows. To keep your town folks happy, you must build them parks and churches. To expand into another zone, you must build a town hall in the first zone and acquire 5,000 coins to unlock your second zone, 10,000 for the third then 15,000 for the fourth and so on. There are a couple of goals to achieve, which are to reach a population of 1,000 and to reach a total of 100,000 coins. There’s the usual options, graphics, sound and game keys. The graphics are nice and come with a few graphical options like resolution, fps (no limit or 60), visual effects, shadows, vsync etc. As for audio, there’s sound effects, ambience and game sounds when zoomed in to the map. If you’re like me and you like to remap your game keys, you won’t be able to do that from the usual wasd etc. Positives • Easy and uncomplicated to play • Nice graphics • Achievements Negatives • Audio options reset each time you start the game • Tutorial text could be more visible (hard to read even after visiting Specsavers) • Can’t remap keys • No cards yet Create your own town, jobs and keep your people happy in this small-town builder game. 7/10 Key provided by developer/publisher for review purposes via THE CPT FROGGY CLUB! Any opinions expressed are entirely my own! For more reviews, great game giveaways and much more. Come join us @ www.Zeepond.Com and [url=https://steamcommunity.com/groups/thecptfroggyclub]The Cpt Froggy Club[/url] Steam Group
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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