
Open world single-player FPS. Command your squad in battle across jungles, hills and villages of Vietnam. Fight as U.S or Vietcong. Vast arsenal of weapons and 50+ vehicles
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About
Lead your troops to victory in a huge open world set in the Vietnam War.
Play as U.S. or Vietcong / N.V.A. on an ever changing battlefield where other units move and fight independently of player.
Command your squad to follow, stay, attack and change formations etc.

Missions of various types are provided based on the situation in the area. However, there is no story or main mission progression.
Use radios to request airstrikes, artillery support, reinforcements and supplies.

Patrol the Mekong delta and lush river valleys. Search and destroy the enemies in dense jungles and defend the hilltop fire bases. Protect loyal villages from enemy infiltration or teach them the price of betrayal.
Build perimeter defenses. Eat, drink and smoke to calm the nerves, or pop pills to feel energized.
Keep an eye out for booby traps, tigers, snakes and critters as you root out tunnels and hidden fortifications in the jungles. Avoid capture or become a P.O.W.

Bomb the Ho Chi Minh Trail or lead special forces across the border into Laos and Cambodia to disrupt enemy supplies.
The game features one huge 1000+ km2 map that covers North and South Vietnam, and large parts of Laos and Cambodia with hundreds of manually built bases and villages.

Fly jets or gunships, or man the door guns. Pound the enemy using tanks and artillery and a vast arsenal of weapons.

