
Merciless trench warfare immerses you and your squad in intense battles of attack and defense. Verdun is the first multiplayer FPS set in an authentic World War One setting offering a rarely seen battlefield experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The game takes place on the Western Front between 1914 and 1918, in one of the bloodiest conflicts in world history - inspired by the infamous Battle of Verdun in 1916.
Verdun is the first multiplayer FPS set in a realistic World War One setting, the game which started the WW1 Game series. The vicious close quarters nature of trench warfare means that skill with a bayonet can be as vital as good aim with a rifle.
The game offers 4 distinct game-modes with many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium. The dynamic Frontlines game mode features 64 players taking turns to go over the top and attempt to capture the opposing trench line.
Experience World War One gameplay: Accurate weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience, horrendous gore effects, and ferocious artillery barrages
Tactical squad-based FPS: 15 distinctive squad types representing soldiers from 5+ countries, each with distinct weapons and equipment
True trench warfare: Real-time dynamic frontline with momentum based attack and counter-attack gameplay
Authentic World War 1 setting: Typical WW1 music and style, historical battlefields representing the most active parts of the Western Front
Challenging game modes: team-based Frontlines, tactical Attrition, skill-based Rifle Deathmatch, and relentless Squad Defense
The gameplay in this true WW1 battlefield experience is as immersive and gritty as it can get, with features such as optional realistic gore which portrays the true horror of the First World War and authentic weaponry including artillery and gas. Weapons need to be handled with skill - each gun handles differently and there are no floating crosshairs to aid your aim, along with realistic bullet physics to contend with.
Battle your way across no man’s land to capture the next enemy trench line, before switching to defense to protect your gains in the Frontlines game mode. Keep your head down or quickly don your mask in the event of artillery strikes or gas attacks. This unforgiving war isn’t for the faint hearted!
The WW1 Game Series currently includes Verdun, Tannenberg set on the Eastern Front, Isonzo set on the Italian Front and Gallipoli set on the Ottoman Fronts. These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines. For Verdun, we carried out extensive field research at the battlefield itself and were advised by knowledgeable historians to make sure the individual elements in Verdun are as historically accurate as it can get. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds and voices that evoke the feeling of actually being there in the mud covered trenches, peering out over no man's land in search of the enemy.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 37.7Kreviews | 86% | — | $20.1M |
| $19.99 | 6.3Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love finding a nice sniper spot then getting 150 kills. Wonderful quality, Highly recommend.
Killing germans in the name of the republic is fun!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 22 → 1.71/day in the week after.
Reviews, worldwide (the counter carries no country): 1248.14/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Polish, Portuguese - Brazil, Turkish, Simplified Chinese, Japanese
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After years of playing Verdun, I can confidently say it's one of the most authentic WW1 shooters ever made. The level of historical accuracy, from uniforms and weapons to the brutal slog of trench warfare, is unmatched. Every bayonet charge, every MG nest, every muddy crawl across no man’s land feels meaningful. The chaotic soundtrack of artillery fire, bullets cracking past you, and the screams of the dying help immerse you in the feeling of what it must have been like all those years ago. It is a brutal representation of a brutal period of history and I dread to think what experiences real people have endured. Even though the graphics are now a little dated, and the multiplayer count is low I still believe this is a strong game with lots of replay-ability. For the price I highly recommend picking it up.
adam geliyo vuruyon ölüyo tabanca 2 mermiyle öldürüyo adam geliyo vuruyo ölüyon yaşasın imparator
очень атмосферная игра... позволяет затянуться в историю западного фронта, без аркадности и выдумок, я очень сочувствую всем, кто сидел в траншеях в эти года...
