
A Continent Engulfed in the Bitter Flames of War! Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 21 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Continent Engulfed in the Bitter Flames of War!
Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but with an all-new story focusing on Squad E of the Federation. Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
The BLiTZ Battle System and the CANVAS Graphic Engine return!
A Coming-of-Age Story in a Time of War
Take command of the determined, young Commander Claude Wallace, engineer/heavy weapons extraordinaire Riley Miller, hot-headed Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war — but will the bonds of Squad E's friendships survive the frozen battlefield?
The Next Generation ""BLiTZ"" Battle System
Part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter, the "BLiTZ" battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a "Last Stand" action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.
CANVAS Aesthetics
The series' signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolour compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colourful emotions. Watch the journey of Squad E unfold like an interactive painting!
The Return of a Legendary Composer
The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral score for the game.
Optimised for PC
4K resolutions, customisable keyboard and mouse controls, even ultra- widescreen support. Also includes achievements and Steam trading cards.
Complete Edition
Valkyria Chronicles 4 Complete Edition includes all of the bonus DLC plus the full game.
Squad E to the Beach
A Captainless Squad
Expert Level Skirmishes
The Two Valkyria
Advance Ops
A United Front with Squad 7
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 7.1Kreviews | 86% | — | $9M |
| $49.99 | 99ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
极不推荐。绝大多数关卡所谓的S评价就是用装甲车加侦察兵无脑跳主据点邪道速通,玩到后期十分无聊。 一个指挥点绑定一次攻击的设计的实际表现很差。如不进行SL强行roll想要的结果。经常出现一个兵因为莫名其妙的MISS浪费稀缺的指挥点,强行让游戏延长一回合。如果给每一个兵种均加上弹药限制,删去每一个指挥点的攻击次数限制会好很多,(以侦察兵举例。有没有可能给兵种加上25发子弹的上限。一次攻击5发子弹,最多5次攻击。玩家可以选择在一次行动内把所有子弹全部用完或者分多次行动分别使用。弹药用完后让支援兵进行补充。)这么做至少不会让游戏操作这么繁琐和卡手。都已经把战棋魔改成这样了,再多改一点又能如何? 还是由于过于稀缺的指挥点引发的问题。十个兵的上限形同虚设。游戏中绝大对数出现时候的情况是某几个兵打多动,其他人在基地看戏。整体表现更像是cqb攻房而不是战场。搞那么大题材和设定的场面纯属浪费。 武器研发系统更是意义不明。既然只能S评价解锁,为什么还要装模做样的弄个科技树出来?直接关卡达标后给我跳一个“升级哪一个兵种武器”的选项不就行了? 剧情人物刻画更是不讨喜。点名拉兹。讲实话,我能顶着乏味感玩到后面,很大原因就是看他什么时候死。我觉得塑造主角团内部冲突的方法有很多。没必要把主要角色之一弄成令人望而生厌的讨厌鬼。 总结。游戏总体表现差强人意。除非你是这个IP的狂热粉丝。否则这个游戏只能在游戏荒的时候可以用来解闷。它根本不值得你为了通关专门浪费时间。 相信我。在同等价位、同等类型的情况下,有更好的游戏值得你选择和花时间享受。
最終決戦で敵戦車が一生海に潜り続けてこちらのターンにならないバグがあります 難度再起動しても治らないのでご注意ください
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好 就是键位不太习惯 地上爬起经常按X 就结束了。。。
游戏性挺不错的
Unfortunately way too easy lacking a hard mode or NG+.
[h1]唯一無二のゲーム体験[/h1] 他では見れないかなり独特なゲームシステムに最初は戸惑うかもですが 慣れてさえしまえば唯一無二のゲーム体験が。 今ならセールで1000円以下で購入できるのでコスパが最高。 定番のゲームに少し飽きてきた方や味変を求めている方にぜひ。
灾难级的操作手感以及交互体验,如果不改革游戏模式的话系列也可以封盘完结了。 打折入也算是对曾经psp陪伴自己的战场女武神系列告别了,顺便骂一句苍蓝女武神做的什么垃圾ps4原价入的结果没打完就封盘了,一手好牌打得稀烂。 个人觉得问题的点在于: (1)跑图时的枪线很致命,转换成xcom2、博德等回合制游戏的设定来说就是敌方一直有监视射击/借机攻击,哪怕抬手瞄准了也很容易被第二波扫射蹭血。这个问题同样出在防守,由于防守时候你的角色会跟着对面敌人转向,一旦对面冲进来导致角色背身了调整面朝向的话还得交行动点浪费推图资源…… (2)一些关卡的恶意设计,例如dlc联动的二向防线关,不弊的情况下第七小队根本不可能4回合内同时占掉三个据点;然后下半场后方门的开关地图上也没有标识靠近了才有互动,初见不知道的情况下就根本不可能拿到S评级。 其次是很多地方坦克刻意设计成不让你绕后直接炸的点位,必须得让其他人先开路清杂才能摸过去炸。还有一些路障封路,明明没人把守也不能让我拆掉或者翻过去只能绕路。 (3)武器命中率问题,迫击炮反不掉坦克我还能理解但是瞄坦克顶舱针对驾驶员不算弱点吗,而且这玩意瞄着机枪兵的头能给我炸歪导致一发收不掉要补第二发、打火箭兵这种重甲居然也一发炸不死,这冲击力足够重甲兵脑震荡了吧。
朋友送的,玩法不错,挺有意思,不看剧情
システムやストーリーの時系列、グラフィックは1に非常に近いですが、 3で登場したシステムも組み込まれているなどの1との差別化も図られています。 1~3もSteamでプレイできるようになってほしいと願ってます。 2,3はPSPのゲームだったので絶望的だけども…
꽤 재밌긴 한데 난이도가 원래 이리 쉬웠나? 노말로 하는데 말이지....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 34.8K | 98% | $19.99 | |
| $9M | 13.2K | 87% | $34.99 | |
| $9.1M | 26.1K | 84% | $12.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $8.9M | 12.9K | 94% | $19.99 | |
| $9.1M | 18.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 13.3K | 90% | $19.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $719.7K | 1.7K | 92% | $19.99 | |
| $2.7M | 2.2K | 73% | $59.99 | |
| $2.3M | 4.8K | 87% | $19.99 | |
| $489.6K | 388 | 97% | $19.99 |