
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vhere Vdid Vhe Vgo?
kann man machen
This game is in between Positive and Negative, so I give it a thumb up instead! Victor Vran is a solid classic hack-and-slash that’s fun for a mindless grind, but it definitely has some annoying spikes in frustration. Very nice to play on console while traveling. The Combat: It’s satisfying to kill mobs, but the enemy mechanics are a headache. Almost 80% of enemies seem to have blizzard or knockback, making it nearly impossible to actually dodge. You spend half the time slowed or being shoved around. The Grind: Using Hexes is great for XP and drop rate, but having mobs resurrect just makes you kill the same things twice, which gets old fast. Plus, loot drops are totally random, so you can’t target-farm specific gear. At the end I ended up chasing the achievements only, the combination of annoying CC and random loot makes it easy to lose interest.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Bulgarian, Hungarian, Japanese, Czech +2 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have enjoyed this game. In the vain of diablo 3/ etc but with humour.
Ce n'est pas un HnS. Tu as rien pour modifier tes pv et dégâts à parts avec tes armes et c'est tout. Les ennemis siont de gros sacs à pv à cause de ça. L'arbre de compétence pour améliorer genre ta force dextérité intelligence et doing tu oublies il ni a pas. Quand tu gagnes un lvl tu as le choix entre un coffre d'objets ou la majeure partie du temps tu auras que du loot de merde ou 3 carte des destinée mais pas de points de passifs comme dans tous les vrais HnS pas du out logique. EN plus tu as un couldown de 1 minutes pour ta potions de heal et vu que les ennemis font masses dégâts ben tu passes ton temps à crever comme une merde. En plus même les compétences ilks les ont mis par armes donc tu joues la faux elle aura ces propres compétences l'épée pareilles et toutes les autres arme aussi. En plus sur la faux tu as la compétences tourbillon un compétence ou normalement dans tous les autres HnS tu as pas de couldown ben la tu as un couldown de 30 secondes et en plus tu peux pas l'employé comme sur POE ou Diablo en continue. Donc ce que je veux dire par la tu peux pas la canaliser aberant. Donc il fait ^4 tours avec tourbillon et tu dois attendre 30 secondes pour le refaire aberrant du jamais vu. Donc ce jeu c'est plus un rpg action qu'un HnS. Le pire tu peux même pas changer ton armure tes gants ton casque et tes chaussure comme dans tous les ARPG ou action RPG pour augmenter tas résistance du jamais vus sur un rpg. Donc tu te retrouves avec un perso fragile comme pas possible impossible d'augmenter ton armure et les ennemis sont de gros sacs à pv comme tu peux que augmenter tes dégaâts avec 5 carte de déstiné à coup de 5-10 % pas plus et sas c'est seulemnt à la fin au début tu as le droit d'aavoir juste 2 emplacements de cartes pas plus. Mais c'est ta chance et toi si tu tombes sur les dégâts de càc ou à distance. Je vous avise que ce sont des carte rares j'en juste drop 3 en 27h aberrant. Depuis dans un HnS tu peux pas modifier te protections. Ce que je veux dire par la changer tn armure ton casque gants et chaussures pour améliorer soit ta défense soit tes pv ou les 2 ou les coups critiques ou les dégâts. Je vois que les devs ont rien compris dans les HnS. Autant ne rien créer si c'est pour faire de la merde pareille. Parce que depuis diablo 1 sorti en 1998 tu pouvais améliorer ton équipement et la un soit disant HnS sorti en 2015 tu peux pas aberrant. ä part l'univers le reste est totalement fini à la pisse. Je comprends cette logique de ne pas pouvoir améliorer ton armure surtout si c'est un ARPG. Même gratuit je vous le conseille pas. A part si vous aimez mettre 3 plombs pour tuer un ennemis et eux en 5 coups ils te tuent. Vu que tu peux pas enchainer tes compétences comme dans tous les ARPG. Tu passeras ton temps à frapper les ennemis avec l'attaque de base celle qui fait le moins de dégâts aberrant.
Jedyne co przypadło mi do gustu w tej grze to muzyka Nie polecam niewprawionym graczom. Poziom trudności mocno przesadzony. To nie jest gra, żeby sobie pograć dla relaksu przy kawie czy herbacie
堆怪严重,清小怪手段不多,没有类似暗黑的分支加点系统,攻击手段单一,伤害不足,打小怪纯在刮痧,
I sadly have to give it a thumb down rather than up for now. I thought i was a returning player, and had spent a considerable ammount of time in the game before. But either most of it wasnt on steam, the counter didnt work, or maybe im just wrong. Maybe it was van helsing or such, and im mixing up games. At least im being told it was just 30-40h. Which would make perfect sense. Because while the game started out perfectly fine, i pretty much (once again?) lost interest within a few hours. Theres some really nice stuff such as double/walljumps which add some verticality, and make me wish more games had this. But the core of the game must not be my cup of tea, or just not well made. I dare to say theres a bit of both. I was expecting an okish diablo clone so to speak. No more no less, no big surprises. But this just isnt that kind of a game somehow. You get to chose an outfit that comes with certain modifiers depending on your preferred playstyle etc. And while you can change to another one once found, the game is more or less completely skipping the hunt for nice armor. The weapons are so few that it reminds me of other (sub?)genres rather than your average arpg. Sure, ive played plenty of somewhat simillar games where the focus wasnt on loot. A handful of items across entire games etc. And ofc thats perfectly fine in some titles. But in this game i literally feel like actually playing a diablo clone, except its one of those F2P/Mobile games and im not using the cash money shop. I just started to enjoy myself, when most trash mobs turned into bullet sponges, and i found myselfs hitting even the likes of spiders rats and skellys 6 times in a row before they died. Started to read a bit about what others say, and im clearly not alone or making things up. While i still somehow think that i made it way further the last time i played the game, i just cant get myselfs to enjoy it at this point. For now ill just consider VV not a favorite, but rather something to give another try whenever i might be in the mood again.
比较经典的一款老游戏,但是缺点很严重 堆怪比较严重 不过为了童年的回忆 给个好评
;]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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