
A prince in flight, charged with defending the last of the royal family, determined to secure a future for his kingdom, unaware he would be fighting for stakes greater still.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 966reviews | 84% | — | $560.7K |
| $19.99 | 25ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bug太多了,每章都会报错或者卡住不动
跟隔壁巴伦西亚传说坐一桌的依托答辩,在某些方面甚至不如隔壁。跟隔壁一样,最恶心人的就是强制5回合才能存档一次而且升级属性随机成长,没有一种叫做固定倍率成长的机制优化,典型的不是你玩游戏而是游戏玩你。如果说古早的那些所谓的经典战棋游戏由于时代限制做不出来这种优越的人性化机制,那你们作为一个新时代的游戏开发者难道也没能力吗?还是说你们非得坚持“祖宗之法不可变”?可玩性真就是不如某些岛国小黄油了属于是。 当然这依托答辩比隔壁更让人无语的是不仅把武器耐久这类古早战棋的辣鸡机制也给继承了过来(隔壁至少没这么干),而且最反人类的其实是游戏UI。游戏主界面没有选项设置也就罢了,你首次打开游戏进入战斗会发现连读档选项都找不到,因为天才制作组默认的是把读档选项给隐藏了,你必须在战斗界面的设置选项里面找到读档设置,把它从默认的关闭改为打开,恭喜你总算能够正常开始游戏了。这。。简直不像是个人类能想出来的设计,简直糖完了。
Vestaria Saga I: War of the Scions (維斯塔利亞傳說1: 亡國騎士與星辰巫女) 普通難度 遊玩完成 簡介:這款火紋風格的戰棋是由加賀昭三脫離IS社,既淚指輪傳說後時隔多年,又一作品且是個人獨立製作,火紋味應該是純到不能再純了。此類戰棋的特色如進入戰鬥會另開畫面,角色敗退即死亡,隨機凹點,武器耐久度,隱藏劇情和人物等在本作都仍然存在。另外相比很多市面上優秀戰棋所欠缺的,你能在這種低成本製作的遊戲中看到,史詩般的國家紛爭背景,充滿巧思和用心設計的戰場地圖。真是令人驚嘆! 優缺點:遊戲是由RPGstudio製作,所以畫面和UI部分就比較陽春一點。但是我想真的喜歡玩戰棋的玩家,這些應該都能接受。五回合才能存一次檔,本來要勸退凹點愛好者的我,但是依靠AI成功修改成每回合存檔,從此君王不早朝(凹到飛起)。劇情雖然是老套的王子(貴族)復國,但是在短短的20關卡內,卻能盡量把登場的各國勢力交代情處和也能切深感受到衝突張力和角色的心境變化。升級成長率低到令人髮指,但是如果認真凹,有些角色二轉沒多久就封頂上限 ,稍缺爽感。另外就是特殊道具少了一點 ,最後升級時候不可右鍵跳過(非常重要),會跳過加點!!!!沒有戰棋常見的高低差,方向背擊加傷,ZOC控場等有點可惜。還有常見的凹點遊戲加成長率道具入手太晚了。畫面UI雖然陽春,但是每次進入戰鬥畫面後,看到像素風下兩個小人互砍,總讓我熱血沸騰! 心得:相比一般火紋,此作職業無相剋,但是很多武器/法術都有對職業特攻,這點非常重要。很多難搞的敵人可以靠特攻快速解決。金錢是非常重要的資源,藥草和一些道具甚至珍貴的屬性靈藥都盡量去賣錢。累積越多的錢=越多的武器耐久。遊戲中不少長回合敵方增援,盡量不去阻止增援,能靠足夠的武器耐久去刷更多經驗升級來產生正回饋 。很考驗資源運用,適當準備便宜低傷的武器(第五關的草叉銹斧我買一大堆),可以在不傷害溢出的情況下斬殺敵人(前期需要凹點補傷害)。一般經驗遠低於擊殺經驗。關卡設計真的很巧秒 ,有些地方像解謎遊戲了!角色如果有不同的培養路線甚至額外隱藏職業就更好了。此作應該是在為了二代劇情鋪路,很多登場沒多久的角色都有劇情,雖然是典型的貴族復國劇情但是玩到後面發現怎麼連一堆路人村民都是王公貴族!!好多CP,看得我眼花撩亂。 說來慚愧,雖然我小時候玩了不少戰棋遊戲,但是大部分都是國產(漢堂,宇峻這些),但是火紋基本沒玩過,主因就是我沒有任何主機只能玩PC上。聽者火紋的大名那麼多年,終於能一窺廬山真面目。從這款遊戲,不難能想像早年加賀擁有公司資源製作出的火紋和淚指倫系列會是多麼優秀的作品。希望那些剩下來的系列老作品都有機會能重製後搬上steam! 最後除了關卡短了點外,這作遊戲性和劇情豐富度都是遠超這個價格,還是覺得貴的話,官網有免費日文版能下載! 好了!! 我要準備去玩二代了! 2026.09.18
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
希望三代能够整个大制作!
there is a Trading bug from an old version of the games engine which causes a game crash when trading items with an empty slot, it has never been fixed the game seems abandoned by the developers, so i can't recomend it unless you have a virtual machine with older versions of windows, i can't recommend the game, because of the bug but man when it works it's gooooood
游戏是好游戏,但win11交换物品的闪退bug实在太影响游戏体验
A kinder, but just as brilliant Kaga game as Thracia 776. Plot is classic Kaga, and the combat scenarios are as well. Be careful, as there are many, many units with unique weapons (a la Thracia) and unique recruitments to watch out for. A 10 out of 10 game for sure.
If you can get past the graphics, its a solid TRPG like the kaga emblem of old
硬核,好玩,剧情战斗都极佳
最高难度通关 难度相当高的战旗游戏,很多地方一言不合就被秒 哪怕有SL系统(5回合一存档) 我也愿意给这游戏评一个高中级别的难度
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Players by region
Where this game's players are, estimated from review languages.
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