
From acclaimed boardgame designer Glenn Drover, a grand strategy game where you take the role of Napoleon Bonaparte and attempt to dominate the entire continent of Europe.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太倒霉了,布吕歇尔能用30个单位,拿胖带了贝尔蒂埃才能带25个单位,玩大炮组总计12-13点数的炮群能被对面1点数的枪骑兵砍废,低地国家箪食壶浆以迎沙皇了。多带骑兵和大炮吧,法国那点人散兵玩不转,杀敌全靠最后追击阶段嗯造,运气好能把对面指挥官捉了秒对面。
game is trash. turn economy means you cant do much of anything and than lose
Good
op eerste zicht wat chaotisch - maar er zit echt wel een leuke IA en de eventkaarten zijn ook een historische belevenis. Ik heb het fysieke bordspel - wat heel anders is dan deze - en de eventkaarten zijn het enige wat in beide zit de rest maakt echter van beide spellen totaal verschillende zaken.
Un divertente gioco di simulazione strategico
Well designed game. It has a good video tutorials in order to easy learn to play. When you play it's really a excellent turn system with strategic decisions and battles. I enjoy it.
This is very similar to Napoleon in Europe the board game. Anyone who liked that board game will love this version.
A very fun game, with simple rules so that you think about what to do more than how to do it. In some other reviews, players complain that the AI is too simple and predictable. It is indeed rather predictable, but understandably so, for two reasons. 1- The IA knows how to win large, detailed battles and plays accordingly. It creates a strong wing, generally the center, and holding flanks, and it tries to punch a hole in your lines with its strong wing. If, as is the case most of the time if your army is led by Napoleon, you set up your units last, you can react accordingly. 2- You're playing Napoleon, the Master Himself, and the clumsy tricks of your opponents are predicatble - as they were at the beginning of Napoleon's carrier. However, when your IA opponent starts fielding huge armies and can have 3 strong wings, you're in trouble. Add that the IA units get a massive upgrade from the middle of the game on, the IA leaders too, and you know you must become the master of Europe double quick and teach the other countries another lesson, whenever they might join the evil British so that you avoid coalitions. Now, a few drawbacks (or requests for the developpers, hint hint...) 1- You can only play France. Of course, nobody in his right mind yould want to play the nasty British instead of the nice, peace loving French, so peace loving that they try and cram peace in other nations' throats from the tip if bayonets. For the own good of those benighted, ignorant people. But suppose I would want to play with the British, just to mismanage their deceitful ways as badly as I can imagine, I can't. 2- I wish Leaders would be able to move more than just one zone. A leader alone with a few officers moves quite faster than a whole troop. 3- The IA has a few attrition cards wich are brutal, whereas the French have none. Maybe reduce the casualties somewhat AND target "allies" first. In Russia, green German "volunteers" were more likely to desert than battle hardened, elite French Guards. Do not be decieved by the little playing time diplayed for me in Steam, I have played hundreds of hours off line. A thoroughly enjoyable game which I recommend, a game for which I really hope to see an improved version 2 one day.
Great game. A hidden gem. If you are a fan of similar board games you'll love it for sure! I hope they make more games of this type.
Excellent game system. The only thing I would like to change would be to allow players to play as England as well as France. Still, top notch game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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