
Unlock 12 ancient artifacts, each bestowing special powers and a unique starting deck. Battle relentless automatons on your quest to the heart of the enchanted city as you uncover stories of an ancient book.
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About

You awaken as a Doll in a desolate, crumbling city with no memories. The path to the Royal Palace lies ahead, but hostile automatons and arcane golems stand in your way. To reach your destination, you must face powerful foes, each guarding a crucial place of your journey.
Every encounter challenges you to maximize the use of your magic cards, artifacts, and skills. Choose your moves carefully, adapt to enemy patterns, and unleash powerful combos to vanquish each foe.
Before each run in Arcane Path, you’ll choose one of the 12 artifacts that shape your gameplay. Each artifact grants unique status effects, enhances starting cards with powerful bonuses, and adds thematic cards to your deck. Artifacts also influence battle rewards, ensuring key victories provide cards aligned with the artifact’s theme, which in turn offer new strategies and playstyles.
An ancient book whispers of forgotten powers tied to the 12 relics and the forces that set your quest in motion. Its cryptic pages reveal the marvels of a bygone era, hinting at a fateful ritual that left the city in ruins.
Claviger, the owl mask automaton, and her leader, Emerald Oracle, offer their aid on your path to the heart of the enchanted city.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Portuguese - Brazil, Japanese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
I really liked the atmosphere of the game. But the gameplay and story don’t work very well together. There’s too much text between the card fights, and it breaks the flow. The writing itself is fine, it just feels a bit out of place for this kind of game. If the developers want to focus on deep storytelling, they should find a better way to blend it with the gameplay.
Solid deckbuilder with fantastic visuals and really fun gameplay. It needs a bit more polish and some deeper meta-progression between runs. Right now you just unlock items and equip one of them before a run for different buffs, and that’s about it. Also, you start seeing the same enemies pretty fast, and the balance can feel a bit off at times.
Really beautiful and atmospheric game. The visuals, music, and overall mood are amazing. You can feel the passion behind every detail. Great job to the developers!
The gameplay is ok, but the art is so good it almost makes up for it. Worth it on sale if you like pretty games.
Last boss is way overpowered . I only managed to get to the second phase
The second area really gives me Piltover vibes
とりあえずクリアーしたので感想。 最初が入りにくい作品ですが、1面のボスを倒すあたりから面白くなるかなって、感じっす。 アートワーク:4.0 音楽 :3.5 戦闘バランス:1 ストーリー :3 ボリューム :2 (5点満点中) って感じですねー。 ただ、戦闘バランスに関しては、カード取得において「メニューに戻る」という技を使うと、戦闘のやり直しにはなりますが、取得カードを変化させることができます。そこで欲しいカードが入手できるまでやり直せばヌルゲーぐらいになります。逆にそれを使わないと1面のボス突破はかなり無理ゲーってぐらいに苦しい。 カード図鑑などもないので、メモを取りながらの攻略になるかなーと思う。 ボリュームに関しては、全部で2面しかないので、若干物足りない感じはするけども、攻略する際、あれこれとメモを取りながら進めていく感じなら、ぎりokなボリュームかなーとは思いました。 まぁ、エクストラステージぐらいあってもよかったとは思うけどねぇ・・・。 ■以下、1面のボス攻略方法 [spoiler] ①アーティファクトは ・「アキバの眼」が理想。なければ「破滅の鐘」か「深淵の鍵」 ②カードは以下の感じで。【→はアップグレ時の変化】 ●強化すべきもの【※1面で強化できる回数は2回】 ・星の来訪:手札の防御カードすべて捨てて、手札満杯になるまで引き直し。 :10防。3マナ→0。★★ ・キンノル:防御カードの効果を+5→8 攻撃減衰-3→-1 1マナ→0 ●他に必要なカード ・ボルン残響:15(→25)ダメージ。 :防がれなかったダメージに応じて「防」を得る。2マナ。 :このカードは、キンノルで攻撃力を上げることができます。 : さらに言えば、キンノルでの攻撃減衰の対象にならない。 ・銀貨30枚:カードを消耗し、2マナを得て、2枚引く。0マナ:デッキ圧縮用。 ・第2の予兆:捨て札から3つランダムで選択し1つ選ぶ。コストは5ゴールド。 ・死者の残影:失われた体力の量に応じて5攻。 :敵が戦死するか15以上のダメージを受けた場合、15回復(→30)。 ●あったらいいな程度 ・タフシン:5防を得る。3回目(→2)以降、効果が倍。1マナ。 ・職人の眼:ランダムなカードを1枚捨て、引くカードを選ぶ。0マナ。 ・太陽への忠誠:敵のすべての強化効果と、ドールの全ての弱体効果を取り除く。 :2面では必須カードとなります。 ・四重の呪い:カードを引いたときに1マナ得る。0マナ。 ・北極星:攻撃カードのダメ+5強化。1マナ→0: ・クリスタルスキン。捨て札の枚数の2倍の盾を得る。20マネー→10 ・大いなる予言:全敵に7(→10)カース。2マナ→1。:集団戦だとクソ程に強い。 [/spoiler]
Good deckbuilder if you like the genre. Not greatest. But solid. Great art, great atmosphere. A bit unbalanced. 2.3 hours took me from tutorial to end credits after final boss. Did i enjoy it? - yes Will i spend hundred of hours in this game, like in slay the spire? - no
Fun enough deckbuilder with a great art style, but it doesn’t have much content. More enemy types and some proper meta-progression would really help.
mid
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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