
Embark into a deck-building roguelike where real-time action will challenge your reaction and strategy skills. Face the deadliest criminals in intense turn-based combat, where each card defines the pace of the battle and save the city from the Vegangsters!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


You will have different cards to build your deck depending on the character you choose to play! Each time you win a battle, you will be rewarded with a choice of a card between three.
Also, you can buy some cards in Jenny's Shop and try to build a deck with a lot of synergies between cards!


Sometimes, when criminals are caught, they will leave behind a gadget. They can also give it to you directly on an event or you can even buy it from Jenny for a sum of rootcoins. Try to obtain the most incredible synergy!


Boost replayability with two different characters, each featuring completely unique mechanics and playstyles. Explore their distinct strategies for a fresh challenge every run!


Immerse yourself in a combat system based on card speed. Master the action times of each enemy to establish a winning strategy! 
Learn how to use the different types of cards and control their activation speed, thus dealing strong blows or applying curious altered states to your enemies.

Interact with the different random events scattered throughout the city's neighborhoods, where you can learn more about the characters. But be careful, depending on the decisions you make, you could even end up harmed!


Create different types of decks! More than 100 cards that will allow you to build them according to your play style.
Card usage and enemy actions are determined by speed! Master this dynamic speed system to put your strategic timing skills to the test.
Interrogate all the citizens! Up to 30 unique characters that roam the streets of Tubercle City.
Unlock new zones! The city is formed by 3 playable zones, each one with its own culture, society and rules.
Equip several gadgets! Throughout the city you will discover powerful items that improve your deck and may create interesting synergies...
Investigate every neighborhood! Like the great detective that you are, you must discover every last citizen and card there is.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lo mejor que he probado ultimamente, lo recomiendo mucho. Llevo unas horas y creo que esta noche lo termino, enganchado.
[h1]简介[/h1] 《菜匪來襲》是一款以蔬菜素食为题材的Roguelike爬塔卡牌策略游戏,本作最大的特色就是所有的人物都是基于显示中各种蔬菜创造而来,而且游戏的故事背景也是反传统英雄主义的题材:这是一个由蔬菜黑帮统治的都市,而这里的逆行者,是一个土豆外形的警探,独自调查和面对黑帮的各种袭击。 [h1]玩法[/h1] 游戏的主要玩法,是类似《杀戮尖塔》的爬塔与卡牌,不过本作的爬塔并没有固定的线路,只有类似城区的那种清理目标地点,而且得益于Roguelike的机制,每局的战斗都会遇到不同的敌人,加上过程中遇到的事件和不断可解锁的卡牌,游戏还是挺耐玩的。 [h1]特色[/h1] 卡牌的战斗就是非常常规了,不过本作是没有行动值的,取而代之的是行动速度,这一机制改变了卡牌战斗玩法的核心。因为战斗围绕行动条展开,谁的行动条先满,谁就先行动。这个简单的设定产生了非常多的战斗玩法。剩下的就很像《杀戮尖塔》了,有不同类型的卡牌,战斗结束可以选择全新的卡牌,还有休整点和商店对卡组进行调整和升级等等。所以在选择成长和构筑的时候,是该全力增加行动速度抢占先机?还是放缓节奏,触发被动以慢打快?不同的战斗玩法都有优点和缺点,所以需要根据战斗的不同要不断的调整卡组。 [h1]总结[/h1] 总的来说,《菜匪來襲》的玩法很一般,中规中矩的卡牌战斗,只要卡组别太臃肿,基本很好打。比较有意思的是游戏的故事和各种素食蔬菜的人物形象,剧情故事也很像好莱坞的匪帮、硬汉的刻板印象,不过还是挺上头。加上略有尝试改动的卡牌战斗,玩玩还是可以的,按需选择。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I had to refund. The review (I don't know why it was recommended) by Oncus https://steamcommunity.com/id/Oncus/recommended/2449390/ is seconded here. One other drawback is the resolution on steam deck is off and no responses in the community hub.
The game is an absolute marvel. The artwork is very refreshing, the soundtrack is great, and best of all, the gameplay is very enjoyable. It's easy to replay, and each game is different from the last. I highly recommend it.
Que los protagonistas sean frutas y verduras puede despistar y hacerte creer que se trata de un juego sencillo, pero una vez empiezas, te das cuenta de que estás ante todo un reto y no vas a poder parar hasta superarlo. Además, el arte, la música y cada detalle me parece espectacular!
Muy entretenido, estaria mejor que te curaran el 100% de la vida pero igual es molt divertit i desafiant <3
This card game inspired by fruits and vegetables is incredibly fun. I loved its mechanics and smooth flow — it has a great level of difficulty, and with its art and sound, you can tell it’s a project made with care.
I am right on the fence about recommending this game. Because it is not too pricey and I am still playing it, I am giving it a soft recommendation, but I think that the game could be much better with a few more elements of control. I would like some choices at the beginning of the run, and it really feels like there needs to be more opportunities to shop and heal. The events are annoying. They are almost always more bad than good. I understand the idea of everything being a trade off, but it seems like one is usually better off avoiding events. Also, there needs to be more opportunities to remove cards. I recommend the game, but it is a 7.5/10 as it is now. I love the speed mechanic, but the player needs to have a bit more control. There are too few opportunities to really employ strategy.
El juego me llamó ya la atención en la IndieDevsDay cuando lo vi, y desde entonces le tengo echado el ojo. Es un juego de cartas, sí, pero no es el típico. Tiene un humor muy particular y la variedad de cartas y sus sinergias realmente hacen que cada run sea distinta. Existen muchas posibilidades y combinaciones que hacen que el juego no se vuelva repetitivo, cosa que puede pasar fácilmente con este tipo de juego. Muy recomendado, sin duda :)
1.0 Looked like a fun game based on screenshots. Very boring and there are no tooltips either, unimaginative cards and no flavor for the cards. No puns, nada. It gets better, but the onboarding, lack of tooltips or any way to check your cards or the effects outside of battle is unacceptable in my view. Otherwise it is a challenging game, definitely difficult. 1.1 this game is either buggy as hell, or the game just does not tell you that opponents will change their actions based on what you do the moment you do it, so there is no way to know what prompted the change. The opponents have no bestiary, but on top of that I cannot even figure out how much speed matters since the order of action is not indicated at all. It feels like a game that was made by idiots, like seriously. What is the point of a deckbuilder if you can't see who does what and when. Like this game should be a 0.2 version. Terrible game.
Players by region
Where this game's players are, estimated from review languages.
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