
Disembodied souls linger in this old estate. To each one, utter their name.
Modeled estimate, not a reported figure. How we estimate →
About
Utter a Name is a challenging detective adventure with strong emphasis on atmosphere and investigation.
Several disembodied souls linger in the premises of this old manor...
You must explore the vicinity and gather information.
What happened here?
Who were these people? And... who killed them?
Memory 'windows' into the past that reveal important clues
A desolate estate
Several identity puzzles to solve
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short who-dun-it game that doesn't waste too much of your time. Tip: If you press tab, there are 4 overlapping squares in the bottom right of the screen. These are alternate menus to help prevent you from back-tracking and provide fast travel. I wish I had known about this before I finished the game...
介于推荐与不推荐之间,既然还没有中文差评那我来写第一个吧。 在界面操作方面用tab回溯探索过的人物、回忆和线索,点击就可以瞬移到对应位置,我认为这是很好的设计,避免了大地图中来回走来走去的烦躁。但是不能用鼠标操作,每次填人名只能互动用键盘上下选(而且姓和名是放在一起备选的),而且填完人名还会问一次凶手名,总之流程较为重复。 剧情方面:虽然全部人的身份都能猜出,但是记衣着发型什么的真的很困难,如果能画得有辨识度一点就更好,[spoiler]灵魂互换的规则有点没搞懂,虽然隐约有猜出cyrus情敌哥和lucas新郎哥换了灵魂,但是没看懂是什么操作下换的。没get到灵魂上了别人的身之后碰到的人类都会化为灰这条规则,导致大部分没尸体的人都没猜出是thomas小孩哥杀的。另外,为什么宝石会留在现场被我捡了?唯一的幸存者Jane呢?[/spoiler] 如果是10块钱左右我觉得可以玩一下,但是因为我是20多块买的,所以暂且给了个差评。
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Languages: English
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game 8/10
I strongly recommend this game. It was very difficult to get started and I spent an embarrassing amount of time not having completed a single profile. You can click on already discovered clues and ghosts in the menu and teleport to that clue or ghost. This alone kept me from throwing my steam deck through my TV. An incredibly inspired decision and a necessary one because your character walks at a glacial pace. Once I got my first profile done, it was all smooth sailing and I felt smart again.
Somewhat tough but fair mystery - not too bad once you get started. I quite enjoyed it. And while some of the negative reviews are correct, the bugs I encountered had been patched out by the time I finished playing.
Cool art, game play was meh. The story within the story was very convoluted and you can only really play it once.
meh
This is the kind of game I should enjoy, but didn't. I was swayed by reviews that said this game would be similar to Return of the Obra Dinn or The Roottrees are Dead, two of my all-time favourites. I didn't find this one anywhere near as much fun. I didn't find the deduction really logical. There's a supernatural element that makes deduction very difficult. I could not get into it without a walkthrough.
I overall found the game frustrating because of the name choosing system, and of of the plot points key to figuring out the names-body matches was just too messy. In general, I think this type of game does not work well when family members are involved (and shared surnames)
想讨论一下对于剧情理解~整体来说推理给到7/10。感觉好多细节其实没有交代清楚,都要靠自己脑补。也有些伏笔没有讲清楚。整体还是比较推荐的,一款小巧的解谜推理。 [spoiler] 1)宴会厅里,桌上有三杯酒,Cyrus、Lucas、Jone Taylor分别各一杯。Cyrus和lucas都喝了酒,Cyrus叫Lucas到屋顶透风,讲话磕磕巴巴,能看出他在心虚。 他们应该是到了屋顶后,两人灵魂双双离体,交换了身体。交换身体后,Lucas身体(灵魂Cyrus)把Cyrus身体(Lucas魂)推下了屋顶。 所以在阳台下,是Lucas的魂魄,地上的尸体是Cyrus。(因为尸体边上的字条,明显是Bernard写给Cyrus的密谋小纸条。) 不过要说一下,这里的伏笔也很奇怪,英文写了需要Cyrus交换身体后,tied himself up,don't do anything crazy.但实际上并没有这段剧情。 2)最后大部分尸体凶手是Thomas的原因是,按照The nature of soul的第五条——离体太久的灵魂,再次附身后,会无意识将所有人移为灰烬(类似狂暴砍一切)。 因此按照故事梗概,只有小孩哥Thomas符合这个条件。因为桌上喝了酒的Mr.Taylor、Cyrus、Lucas都是灵魂才刚离体。所以最后是Thomas怒砍了整个house的人. 所以我想这就是为什么,清洁女工 Ella吐槽“Just my luck”,真是倒霉催的。 3)在猜想,最后走出rivenhard house的,可能不是Christine,而是装着Jane的灵魂Christine身体。 氯仿的使用手册提到,把氯仿倒在织物上,掩住患者口鼻吸入后,患者就会陷入无意识昏迷。显然它的作用就是单纯的麻醉剂,而不是毒药。 而氯仿也并没有用在Lucas、Cyrus、Taylor任何一个人身上。显然Jane只用在了Christine身上。这里的线索是绣着J.R的手帕。 应该也是在暗示,Christine的soul不是因为body死亡而离体,而是因为喝了酒,而离魂。房间的地上,也摆着酒杯和那个烈酒瓶。 (这也可以参照the nature of soull的纸条,灵魂只有在死亡,或者离体后,才会离开身体) 而Christine的灵魂交互是,也是说,“Oh,my body”。 细看衣着和立绘会发现,玩家操作的角色,其实就是Christine。 所以这句“oh my body”,可能不是对着凳子上的人,而是是对着玩家操纵着的,她的身体而讲的。 综上推测Jane也许只是把Christine迷晕了,然后进入了她的身体。 动机很可能是,Thelma的信。妹妹Thelma要求姐姐,把传家宝必须交给自己的女儿。 信里那句you are to be,语气态度都比较重。 合理怀疑,可能这封信,是促成Jane先下手为强的契机。毕竟故事结束,Jane是主动杀死了妹妹一家人。(Thelma是她亲手杀的,Christine也是,Lucas是在她帮助Cyrus下死的。Edward算是最后被狂暴小孩哥Thomas清算的,几乎是亲手,把妹妹一家都灭门了。) 游戏设定上,感觉是,body是在哪里死亡的,soul就会停留在哪里。 类比最后小孩哥明明应该在地窖,但随着taylor被vincent打死,也从地窖出现在了二楼走廊。 同理推测,屋子里没有Jane的灵魂,那么说明Jane的灵魂在一具body里。否则Jane死了,在没有身体的情况下,她是不能离开所在区域的。 而故事终章,最后角色拿着传家宝离开的阴暗笑容,也不难怀疑,是不是Jane因为不想失去传家宝,干脆怒kill了妹妹一家,顺带连累了无辜的Catherine一家,最后美美带着传家宝离开。 毕竟Jane如果真的爱儿子,为什么是这么久,才决定复活儿子Thomas,而不是早就复活他呢。 [spoiler]
Players by region
Where this game's players are, estimated from review languages.
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