
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.
Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.
Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.
Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours
VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game seems exceptionally grindy for a roguelike. Played for an hour and barely made a dent into the meta progression. Visually it’s a beautiful game. The game play depends on you throwing objects into walls to stun bad guys to get health and special ammo, but they never seem to stand near anything. It’s fun, but I’ll wait till it’s fleshed out and a 1.0 release before I play it again.
Pretty fun, hoping the devs keep up with the roadmap...
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fever dream mixed with Control aesthetics and sound effects with a pinch of Doom Eternal and weird roguelite elements. It's literally the Moon Knight "Random ♥♥♥♥♥♥♥♥ Go" meme in a game format. The only issues I have is the way weapon modifiers work because they are kind of confusing and not well explained and I also don't like how you recover HP because it take a bit too much work to get some health back. These might get changed down the line since it's in early access, but despite these I think this is a great game. Keep in mind that it can be unforgiving though :)
One of the most fluid and fun movement systems I've experienced in a very long time. and it has great mechanics to boot as well. If you're looking an amazing FPS Rouge-like with both an incredibly fun gun mechanics and a very mysterious story, this is the game you are looking for.
内测就开始玩了,很不错的肉鸽射击游戏。内容也很丰富,手感很棒,喜欢兔子跳快节奏的值得一试
If Portal and Doom had a baby.
I'm only 85 minutes in and I'm blown away by how fluid the combat feels. Extremely satisfying and immersive! I hope some sort of PVE mode is added, this is exactly the kind of game I've been waiting for!
Can't wait for 1.0
this is what a job in software QA looks like
one of the best games ive played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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