
You are the Nomad — an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger’s voice. This entity, a vampire detective known as Fabien, will be your guide to 21st-century Seattle.
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You are the Nomad — an elder vampire awakening from a century-long slumber, new to the modern nights. Trapped in your Blood is a stranger’s voice. This entity, a vampire detective known as Fabien, will be your guide to 21st-century Seattle. You will explore the city through his eyes as well as those of the Nomad, as you revisit a cold case from a hundred years ago that is threatening undead and mortal society alike.
Hunt your way through a modern-night Seattle on the brink of an open supernatural war in Vampire: The Masquerade - Bloodlines 2, where visceral vampire action meets a neo-noir murder mystery. Navigate the vampire Court of Seattle and its dark underbelly in this action RPG, realized by the BAFTA award-winning studio The Chinese Room.

Blood sustains you and empowers your vampiric Disciplines. You’ll stalk and feed on the city’s population at night. Use your supernatural powers or raw persuasion on unsuspecting mortals to lure them into dark alleys and slake your Hunger. However, be cautious about breaking the Masquerade: revealing your true nature risks reprisals, starting with law enforcement and escalating from there. Remember, you are not the only creature that goes bump in the night.
Experience immersive, visceral combat that rewards various playstyles and approaches based on your choice of vampire clan. Will you engage in close combat with supernatural strength, attack from a distance with blood sorcery, or silently thin the herd like the apex predator you are? Your clan choice will support these playstyles and more.


Enter the World of Darkness and rise through vampire society or rail against it. Experience Seattle - a city full of alluring, dangerous characters and factions, not to mention the mortals at stake in the clash of powers beyond their knowing. In this sequel to the cult classic, your choices, plots, and schemes will determine the balance of power and what becomes of the city and its people.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Даже не запустилось U_U
Gdyby ta gra nazywała się po prostu Vampire The Masquerade: Cośtam w Seattle, pewnie wzruszyłbym ramionami i poszedł dalej. Ot, średniak z ładną oprawą. Problem w tym, że nazywa się Bloodlines 2. A to już zobowiązuje. Na plus: walka na początku potrafi sprawić frajdę, grafika jest całkiem ładna, soundtrack i udźwiękowienie są bardzo dobre, a ogólna estetyka gry naprawdę działa. Dialogi są niezłe jak na AA, aktorzy głosowi dają radę, a fabuła miewa momenty, w których człowiek, pardon, wampir, faktycznie chce wiedzieć, co będzie dalej. Na minus: co się stało z klimatem Vampire? Brakuje segzu, dragzów, rokenrolla i tej cudownie podejrzanej energii pierwszej części. Bloodlines 2 jest grzeczne, wygładzone i bezpieczne. Wampiry bez zębów. Urocze, prawda? Gra udaje RPG. Wybory zwykle wpływają na ton sceny albo slajd w epilogu, ale sama historia idzie po sznurku, co totalnie zabija replay value. Sekwencje detektywistyczne są powtarzalne: kliknij wszystko, użyj mocy, idź dalej, powtórz. Misje też często sprowadzają się do areny, fali wrogów i kolejnej areny. Otwarty świat? Ładna dekoracja, ale gdyby zamienić go na mission select, niewiele by zginęło. Poza iluzją, znudzeniem i frustracją. Są też dziury fabularne, ale nie będę ich rozkopywał. Nie każdy musi wiedzieć, gdzie leżą ciała. Mogę jedynie skwitować, że przy odrobinie dobrej woli, nie drażnią. Zwłaszcza, że gra ma poważniejsze problemy. Kup na dużej promocji. Albo nie kupuj.
the game uses the bloodlines name that's all its not an rpg its a story game with a really bad skill tree. now i will say its a good story game after all the updates fixing things like how boring a lot of moments are. however its still incredibly boring in combat i dont think ive played a game with more of a rinse repeat combat system than this it never changes even when new enemies appear. i just wish it was called something else so i could have avoided it as its just bad and even the old barely running blood lines 1 makes this look bad.
So, I played the original. I loved the original. I already knew this game would be a bad sequel, so I choose to wait for a sale and have low expactations. Even if you dont treat it as a Bloodlines game, the game is very mediocre. First off, they side quests are boring. Compared to the murder mystery side quest in the first game or the demon hunter one, its kinda sad. Then the bosses, they arent very interesting either. The worst this tho is the leveling system. You have to suck the blood of certain people, to be able to afford abilities outside your clan. Why not have me do quests and unlock it like that? No, i have to run around and find a random npc with the right blood to drink untill I have enough point. The combat is just oke, but I honestly dont feel like a powerfull elder vampire. The game stutters a lot, has lots of annoying glitches and the story misses the charm I had with the original. Its oke enough to play, but dont aspect a 9/10 game, this is more a 6/10 game at most.
