
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1526 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best games ever.
I love it. I get to drink beer and run over undead neighbors while smoking cigarettes! All at the same time!!! And I get to own all the guns I want without ANY permits! The American dream turned into a game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely having a blast with this game. There Devs are on top of updates, upgrades, and fixes, will be so much better (IMO) when we get native controller support and a "bigger" build system.
OPTIMIZASYON YOK, KILIDLI ARACLARIN VE EVLERIN CAMINI KIRIP ICINE GIRME MEKANIGI YOK VE BU ♥♥♥ CAN SIKICI. ONUN HARICINDE OYUN GUZEL
absolut tpop
very fun
Really loving it, first person zomboid. Alot of the bones that would seem like the biggest dev hurdles are already in the game with mechanics and core features creating a very satisfying base manager. The zombies can be adjusted at the start of your campaign but even with these modifications they could use some work as far as balancing, animations and general threat. The map is already a good size with plenty of POI s but it could use better variation and I would like to see bigger and more complex POI s. All in all the game is loads of fun but i feel like I'm cheating myself from playing the full experience when its further along. My advice would be wait or buy if you want to support the developers.
很适合我的生存僵尸游戏,最重要的是节奏很不错
优化太差了 游戏做的还行 优化搞好点就好了,老玩着玩着就电脑出问题了 重启才恢复 直接给我报错usb问题 但是我玩别的游戏都没事
A little rough around the edges but that's to be expected, but still very addicting
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 168 | 56% | — | |
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| — | 0 | — | — | |
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| $280.9K | 899 | 21% | $19.99 | |
| $239.8K | 602 | 69% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $8.9M | 12.2K | 93% | $19.99 | |
| $8.9M | 12.9K | 94% | $19.99 | |
| $9M | 13.2K | 87% | $34.99 |