Helicopters:
UH1 Huey (4 variants), AH1 Cobra, CH47 Chinook, OH6 Little Bird, H13 Sioux, CH54 Skycrane, H21 Shawnee, H34 Seahorse, AH56 Cheyenne, Mi8.
Airplanes:
F4 Phantom II, F5 Tiger II, F105 Thunderchief, O1 Bird Dog, O2 Skymaster, OV10 Bronco, A1 Skyraider, A4 Skyhawk, A6 Intruder, A37 Dragonfly, PC6 Porter, B52 Stratofortress, MIG17, MIG21.
Land Vehicles:
M48A3 Patton, M551 Sheridan, M42 Duster, M113A1 ACAV, M132 Zippo, M50 Ontos, M151A2 Jeep, LVTP5, M106 Mortar, M107 SPG, M88 ARV, M274 Mule, M548, M577, M54 Trucks, M55 Quad 50cal, V100 Commando, D7E Bulldozer
T55, T34/85, PT76, BTR60, Gaz69, ZIS151 Trucks, BM21, ZSU57-2, ZU23.
Boats:
PBR mkII, PCF mk1, ASPB, ATC, ATC(H), Sampans
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 61 reviews with recorded playtime.
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Runs like a trainwreck. Goofy antics ensue with action interspersed. A game full of potential, would give anything to get multiplayer!
Fun concept, gameplay is pretty nice, buggy but not terribly so, funny in a way. Performance is pretty terrible though, My PC isn't top of the line but it isn't that bad either, 1 hour of playtime and the performance divorced me and it took the frames with it. So to say, amazing effort for a single dev (afaik), effort is put into it and I can see the fun in it, had I been able to play it smoothly that is.
It looks bad, its plays bad, and it runs bad. Its great. Looking bad and playing, and running bad is because the game is simulating the whole of the Vietnam war. Arty firing a mile away, bombers trying to take out that arty while infantry go into to clean up the rest. Bases are built, loss, then retaken all with no input from the player, while you still can play a big part in the war effort. As an example, spent most of the first tour west of Saigon , were things were mostly stable, and so I moved to the other side of the Parrot's Beak, were the fire base I was at was just being pounded by rock artillery at all hours of the day. Went up in a little bird, saw the flashes from the guns in the jungle, called in airstrikes that took out two of the guns, then went in to take out the other, which allowed the fire base I was at to be able to field units again, without them being killed, and to start to take ground. Plays bad. Movement is really floaty, like your guys have butter slathered over his feet, the gun play is fine, but it doesn't really matter, when you are pushing a NVA base while bombs and napalm are begin dropped, with dozens of npcs firing at each other. Things could be tightened up. Runs bad, part of it is the amount of stuff that is going on, tunnels being build, massive fire balls in fights a mile away. This is the biggest issue the game has, and hopefully it will be fixed, but I have only had one crash, though the game does like to freeze up for a few seconds every so often as I assume stuff is being loaded. Bugs are an issue too, AI will sometimes just not follow you, and troops will just stay in place, but doenst happen enough to be a real issue. Orders will stop coming in after a while, and some vehicles will just bug out but these are all fixed by a reload. Hopefully all these will be fixed, but none of this is really a deal breaker for me at least. AI use, which is my only real con for the game. Some voices, and stuff on the radio is gen ai, which I get, its a solo dev, without the funds to get voice actors. I hope the dev will change this later, get voice actors, or just people from the community to record voice lines, and radio stuff. Id gladly give my time and voice to the game, since the ai use is the only thing im not a fan of. It's great, there really isnt anything else like this. It's made by one dev, with a vision that he probably cant fully realize, and its beautiful. I hope he keeps on keeping on, and makes this even better. He reminds me in a way of mat dickie, making a strange, lovely game with ambition far outside his funding and talent, and I mean that is the best way possible. Just clean up the bugs, replace the gen AI with anything really. Give it a try, its well worth your money and time.
It feels good at times and bad at times. Surpringly realistic at times. Most of the bugs I witnessed were movement based around hills and AI needs a lot of work. I also wish the guns were more realistic sounding/ RPMs. The PPSH is a prime example, it fires at the same RPM as most other machiene guns in the game. I'm giving a hesistant thumbs up, with the expectation that updates and fixes keep coming in (and the things I mentioned fixed). If at any point updates slow down I'll be changing my review. I would say wait till 1.0 to purchase but if its heavily discounted (like it is during summer sale 8.99$) it definitley has enough content to be worth it.
I really want to like this game but man it is a little to jank movement mainly but the animations and gun combat good do with a facelift. I do like the kinda unorganized look cause the vietnam war was unorganized and the randomness of the hueys comin in like apocalypes now with ride of the valkyries playin thats ♥♥♥♥♥♥ sick. But please optimize this game I mean this ♥♥♥♥ crashes after like 15 minutes and my pc is 100% more than good enough to run this game. Could be very fun just needs some work on optimizing and making it less janky. Just mainly the crashing bit is my biggest problem if I cant go 10 minutes(I timed it) without it crashing means I cant even play fix that and the game is good enough for me. Also fix operations the helis always crash and they look really cool if they worked. (Ok I was just dumb its cause I had craters and sorched ground on which is why it kept crashing this game is sick I found how how to use the map I love it now. Still movement and gun gameplay should be worked on otherwise great job with this.) (After playing it some more make it it randomly freezing for 30 seconds is really ♥♥♥♥♥♥♥ annoying but when this game works its magical.)
What is this...? What even is this? It runs like ♥♥♥♥, your squad doesnt' stay with you or even listen, enemy targets have full awarness of your position, you will never find cover. There is no "ebb and flow" to this game. Its just thrown together and straight up boring. find something else please.
Performance and Stability is lacking.
Mano, que jogo. Você começa como um recruta qualquer, mas em 20 minutos já está comandando um esquadrão, jogando napalm em vilarejos e gritando 'FOGO!' no microfone enquanto seu gato te olha com julgamento. Vou contar uma das minhas melhores experiências: estava patrulhando perto de um rio, a selva fechada, suor escorrendo na testa (na vida real também, porque meu quarto é quente pra caramba). Do nada, avistei um pelotão inteiro de vietcongs se escondendo na vegetação. Sabe o que eu fiz? Peguei minha M16, respirei fundo, e com uma precisão cirúrgica – digna de um atirador de elite que nunca pegou num rifle na vida , gastei 3 pentes de munição inteiros e exterminei o pelotão completo. Quando a poeira baixou, eu esperava um momento de reflexão, um silêncio solene, talvez uma lágrima nos olhos do meu personagem... Mas não. O que meu soldado fez? Pediu para fumar. E, pasme, ele também reclamou que estava com muita sede. SÉDEO! Acabei de eliminar 13 caras, o rio tá vermelho, e o filho da mãe quer um cigarro e uma água de coco. Melhor jogo de jogos. O melhor é o realismo: o jogo tem uma conquista chamada 'Perpetrator', onde você precisa cometer 10 crimes de guerra para desbloquear. E não é difícil, viu? Em 20 minutos de jogo você já tem uns 8, queimar uma vila, atirar em rendido, usar gás lacrimogêneo em civil... É quase um checklist turístico do Vietnã. Falando nisso, teve uma missão que me mandaram destruir uma base inimiga. Só que quando cheguei lá, tinha tanto olho puxado saindo do mato que parecia formigueiro. Todo indivíduo de olhos puxados nesse jogo pode tirar uma AK47 do bolso, tentar me eliminar ou fazer algum atentado contra nossa base ou meus companheiros. Então eu recorri à melhor invenção americana de todos os tempos: o NAPALM. Soltei aquela chuva de fogo divina e, em segundos, 2 a 4 pelotões inteiros e a base inimiga foram completamente desintegrados. Virou cinza. Virou memória. Virou conquista. Você pode queimar uma plantação inteira de arroz, perder 3 soldados para uma armadilha de bambu e, 5 segundos depois, o jogo te dá outro achievement chamado 'Terça-feira no Vietnã'. É quase poético. A guerra é horrível, mas aqui você pode reviver o trauma sem sair de casa, e ainda por cima culpar o 'pathfinding' dos seus soldados quando eles se recusam a entrar num túnel. Sinceramente? Comprei achando que era um FPS genérico, mas saí com um mestrado em 'Estratégia de Atrocidades em 4K'. Recomendo para quem quer se sentir mal, mas com gráficos bonitos. E sim, dá pra jogar de Vietcong, aí você troca o napalm por armadilhas de cocô afiado. É justo." COMPRE AGORA! Se você sempre quis saber como é perder a sanidade em 60 FPS, essa é sua chance. Só não esquece de fechar as cortinas e, de preferência, desativar o microfone, porque seu vizinho não precisa ouvir você gritando 'NAPALM!' às 3 da manhã enquanto seu personagem pede um cigarro. Compre antes que alguém da ONU veja sua biblioteca.!
Cool game
Developer(s?) included the Teledyne Ryan drones. Absolute ball knowledge. Redirect our foreign aid to the development of this project immediately.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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