
Embark on a journey through the longest night with Leila, a valiant member of the Vigilant Order. Delve into the hidden truths shrouded in eternal darkness, unravel the mystery surrounding Leila's enigmatic sister, and confront the eldritch horrors lurking in a world that has lost the light of day.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Korean, German, Spanish - Spain
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ソウルな雰囲気のメトロイドヴァニア ある程度レベルと装備でゴリ押しできる ファストトラベルポイントは充分あるがマップから選択できないのが少しだけ気になった 解像度をミスってプレイしていたのでマップすら機能してない状態で半分近くプレイしていた 最近アプデが入ってマップのバグが(多分)直っているはず で、サブクエのマーカーとかメモ機能とかがないのでマップも合わない人には合わないかも 雰囲気が凄く気に入ったのでオススメしておきます
Разработчик, чтоб тебя бешеная ворона каждый раз скидывала с унитаза, где-будь на 87м этаже в окно. до конца твоих дней. Чтоб ты так же часто застревал ступнями в текстурах, в прыжке. Чтоб у тебя дебафф на яд багался и не проходил никогда.
Mapa de jogo com várias instancias, muito confuso, excesso de NPCs e Quests sem sentido, jogabilidade estranha, parece que não tem sincronia entre o movimento do golpe e o acerto do golpe no inimigo.
探索・収集メインのソウルライク2DアクションRPGといった印象 サブクエスト、隠しエリアも多い ダウン後はセーブデータからのやり直し(ボス討伐後は除く)になるのでこまめにセーブして進める必要あり 特に落下はアイテムないと即死になるので注意が必要 ボスは全体に数が少なくそれほど強くもない(焦らなければ~4回くらいで勝てる) むしろザコ敵を注意しないと一撃でHPの半分近くを削られることもある 全体的には悪くはないがレビューでもあるように訳に使わない字が混ざってくる(内容は前後でわかるが…) 一番の問題だったのがルート開放に必要なスキルを発動するアイテムがあるがこれが取れない。 場所はわかっているがどうやっても取れない。攻略も見たが所定のスキルで普通に取れるようであるが取れない。 どうやらジャンプの高さが出ないみたいでバグなのかハード性能によるものなのかは不明 クリアそのものは出来るのですが後半のイベントのかなりの部分を進めることが出来ずかなりもやもやしました。
He disfrutado mucho este juego. Vigil The Longest Night es un muy buen metroidvania con 3 niveles de dificultad, varios finales y un combate divertido, jefes bien guapos y grandes y un diseño de escenarios muy detallado. Hay numerosos guiños y referencias a Dark Souls, un montón de Bloodborne, de Castlevania claramente y todo eso mezclado con un misterioso mundo oscuro, descripción de objetos, cultos a diosas, y hasta un poco de horror cósmico. El juego tiene sus cositas, no es perfecto. Pero es una excelente adición para una colección al género.
78/100 This game starts off rough and I had to force myself to continue playing after the first 2 hours. The first story act tries to teach the basics of the game but then struggles more and more to tell a gripping story. Defintely buy this game when it is on sale only. + Good graphics and very good performance on all settings + All around good music and atmosphere + Multiple weapons + skill trees to allow different builds + A couple custumisation options available later in the game + Many hidden optional bosses + Ingame map tells you the exact locations of hidden locations / breakable walls ec. + Plenty of unlockable abilities/spells to explore further & deeper + Multiple endings - Many of the ingame translations are really bad, personaly it felt like some sentences were translated by 5 different translation machines at the same time - I've collected every story hind, finished every sidequest, talked to every NPC, carefully read all books and honestly still have no idea what 70% of the story was actually about - Very little to none magic weapons & gear in early & mid game but arcane becomes by far the best playstyle at the late game - Later in the game one NPC called Drew gives you a sidequest to come visit him every so often but if you explore the map too fast the quest automatically fails - which the game never tells you
It's good. Boss designs are interesting, and they've got variety in weapons, armor, and skills to keep builds fun - though, honestly, I just maxed out a sword and chopped everything. Dodge skills keep you alive, but parry skills melt health bars. There's quite a few quests, but they do not hold your hand on these and you need to prioritize completing quests before killing bosses or you might lock yourself out. Managed to beat the game, but I'd probably have to do a new playthrough taking much more time to get the true ending and all the hidden side-bosses. If I've got complaints, I think the controls scheme is non-ideal. Double tap to dash, double tap to slide, rocking back and forth to use a weapon art - these movements, while simple enough, just don't come out as smoothly as you would like. There's a slight resistance where you can tell the game is trying to read your inputs but sometimes a dash will just jitter walking forwards instead, or a slide will end up as a roll. There's no difficult platforming in the game (maybe the devs realized this as well), but it means combat will never be as smooth as sticking with the basics of rolling and slashing.
블러드본, 할로우 나이트가 아주 많이 생각나는 게임. 전체적인 플레이나 보스전은 나쁘지 않은데 스토리가 아쉽다. 무슨 스토리인지 하나도 모르겠음. 하면서 딱히 궁금하지도 않으니까 숨은 요소나 파밍도 그냥 저냥 하다가 깨는데 2일 걸림. 엔딩은 베드 엔딩 봤는데 왜 베드 엔딩 인지도 모르겠고 트루 엔딩이 따로 있다는데 별로 안궁금함; 소울라이크 느낌 거의 없고 걍 메트로베니아 임. 근데 돌아다니는게 별로 안 즐겁고 안 궁금함; 저기 빈칸에는 뭐가 있을까? 와! 더 좋은 아이템이네. 이건 많이들 못 찾았을 거야 라는 두근거림이 있어야 돌아다니는데 그렇게 할 촉매가 없음. 할로우 나이트를 해보고 비슷한 걸 찾고 있다면 세일할 때 사서 해보는걸 추천.
buena banda sonora, buena ambientacion, la trama aceptable, me esta gustando mucho
暗黑风横版,很好玩
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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