I hate to say it, but I have a feeling the game isn't quite finished. Despite some minor technical issues (the game is quite demanding on hardware), it's clear that the developers wanted to create a sort of open world but, due to lack of time or money, they weren't able to deliver. Seattle is tiny, the locations are repetitive, as are the enemies, the skills that should characterize your character are few and unbalanced, and regardless of the Clan you choose, they're practically all freely available, further killing the chance to replay the game. The boss fights are practically unremarkable, and the scenes feel recycled. The dialogues are nothing special, and in the parts of the game where you play as Fabian, you're just trying to get to the end of this ordeal where you're thrown around for no apparent reason (many "missions" require you to go back and forth to the same NPC multiple times). Combat would be fun, but you never get the feeling of "progress": that's how you start the game, and that's how it will be once you've progressed through the story. Moving around the map would be fun, but with enemies appearing out of nowhere and violations of the "Masquerade," you'll end up frustrated even there. If it weren't for the fact that the game is set entirely at night and you spend half the time watching your character bite the neck of anyone in sight just to recharge your abilities, you'd never know you were playing a vampire. Anyone new to this universe might find the first three hours of gameplay entertaining, but I'd recommend playing other games, even older ones like Dishonored. For fans of "Vampires: The Masquerade" and those who missed the first Bloodlines, however, this game feels like a wasted opportunity. Lastly, a note of color: apparently there are no male vampires, and the few that exist are Nosferatu and Bruja. Kudos to you for your inclusivity!
Мне нравится игруха
Vampire: The Masquerade – Bloodlines 2 było dla mnie nudne jak flaki - i byłaby to obraza dla tej potrawy. Dawno nie grałam w tak podłą i powtarzalną grę. Myślałam, że podobny poziom wtórności spotkam najwyżej w kolejnych odsłonach Assassin's , ale przy tym nawet one wydają się szczytem kreatywności. Scenariusz sprawia wrażenie napisanego na kolanie, po najmniejszej linii oporu. Gra korzysta z najbardziej ogranych schematów fabularnych, bez cienia subtelności czy zaskoczenia. Praktycznie każdy twist da się przewidzieć z dużym wyprzedzeniem. Szczególnie męczący był dla mnie wampir-detektyw siedzący w głowie protagonisty. Gra wyraźnie chce, by gracz go polubił i uznał za inteligentnego, błyskotliwego komentatora wydarzeń. Problem w tym, że jego dialogi brzmią jak wymuszone pseudo-erudycyjne monologi, które bardziej irytują, niż intrygują. Zamiast budować atmosferę noir, budują jedynie frustrację (i większy wk*rw) Dialogi są płaskie, postaci jednowymiarowe, a relacje między nimi pozbawione emocjonalnego ciężaru. Trudno przejąć się kimkolwiek, skoro niemal każdy sprawia wrażenie niedokończonego szkicu postaci. Nawet główny protagonista pozostaje zaskakująco nijaki
Developement hell'den nasibi çok kötü almış, world of darknessa dair en ufak fikri olmayan üzücü bir oyun. Elder bir karakterin oyun boyunca gördüğümüz tüm karakterlerle aynı anda dövüştüğü bir senaryoda canlı birini bırakma ihtimali yokken ne diye bir nosferatunun bize canım cicimli konuşmasını çekiyoruz, niye götü boklu bir kaç vampirin iş çözücüsü veya tetikçisi olarak aşırı ılımlı bir diplomat gibi davranıyoruz, oyun niye Anarch sonlarına gitmediğimiz için bizi cezalandırıyor, Spoiler: [spoiler] Anarchlar şehir yönetebilir mi amk? Dışardan gelip iki gram aklı olan herhangi bir vampir 1 saatte başa geçer öyle bir senaryoda. [/spoiler] Hikayeyi geçtim oyun oynanabilirlik olarak çok kötü bir durumda. Burada oyunun geliştirilme aşamasında en az bir kere reboot yemesi, bir anda geliştirici stüdyonun değişmesi, zaman ve para gibi pek çok etmen vardır illaki ancak oyun grafik ayarlarını kaydetmek gibi aşırı temel bir şeyi bile yapamıyorken ve oyun çıkalı 1 yıl olmuşken niye sadece içerik DLC'si fırlatıp kaçıyorlar. Bir noktada grafik ayarlarıyla uğraşmaya üşendiğim için oyunu nispeten optimize eden fan yapımı modlar kullanarak oynamaya devam ettim ve öylede bitirdim. Evet o modlar olmadan 20 fps bile alamıyordum çünkü bu bir Unreal Engine 5 oyunu ve oyunu her açtığında grafikler otomatik olarak ultraya alınmış oluyordu. Kan tipi grindlamak için köşeye çektiğiniz NPC'lerin duvarlara, merdivenlere sıkışması, NPC'lerin seslerinin değişmesi (konuşurken kadın, kanlarını içmeye başladığında erkek sesi çıkarmaları gibi) gibi şeyleri saymıyorum bile. Oyunun combatı güzel ancak diğer clanların yeteneklerini açmak için eşşek gibi farklı kan tipi grindlamak gerek. Ameleliğe zamanım olmadığı ve NPC'leri köşeye çekme sistemleri düzgün çalışmadığı için bir süre sonra bunları geçen modlar kullandım.
Absolutely empty game that is nowhere near original.
With the latest patch, the game isn't all that bad. It doesn't offer as much freedom of action as Bloodline 1, but the storyline is pretty good, and the voice acting is solid. I'd give it a 6/10. Le jeu, avec le dernier patch, n'est pas si catastrophique. Il n'offre pas autant de liberté d'action que Bloodline1 mais le scénario est pas mal, le jeu d'acteur est bon. Je mettrai un 6/10.
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Languages: English*, French, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Spanish - Spain, Korean, Polish, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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