
Inspired by BioShock and System Shock 2, Void Bastards is a revolutionary new strategy-shooter that will test your wits as well as exercise your aim. Can you lead the misfit prisoners of the Void Ark through the derelict spaceships and myriad dangers of the Sargasso Nebula?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.4Kreviews | 86% | — | $3.7M |
| $29.99 | 605ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It looks great and the humor is awesome. However, even on the most easy difficulty this game is just way too hard to be enjoyable. You have limited ammo yet unlimited enemies spawn. I don't think that either System Shock 2 or Bioshock were ever this hard. I would pass unless you're a masochist.
if you're looking for a comedic loot driven vault diving roguelike, this does a much better job than similar titles such as Wasted. Your deaths here don't feel as punishing, exploring the locations feels more rewarding, and the AI and gunplay feels much better - despite your gun taking up a third or more of the screen.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game does this quirky thing where each character has a random problem, like not being able to chose what gun you take or so on. You can't turn it off or decline. You have to play with the quirk. It ruins whatever would be good about it. Tight repetitive maps. It runs at low frames.
It's a fun game if you focus on crafting and upgrading weapons and then go in guns blazing. Otherwise it becomes super repetitive. Also it has one of the least climatic endings ever, so keep your expectations low.
ta weno
Игра довольно хорошая, но имеет, как по мне, 2 существенные проблемы: 1. На начале довольно душно, ничего не известно, ничего нет, а ближе к середине прогресса уже начинает наскучивать. 2. Как только ты найдёшь оптимальные сочетания как врагов, так и снаряжения ты больше не захочешь выбирать что-то другое. Понятное дело что я говорю на основе своего опыта игры, а я такой человек, что если я могу пойти по пути наименьшего сопротивления, я по нему пойду. Так что это полностью мой опыт.
Divertido, estilo artístico muy especial y raro de encontrar, mecánicas simples, personajes graciosos. BACS es gracioso, las lineas de los enemigos también, muuuy exagerado el acento londinense y es perfecto, varias lineas se me van a quedar en la cabeza para siempre como "Excu- ehem, excuuse me" o "SURPRISE ♥♥♥♥♥♥♥♥", o "Good one Barbara, ha". El gameplay se vuelve un poco repetitivo al final pero nunca deja de ser desafiante, tenés que ser precavido aún con todas las mejoras. Me hubieran gustado más tipos de enemigos y quizás menos comida y combustible de los que hay jugando en normal. Un jefe o mapa final me hubiera gustado también.
Great game! Fast, fun, fairly direct Roguelite FPS. Sheet the Citizens say is pretty funny too. Funny enough to mess with your aim sometimes. The upgrade table is direct, but challenging in its demands. Penalty for death/failure is punishing, but not crippling. Get in, Youre better off playing stealthy and avoiding the enemies, as best as possible. Get Stuff, Get Out without dyying.
great game, great replayability
A favorite of mine for when I want to just shoot up some baddies. The comic book aesthetic sells this game for me, so cool.
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Players by region
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