
PlatinumGames’ revolutionary sci-fi action shooter slide-boosts onto PC. Battle legions of future-tech enemies using a vast arsenal of weapons, including all DLC. Fully unlocked framerate and gorgeous HD resolutions up to 4K. The definitive way to play: war has accelerated.
Modeled estimate, not a reported figure. How we estimate →
About
From master director Shinji Mikami of Resident Evil fame, SEGA brings PlatinumGames’ revolutionary sci-fi action shooter to PC. Unlocked framerate, unlocked HD resolutions, extensive graphics options: the definitive way to play. War has accelerated.
Gear up in the Augmented Reaction Suit as government operative Sam Gideon and become the ultimate weapon. Combine unrivalled firepower with superhuman speed and agility to take down a huge variety of deadly robots.
Fast, fluid and frenetic combat – PlatinumGames bring their signature action mechanics to the shooter genre: boosting, evading, Augmented Reaction mode, and more
Kinetic melee moves – unique offensive and defensive moves that vary with your loadout
Deadly firepower – command a vast arsenal of high-tech weapons, including all DLC weapons
Legions of enemies – a huge variety of enemies to take down, from robot grunts to epic giant boss battles, all with smart AI
Spectacular environments – fight your way through SC-01 Providence space colony, high-tech sci-fi battleground of the future
Challenge and competition – race to the top of the online leaderboards with a rewarding scoring system and multiple difficulty modes that ensure challenging replayability
Full Steam Support – Steam Achievements, Steam Cloud Save, Trading Cards, and Big Picture Mode
Unlocked resolutions – play at 4K and beyond
Unlocked framerates – push it as far as your rig will take you; PC gaming at its most liberating
Enhanced PC graphical options – anti-aliasing, anisotropic filtering, SSAO lighting, scalable texture and shadow quality, post-processing effects and more
Full EFIGS + Japanese support – voice overs, subtitles, and game menus in any language combination



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 62 reviews with recorded playtime.
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am legitimately furious I did not play this game when it came out. I don't want it to age like a fine wine! Inject the adrenaline into my veins! I [i]want[/i] games to ram spaceships into enemy lines! I [i]want[/i] games to throw huge mechs with an unreasonable number of missiles at me! I [i]want[/i] games with bullet time that allows me to increasingly showboat ways of executing enemies just for the raw pleasure of doing so! I [i]want[/i] to tell the fat lady who sings to shut the h*** up I'm smoking [b]now![/b] And GOD this game [b]delivers![/b]
Oh Vanquish, how you take me back to just being a girl borrowing her Dad's XBOX again. I appreciate it more now of course, seeing that I actually understand what I'm doing instead of running around shooting walls.
Mgrr and bayonetta vibes. Combat feels great in vanquish. Getting all achievements felt engaging--there's never a dull moment. Very worth checking out if you like fast paced action games.
2010 год выпуска конечно в глаза сильно фигачит, но игра оооочень веселая и динамичная. Самой системой bullet time и в 2010 кого то удивить было сложно, но Платинум сделали ее со своей изюминкой. Вместе с реактивный подкатом это можно комбинировать, и это прям фишка игры. Прошел за 6 часов с удовольствием, и даже начал проходить на харде, но там пи.дец, даже не суйтесь, это чисто для трахард ребяток. Создателю испытаний отдельной руку жал. На пару вечером игра самое то.
I used to play this game when I was really young, it was literally one of the very first games I ever played and I never forgot it. I decided to buy and play it again this morning, and I can still perfectly understand why I loved it so much as a kid. It has a very innovative style, especially considering it came out 16 years ago. Unlike the early CoD games and other shooters, it feels much more agile and entertaining. The graphics are great, aside from a few scenes here and there, but hey, it was 2010, so I can totally accept that. I highly recommend this game; I wish they still made games like this, or ones similar to Titanfall 2.
Juego Japones bien fumado, ya se le notan los años, pero se sigue mirando bien. 8/10
finaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaly i beat the challenge 6 ♥♥♥♥ yeaaaaaaaaaaaaaaaaaaaaaaaaah
greatest third person danmaku ever made cosplaying as the greatest cover shooter ever made
"Your last year's model" I remember playing this when it first came out on Xbox 360, and I could not get enough of it. It has always had a place in my heart. This game is almost nonsense, shooting violence with some story and plot that almost looks like you're playing this at those stand-up arcade games where you have a pistol connected to the machine. Once that section is cleared, it moves on to the next. However, this did it just right, with the abilities that your character has in your super suit slowing time down as you shoot, almost like the other titles of the "Mad Max" Series. I am not one for SEGA games, but the way they made this just itches that part of your brain to keep playing, with the potential to upgrade all your weapons and get the best times in each level. In my opinion, this game is dated; however, it has aged well. I would recommend getting this game only while it is on sale, not at the full asking price.
It's not a game with a lot of substance. Very stylish, sure, but the designs are also incredibly...busy. From the stylish spinning main menu that gave me a headache, to the completely unnecessary stylish suit that looks like futuristic samurai armor, the game oozes style, the kind of style that Japanese designers love when making games about America in the mid-2000s. It's all it has though. The enemies are the same from the beginning to the end, the mini-bosses get reused. The pen-ultimate boss is just a dude, he's big, but he's just a dude. The final boss is just 2 dudes. And then it sequel baited, and since there is obviously no sequel, I would say that the decision for not making a sequel from the publisher was the correct decision.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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