
VEIN is a post-apocalyptic survival multiplayer sandbox game. Gather supplies to survive, explore abandoned buildings, defend your home, and rebuild society, whether alone or with friends.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.86/day in the week to Sep 1 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the game but the optimisation is horrible. Constant frame stutters and drops even on medium and low settings. Hopefully this will be addressed but it seems less important things are being added to the game first. I would love to recommend this game but in the current state its a no from me.
好玩爱玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst RU #94 · 9 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Russian, French, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The games good, VERY much looking forward to the future and what it holds. im finding the optimisation abit ifft.. ill get major fps drops,, itll sit at 20-30 and wont fly back up until i relaunch..( only this game )normally sat at 120 ultra. Not a biggie as the gameplay so far is great!
sadece arkadaşınız varsa sarar
Game is great have done 2 playthroughs in singleplayer
I literally regret telling a buddy to play this because you blow through everything in the game in like 6 hours and he played 3 hours and couldn't refund. Legit not worth playing its worse than the games it emulates
好玩,爽。
personally one of the best survival games I've ever played. I love how it combines the big three, Rust, DayZ and 7 Days, and for those who know ball Apocalypse Rising on Roblox which is a really big compliment. I'm big into survive, build, fight games and I have to say reading the upcoming notes has me excited. Overall, very excited to see what's to come with this game and I feel like it has lots of potential!
太开放了,元素真多,未来可期
It's honestly pretty bug free, I'm playing on Cachy OS through Proton, haven't had issues yet. Hotfixes come out often anyways. The game itself is awesome, honestly very detailed interiors, you can almost treat it like the Sims with zombies. Very deep systems for all aspects of the game, and a long, but rewarding gameplay cycle. Not too grindy in my opinion.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $8.9M | 18.1K | 92% | $19.99 | |
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| $9M | 13.2K | 87% | $34.99 | |
| $9M | 12K | 94% | $19.99 | |
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