
A Continent Engulfed in the Bitter Flames of War! Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
Modeled estimate, not a reported figure. How we estimate →
About
A Continent Engulfed in the Bitter Flames of War!
Valkyria Chronicles 4 takes place in the same timeframe as the original Valkyria Chronicles, but with an all-new story focusing on Squad E of the Federation. Commander Claude Wallace and his childhood friends set out to fight in a desperate war, but bone-chilling blizzards, waves of imperial soldiers, and the godlike powers of the Valkyria stand between them and victory.
The BLiTZ Battle System and the CANVAS Graphic Engine return!
A Coming-of-Age Story in a Time of War
Take command of the determined, young Commander Claude Wallace, engineer/heavy weapons extraordinaire Riley Miller, hot-headed Darcsen Raz, ice-cold ace sniper Kai Schulen, and more. Together, they will experience the painful realities of war — but will the bonds of Squad E's friendships survive the frozen battlefield?
The Next Generation ""BLiTZ"" Battle System
Part overhead turn-based strategy, part RPG, and part real-time 3rd person shooter, the "BLiTZ" battle system returns to the field. New features include an explosive new class called the Grenadier, numerous offensive/defensive battleship support options, chances for a unit to have a "Last Stand" action before death, and more. Plus, fight the imperial threat with more units on larger-scale maps than ever before.
CANVAS Aesthetics
The series' signature hand-drawn visual style is back and overhauled for the newest generation. Inspired by watercolour compositions, the CANVAS Graphics Engine blends visual elements of reality and imagination to create an expressive world filled with colourful emotions. Watch the journey of Squad E unfold like an interactive painting!
The Return of a Legendary Composer
The illustrious Hitoshi Sakimoto, original composer of the Valkyria Chronicles series and countless other emotional epics, returns to provide a sweeping orchestral score for the game.
Optimised for PC
4K resolutions, customisable keyboard and mouse controls, even ultra- widescreen support. Also includes achievements and Steam trading cards.
Complete Edition
Valkyria Chronicles 4 Complete Edition includes all of the bonus DLC plus the full game.
Squad E to the Beach
A Captainless Squad
Expert Level Skirmishes
The Two Valkyria
Advance Ops
A United Front with Squad 7
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
absolutely awesome game. Story is great, graphics are awesome. Music is great. Really awesome game !
Reminds me of / Just like " Hogs of War " ✔️ Anime / Story book ✔️ Good turn based strategy ✔️
8.5/10 good story but has some blemishes and cheesyness to it. Still highly recommended and best in serries.
好想玩前作
シミュレーションゲームに、キャラクターの移動や照準合わせにアクション要素がある稀有なゲームです。 APと呼ばれるスタミナのような概念が各キャラクターにあるので1ターン内に同一キャラが何度も行動し辛く、ゲーム進行を熟考する必要があってやり甲斐があります。 また、グラフィックはクレヨン画のような優しいタッチで美しいです。 戦場のヴァルキュリアシリーズの集大成の本作はシリーズ未経験者でも楽しくプレーできるのでお勧めします。
手柄适配一坨屎
もともとの面白いゲームシステムをダメなレベルデザインで破壊した残念な作品です。シミュレーションゲームなのに、倒したり拠点を占拠すると敵の増援が現れたり、何度倒しても無限に復活する敵が存在します。シナリオの形を守るためだけに根本のゲームを破壊した悪い見本だと思います。倒せない敵は倒せない様にしておき、そういう演出を行い無敵ですよとプレイヤーに伝えるべきだし、増援を行うならばステージ自体を区切るべき。プレイヤーに不意打ちを与えても気分が悪くなるだけ。ただシナリオの都合を押し付けプレイヤーを罠に嵌める、このゲームはゲームデザイナーかディレクターの敗北の象徴だと思います。
For Gallia ! Long live 32th Ranger Regiment, Squad E "It will be done !"
有bug
除了剧情用脚写的一样,其他的和一代差不多,也算是沾了一代的光了吧
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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