
Vampire®: The Masquerade-Bloodlines™ delivers a new type of RPG experience-one that blends all the core elements of a traditional RPG with the graphical richness, immediacy and brutal combat of a first-person action game. The game plunges players into the dark and gritty vampire underworld of modern-day L.A. as a creature of the night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 3 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic game. Like other reviewers have said, definitely unplayable without unofficial patch. Combat sucks but I played Tremere which kind of made it ez mode ngl. If you like older games or have a nostalgic side for this era of gaming this is a must try.
One of the most iconic 2000s games, even though it is unpolished Troika did such an amazing job creating the world of VTMB
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 15.4K | 93% | $19.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 22.8K | 95% | $14.99 | |
| $7.6M | 66.9K | 91% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $619.6K | 2.6K | 81% | $8.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $6.2M | 6.5K | 85% | $39.99 | |
| $592.3K | 2.1K | 94% | $6.99 | |
| $462.2K | 2.5K | 57% | $6.99 |
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este juego cumple todos los requisitos para haberse convertido en obra de culto. - Un estudio desarrollador con grandes cabezas visibles del rol occidental como es Troika Games. - Un desarrollo ambicioso que tuvo que ser recortado porque Activision lo quería en las tiendas quitándole meses de pulido, testeos y contenido que no pudo llegar. - Malas ventas en su momento porque salió roto, literalmente roto, seguiría roto si no fuera por la vieja confiable de la comunidad. Pero la critica y los cuatro gatos que lo jugaron flipaban con él. - Una BSO alucinante hecha por Rik Schaffer. Puestos en contexto, hablaré de lo que me ha parecido el juego. Siempre había había escuchado que era un exponente de los Immersive Sims(género que me encanta, salvo el Deus Ex 1, que me abruma, algún día podré contigo!) y este año con la salida del 2, me propuse jugarlo. Menos mal que lo he hecho… que juego de rol, inmersivo, profundo, con alma y con carácter. Algo que no sobra en la industria a día de hoy. Partimos de la premisa de que el Unofficial Patch es obligatorio, ya que el juego es injugable o crashea y que la traducción al castellano es opcional. Hecho con el motor gráfico Source de Valve que aguanta super bien el paso del tiempo, me sigue pareciendo bonito sin necesidad de retoques. BSO de escándalo con canciones que acompañan muy bien a la temática del juego y un apartado sonoro en general que es para quitarse el sombrero. Mecánicamente es un juego en primera persona pero de rol. Es decir, tú decides cómo solucionas las cosas, hablando, engañando, hackeando, robando, a palos o a tiros. Mi personaje era un Toreador orientado a las habilidades de diálogo y hackeo y muchas de las situaciones las he pasado sin pelear. El menú de habilidades es profundo, como una “ficha” de juego de rol de lápiz y papel, de hecho asusta la primera que tienes que subir habilidades ya que dos parámetros suelen afectar a las propias habilidades, por lo cual tienes que subir los dos para llegar a los valores más altos. Con respecto a la trama, está muy chula, pero donde creo que más destaca es en todas las misiones secundarias y la atmósfera, el cuidado del detalle y lo respetuosos que son con el universo de VTM. Como conclusión, te gustan los Immersive Sims, es tu juego. Te gusta el rol y configurarte tu personaje como si fuera una partida de rol de mesa, es tu juego. Te gusta el universo de VTM, es tu juego. Te gustan las historias con giros de guion y historias secundarias elaboradas, es tu juego.
Game's a little glitchy, but it's an improvement over what I remember when it first came out 20+ years ago. Love the storyline and music.
Play this because this is what games should be like Story, gameplay world feel everything is top notch
dobré staré RPG , problémy se stémem ale co se da dělat , instalujte neoficiální patch.
Jeanette
Lo que sucede cuando te rushean un proyecto y te ves obligado a meter unos 2 niveles finales espantosos con una dificultad 500% mas grande que la del resto del juego. Creo que nadie excepto Valve sabe usar el Source Engine correctamente, en este juego todo explota a la minima xd. Buen RPG creado por los papis de Fallout, pesimo combate que me arruino la experiencia.
I love this game since 2005
oblivion,skyrim,fallout none of them got ♥♥♥♥ on this diamond in the rough
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.