
Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse jogo é muito bom!!! se vc está procurando algo no estilo de torchlight, recomendo esse!!! só acho que precisava ter uma variedade melhor de armas pois é muito limitado.
Oyun harika kısa sürede bitiyor indirimdeyken alın
fajny hack and slash, duzo sekretów i duzo map. duzo broni dla maga, strzelca i rycerza. na minus: sie restartują potwory na mapach po powrocie na mape ale pewnie to standard w takich grach. shared screen działa, split screen nie. działa na remote steam play together - polecam. nice hack and slash. a lot of secrets, weapons for mags, gunmans, knight types. minus - monstaers respewawn after back to map but i think this can be standard in this kind of games. no split screen but shared screen on steam remote together working fine - recomended!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Bulgarian, Hungarian, Japanese, Czech +2 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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The devs must have a sadistic streak. 100% achievements without co-op partners (which are non-existent), is EXTREMELY difficult, if not impossible. There are way too many (670 minimum) challenges and not nearly enough story. The Fractured Worlds Hardcore achievement solo is impossible or nearly impossible. Update: This is looking like 300+ hours to solo all achievements (except the one that requires 4 people, i.e. full team co-op, to kill a monster), if I am able. A few challenges involve killing 40 or so monsters without taking any damage and not using any shield (a demon power). Update2: Now I have a fully upgraded ember and several weapons. Things are much easier, but almost 200 hours in. 21 challenges to go (out of that 670 mentioned above) - only 1 in the vanilla. Completed 11 today by 11:00 a.m.; like I said, much easier. This will take 225 or more hours total, if I can do it. Some of the Motorhead challenges can be very cruel (nearly impossible without help). I will need coop partners for some of them (20 of 80 remain). Just tried one of them ten times. Fairly close once, not close 9 times. Update 3: finished all challenges solo. Some barely after several tries. Still no Muse card. Found all others. Only 1 Hunter card; all other cards - at least two of each found. Vortex - about 12 found/bought. I will concentrate of killing the queen over and over until Muse is dropped. Update 4: Killed the queen (best source) well over 700 times and still no Muse card, so no achievement. ACHIEVEMENT HUNTERS SHOULD AVOID THIS GAME AT ALL COSTS. This game is making me not want to play any games! In fractured worlds at the start of the map 31, you have 4 vampires (some tyrants or champions) who throw the tracking blue spheres, two wraiths, with more being generated every few seconds, many skeletons, and no room behind you to back up. if you try to run past this area, it gets much worse. I just exit, so I don't die and ruin the 75 hours put in to the last two Fractured Worlds achievements. A-holes! Another year and no sale on the game. My friends have been waiting three years.
★★½☆☆
kann man machen
This game is in between Positive and Negative, so I give it a thumb up instead! Victor Vran is a solid classic hack-and-slash that’s fun for a mindless grind, but it definitely has some annoying spikes in frustration. Very nice to play on console while traveling. The Combat: It’s satisfying to kill mobs, but the enemy mechanics are a headache. Almost 80% of enemies seem to have blizzard or knockback, making it nearly impossible to actually dodge. You spend half the time slowed or being shoved around. The Grind: Using Hexes is great for XP and drop rate, but having mobs resurrect just makes you kill the same things twice, which gets old fast. Plus, loot drops are totally random, so you can’t target-farm specific gear. At the end I ended up chasing the achievements only, the combination of annoying CC and random loot makes it easy to lose interest.
I have enjoyed this game. In the vain of diablo 3/ etc but with humour.
Ce n'est pas un HnS. Tu as rien pour modifier tes pv et dégâts à parts avec tes armes et c'est tout. Les ennemis siont de gros sacs à pv à cause de ça. L'arbre de compétence pour améliorer genre ta force dextérité intelligence et doing tu oublies il ni a pas. Quand tu gagnes un lvl tu as le choix entre un coffre d'objets ou la majeure partie du temps tu auras que du loot de merde ou 3 carte des destinée mais pas de points de passifs comme dans tous les vrais HnS pas du out logique. EN plus tu as un couldown de 1 minutes pour ta potions de heal et vu que les ennemis font masses dégâts ben tu passes ton temps à crever comme une merde. En plus même les compétences ilks les ont mis par armes donc tu joues la faux elle aura ces propres compétences l'épée pareilles et toutes les autres arme aussi. En plus sur la faux tu as la compétences tourbillon un compétence ou normalement dans tous les autres HnS tu as pas de couldown ben la tu as un couldown de 30 secondes et en plus tu peux pas l'employé comme sur POE ou Diablo en continue. Donc ce que je veux dire par la tu peux pas la canaliser aberant. Donc il fait ^4 tours avec tourbillon et tu dois attendre 30 secondes pour le refaire aberrant du jamais vu. Donc ce jeu c'est plus un rpg action qu'un HnS. Le pire tu peux même pas changer ton armure tes gants ton casque et tes chaussure comme dans tous les ARPG ou action RPG pour augmenter tas résistance du jamais vus sur un rpg. Donc tu te retrouves avec un perso fragile comme pas possible impossible d'augmenter ton armure et les ennemis sont de gros sacs à pv comme tu peux que augmenter tes dégaâts avec 5 carte de déstiné à coup de 5-10 % pas plus et sas c'est seulemnt à la fin au début tu as le droit d'aavoir juste 2 emplacements de cartes pas plus. Mais c'est ta chance et toi si tu tombes sur les dégâts de càc ou à distance. Je vous avise que ce sont des carte rares j'en juste drop 3 en 27h aberrant. Depuis dans un HnS tu peux pas modifier te protections. Ce que je veux dire par la changer tn armure ton casque gants et chaussures pour améliorer soit ta défense soit tes pv ou les 2 ou les coups critiques ou les dégâts. Je vois que les devs ont rien compris dans les HnS. Autant ne rien créer si c'est pour faire de la merde pareille. Parce que depuis diablo 1 sorti en 1998 tu pouvais améliorer ton équipement et la un soit disant HnS sorti en 2015 tu peux pas aberrant. ä part l'univers le reste est totalement fini à la pisse. Je comprends cette logique de ne pas pouvoir améliorer ton armure surtout si c'est un ARPG. Même gratuit je vous le conseille pas. A part si vous aimez mettre 3 plombs pour tuer un ennemis et eux en 5 coups ils te tuent. Vu que tu peux pas enchainer tes compétences comme dans tous les ARPG. Tu passeras ton temps à frapper les ennemis avec l'attaque de base celle qui fait le moins de dégâts aberrant.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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