
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.1Kreviews | 77% | — | $1.1M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An awesome game with an amazing story. If you do not like story rich experience in video game, this game might not be for you... there is a HUUUGGEEEE quantity of cutscene. Still, the combat is very nicely done and reference the old combat from the series back with Trials of mana on the SNES. There is a lot of reference to that game too! A real love letter to older fans of the mana serie. The english voice cast is godly, they did an amazing job and is worth mentioning! This is easily a 9/10 game that deserve to be played! Sadly the team behind it was cut off.... Let's hope the serie won't disappear for another 15 years....
当初在《游戏大奖》节目中被宣传片中的美术风格吸引,再一看是我喜欢的《圣剑传说》系列,终于在打五折的时候入手了。 [h1] 剧情(无剧透) [/h1] 我玩过的《圣剑传说3重制版》剧情非常沙雕(♥♥),本以为本作《圣剑传说5 Visions of Mana》的剧情也会很沙雕,但是玩起来发现降智的场面还是太少了,我只找出来了一处。我好失望啊,我可是为了看沙雕剧情买的呀…… [h1] 战斗 [/h1] 战斗结束后,没有复活的队友也会获得经验值,这一点跟其它RPG游戏不一样,十分友好。 游戏里有一些古代遗迹,里面的怪物高达50级,打败敌人后,深处的奖励是固定的,无论什么时候来都一样。 [h1] 攻略 [/h1] 这个游戏的攻略可能不太好找,如果需要找到所有「仙人掌小弟」,可以去看这个视频→[url=https://www.bilibili.com/video/BV1QZs6eXE5f] 《圣剑传说Visions of mana》白金/全成就相关攻略视频合集 [/url]。 如果找不到支线的任务地点了,或者需要查询一些其它细节,可以去这个攻略站→[url=https://game8.jp/seiken-vom] 聖剣伝説VISIONS of MANA攻略 [/url],里面有你想查询的一切。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La unica palabra que encuentro para describir este juego es -INCREIBLE-
This is exactly what it says on the tin - another "of Mana" game. Fun yet repetitive action combat system, story about the forces of good and evil, gorgeous art and a beautiful soundtrack, all summing up to a cozy nostalgic experience. Youre basically able to draw a straight line from the SNES games to this, so if you enjoyed those back in the day, you are basically guaranteed to enjoy this as well.
Production quality for this game is great - perhaps you need a strong video card to take advantage of it, but this game looks amazing if you do. Gameplay takes some time to get going - but about 10 hours in, it has gotten to be very fun. You have to be careful, and make good use of all your tools on hard difficulty. Healing, items and magic, are very important, and if you neglect those, both you and your allies will end up dead. There's a good chance your allies will end up dead first, and then you will end up dead. It requires you to keep an eye on your health, and your allies health, and help them out. If you want to go into this without thinking, you will have a bad time. Huge improvement from Trials of Mana, which was a very mediocre game. Jury is out on the story, but likely nothing to write home about.
Felt like a true successor to the series. Will definitely be replaying Secret of Mana when I'm done.
Wundervolles Spiel, schöne Story und eine schön gestaltete Welt. War die Zeit echt wert, dieses Spiel durchzuspielen :)
Un bon Mana, dans la lignée du précédent. Comptez 50 heures pour en arriver à bout, d'avantage si vous reprenez votre sauvegarde après la fin du jeu pour les délires habituels : nouveaux monstres et Boss surpuissant, équipements cheatés, etc. Le nouveau système de classe est assez bien pensé, puisqu'il vous permet d'en changer à la volée. Ce qui est conservé d'une classe à l'autre, par contre, est très mal expliqué. il en va de même pour certaines mécaniques à peine survolée. En mode normal, le jeu est tout à fait faisable sans avoir besoin de farmer, la progression naturelle et les quêtes secondaires vous fourniront assez d'XP pour ne pas être dépassé. On nage dans le pognon, j'ai rarement vu ça dans un JRP, alors faites-vous plaisir et achetez tout ce dont vous avez besoin. Les gouttes de miel en mode patounes, on aurait pu éviter, mais il n'y en a pas tant que ça pour que ce soit gênant; ça aide même identifier certains trajets. Pour ceux qui continuent en post game, allez voir Niccolo pour acheter de quoi débrider le dernier palier des skills. Idem pour l'arborescence élémentaire qui peut-être débloquée avec du miel. Un peu à la façon de FF5, une fois l'arborescence élémentaire au max, vous pourrez reprendre votre classe de base et la faire hériter des armes, skill, passifs, etc. des autres classes afin de créer le perso ultime. Je suis dubitatif sur l'antagoniste principal, qui sort de nulle part et surtout par la façon dont on en vient à bout ... Bref, un bon jeu, j'y retournerai volontiers dans quelques temps pour essayer le NG+
i really love this game! ive been in love with all the mana games from "secret of mana" this is becoming one of the top 3, even tho i wish you could play co-op just like in Secret of mana on super nintendo.
Excelente juego, el combate muy bueno, los gráficos, lastima lo intentan estirar con misiones innecesarias secundarias. De resto muy recomendado
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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