
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1532 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Syf i syf, goofy ah zombies respia sie znikad i ataki na blutacz maja
for a small dev team and early access this game is pretty good honestly, now it needs some polishing but dang is it good
This game is super realistic — the zombies act normal, but the hair doesn’t. Half the hairstyles are trying to escape through the skull like they’ve seen some things. Updates keep rearranging my key bindings like they’re redecorating my house without permission. One day I can enter a car, the next day the car is like “new keys, who dis?” Multiplayer? Empty. I saw 60 servers and it felt like walking into a mall after the apocalypse. Three humans total. Zombies have more social life than the playerbase. Great game. Cursed hair. Key‑binding roulette. Multiplayer tumbleweeds.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
noting much to do on a private server whit friends. just go and loot it was to easy to find thing. it can be somthing big but i think it dont have the rigth enige to be the game it wants to be
Awesome
Game is neato
even though its fairly new and has bound to have some glitches and bugs but this game is an amazing open world , it can take getting use to as its back to full basics on eating, crafting, surviving. its highly recommended... be patient it has tonnes of room to improve but they seem to be trying fix things to give us a better gaming experience and they are a small group so be patient and jus report feedback and bugs and wait... this has become my favourite game to play and relax to
For an early access game this one is pretty great and has tons of potential! We have really been enjoying it, the multiplayer has a few more bugs than single player with gameplay but it is still very enjoyable. Highly recommend to anyone looking for a zombie survival game!
У игры очень большой потенциал, как минимум затянула на 100 часов +, если разработчики не забросят проект и доведут до ума, будет просто имба!
I love this game. As one of the biggest Project Zomboid fans, I can say without a doubt that this game has amazing potential. As of 08/15/2026, this game is still in Alpha and has a long ways to go but nonetheless, I would suggest at least giving it a try now and to keep up with the updates. I look forward to sinking thousands of hours into this when it hits beta or full release.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 4.9K | 69% | $26.99 | |
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| $8.9M | 38.8K | 95% | $12.99 | |
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| $8.9M | 12.9K | 94% | $19.99 | |
| $8.9M | 11.2K | 87% | $34.99 |