Verdun is a World War I-themed first-person shooter that aims to deliver an authentic and immersive experience of trench warfare, standing apart from the more arcade-style shooters dominating the genre. Developed by M2H and Blackmill Games, Verdun captures the brutal and grueling nature of combat on the Western Front with an emphasis on realism, tactics, and teamwork. Released initially in 2015 and later expanded with the follow-up game Tannenberg, Verdun remains a compelling title for players interested in military history and a more methodical style of FPS gameplay. From the moment you enter Verdun’s battlefields, the game’s dedication to historical accuracy becomes apparent. The weapons, uniforms, and equipment are painstakingly researched and recreated to reflect their real-life counterparts from various armies involved in the conflict. The developers have also meticulously designed the maps to replicate actual WWI battlefields, complete with trenches, shell craters, barbed wire, and no-man’s-land, creating a grim and oppressive atmosphere. This attention to detail isn’t just cosmetic—it influences gameplay deeply, as maneuvering through narrow trench networks or crossing open fields under heavy fire forces players to think tactically rather than simply rushing headlong into combat. Gameplay in Verdun is slower paced and more deliberate than in many modern shooters. The weapon handling is weighty and realistic, with bolt-action rifles requiring careful aiming and timing, and machine guns needing setup and suppression tactics. Movement is deliberate, and sprinting recklessly often results in a quick death. Communication and squad coordination are critical, with players organized into squads representing various historic units from the British, French, German, and Belgian armies. Squads function as tight-knit teams, sharing ammunition and health, and working together to hold or assault trenches. This squad system reinforces the importance of teamwork, as lone players quickly find themselves outmatched in the unforgiving environments. One of Verdun’s standout features is its unique combat mechanics that emphasize the lethality and chaos of WWI firefights. Suppressive fire plays a huge role, with the screen blurring and audio distorting when under heavy attack, simulating the disorienting effects of being pinned down by enemy gunfire. The game also implements realistic ballistics and recoil, meaning long-range shots require patience and skill. Melee combat, while less common, is brutal and can decide the fate of a trench in close quarters. The pacing of engagements encourages players to carefully coordinate flanking maneuvers, utilize grenade throws, and strategically place machine guns to dominate key positions. The progression system in Verdun adds depth and replayability. Players earn experience points by participating in battles, which can be used to unlock new weapons, attachments, and cosmetic upgrades for their soldiers. While progression does provide some advantages, the game maintains a level playing field, ensuring that player skill and tactics remain paramount. The persistence of squads and character classes also encourages players to develop their roles over time, fostering a sense of investment and camaraderie within squads. While Verdun’s dedication to authenticity and tactical gameplay is its greatest strength, it can also be a barrier for some players. The slower pace and punishing realism may feel frustrating to those accustomed to faster, more forgiving shooters. Newcomers might find the steep learning curve daunting, especially given the often chaotic and punishing nature of trench warfare. The game’s audio and visual cues, while immersive, sometimes make it challenging to distinguish friend from foe in the dense and smoky battlefield environments. However, for players who appreciate a more thoughtful and historically grounded shooter, these challenges enhance the immersion and satisfaction of mastering the game’s mechanics. Graphically, Verdun strikes a balance between atmospheric realism and functional design. The visuals may not rival AAA shooters, but the muted color palette, realistic weather effects, and detailed trench systems effectively evoke the bleak and oppressive mood of World War I battlefields. The sound design deserves special praise, with authentic weapon sounds, distant artillery barrages, and the muffled chaos of battle immersing players fully in the experience. The game’s interface is minimalist and unobtrusive, allowing players to focus on the tense gameplay without unnecessary distractions. Community and multiplayer modes are integral to Verdun’s appeal. The game supports large-scale battles with up to 32 players, divided into squads and fighting over multiple sectors of a battlefield. Objective-based game modes encourage teams to capture or defend trenches and artillery points, creating dynamic and evolving frontlines. The emphasis on squad play naturally fosters teamwork, and many servers have active communities that communicate and coordinate effectively, elevating the experience. The developers have continued to support the game with patches and additional content, ensuring that the player base remains engaged. In conclusion, Verdun is a unique and compelling first-person shooter that offers a serious, realistic portrayal of World War I trench combat. Its slow, tactical gameplay, authentic weapons and environments, and emphasis on teamwork set it apart from other shooters in the genre. While it may not appeal to those looking for fast-paced action or casual play, it provides a deeply satisfying experience for players interested in historical accuracy and strategic warfare. Verdun’s immersive atmosphere, combined with its challenging and rewarding combat, makes it a standout title for fans of military shooters and history alike. Rating: 9/10
I find this game more better then ISONZO to due both team is balance awhile ISONZO is more one way ticket wins by Defence as Defence over power against Offence in battles as it so hard to win for offence team!
The whole series is excellent
Отличная игра, реальное погружение в окопные схватки , и мне как историку очень нравиться! Рекомендую!!
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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