
Street gangs rise up in Neo-City. Time has come to gather your own gang to take over the whole city, district after district. Takedowns will happen, show no mercy if you wanna survive.
Modeled estimate, not a reported figure. How we estimate →
Media
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
[b]6.5/10[/b] I found this game looking through various “card games” present on Steam. I thought the deckbuilding and card battling systems had some potential, so I gave it a shot. The card battling system features 5 “lanes,” and fighters attack the enemies they’re facing. Every fighter you play can attack on the turn that it is played, and all attacking takes place on the player’s turn. Your deck has 30 cards, with a maximum of two copies of each card. The game uses the Hearthstone system of giving you one additional mana per turn, up to maximum of 10. However, you can accelerate this with certain cards. The game let me know that I might be able to locate codes to unlock additional cards for my decks by watching the pilot of the Urbance show, and so I quickly located it on Youtube. Unfortunately, the writing is absolutely awful. Although the central concept of the world was intriguing, I couldn’t stomach watching it, so I found a Steam discussion board post in which a player had listed some of the codes. This awful writing carries over to the game as well, and the game insists that you watch it’s middling dialogue cutscenes before playing each match. The game supports a decent number of approaches – I mostly used a deck in which I played lots of small fighters with some direct damage and card draw, and relied on the card that gives all of your fighters +3/+0 until the end of the turn for my big swings. However, I also needed to create a direct damage deck when I faced an opponent who destroyed all of my fighters. For "expert" difficulty, I made a deck that used mana acceleration to get out powerful creatures quickly. I got through about half of the matches on expert difficulty before deciding that I’d had enough of the game. By the time I quit, each enemy that I faced drew two cards per turn (compared to my one) and began with 60 health (as compared to my 30). These matches did not feel good to attempt for me. If you generally enjoy deckbuilding games and you’re already played some of the better titles (Ironclad Tactics, System Crash, Etherlords 2), I think you’ll find Urbance Clans Card Battle! to be worth the price of admission. However, you’ll need a tolerance for awful writing and even a degree of unfairness if you want to pursue the expert level matches.
They did a great job with the Urbance Animated Pilot. To bad the vibe of this Animated short movie can not be found in this game. If you are interested in the game keep in mind that you only should get the game for the gameplay alone. The Storytelling, if you can call it like that, is the bare minimum at best. After 3 battles the game was not able to keep my attention or interest in it.
This basic game structure of the units attacking across at each other works pretty well sometimes, but in this case the general lack of combo effects and other special abilities makes every fight play out more or less the same.
Urbance Clans Card Battle! is a rather poor ripoff of games like MtG: Arena and Hearthstone, but this costs money and those are free to play if you don't mind grinding. This is a weak Cyberpunk themed CCG where you battle various enemies in a linear campaign... and don't get too excited about there being a campaign because there's not many fights, little to no story, and what story there is, is weak and badly written. That leaves the game itself... which will make you want to leave, too. If Magic is the Chess of CCGs and deckbuilders, this is Candyland with the board torn in half and some of the pieces missing. While it works, it's just rudimentary with little variation, not much in the way of combos or strategy... even "casual" deckbuilders like Slay the Spire have more going on than this. And there's very little variety in the cards, either, and not much theme. You'll basically be shoving your cards up against identical cards from the enemy. Talk about bland. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The game features simple, fairly basic 2D visuals, and while some effort went into them, and they don't look bad exactly, they don't look great, either. In the 3D era of gaming, that kicked off in the mid 1990's with dedicated 3D GPUs like the S3 Virge and ATI Rage, phoning in the graphics like this isn't going to win any awards or appeal to enthusiast PC gamers. This is indistinguishable from a mobile app, but they put this on Steam instead of the app stores by mistake. Was it rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all)?. Regardless, for all intents and purposes Urbance Clans Card Battle! might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. For comparison, the $5 asking price for this game could get you games like "The Forest", "Metro Last Light" or "Fallout: New Vegas". Quality, professionally made games like those are frequently on sale cheaper than this. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Urbance Clans Card Battle! has the comically over-optimistic price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "The Forest", "Metro Last Light" or "Fallout: New Vegas". Quality, professionally made games like those are frequently on sale cheaper than this.
[h1]Описание:[/h1] ККИ на прохождение. Довольно увлекательно. Русского языка в игре нет, но карты простые и все понятно даже с самыми базовыми знаниями. Сюжет неинтересный, а геймплей очень увлекательный. На некоторых уровнях по несколько раз пересобирал колоду чтобы победить. Прошел основную компанию и почти до конца усложненные уровни. Очень и очень неплохо... Затягивает. [h1]Оценка: 8/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Too short (less than 4 hours for the first gameplay), a generic story, a basic card game. Honestly, for the time it lasted, it was also enjoyable to play. If it had lasted too long, it would have been boring. It is up to you to decide whether it is worth spending your money for these few hours. [h1] HOW TO PLAY: [/h1] The game is based on card duels, with decks of exactly 30 cards. The cards have a power cost from 1 to 10, there is no limitation on the number of cards that can be played per turn. Cards are never discarded, nor is there a limitation on the number of cards in hand. The power at the start of the turn is equal to the number of turns played but cannot exceed the value of 10. The power not used to play the cards is discarded. Each card has an attack and hit point value and can have special abilities. There are 5 positions for each player to place cards. If during the attack phase one of your cards is in the same position as an enemy card, then the two cards collide, taking away their attack value from the other's hit points. If a card reaches zero hit points, it is eliminated from the battlefield. If the cards do not collide, the hit points are removed from the opponent. Whoever brings the opponent to zero hit points first wins the fight. [h1] PURPOSE OF THE GAME: [/h1] Defeat all the enemies following a fixed path, with increasing difficulty (but never impossible).
Shame, such great artistry, music, concept, theme, all wasted on dubious management decisions. Next time work more on difficulty with a balance team. Fully random start and 30 cards vs way too many NPC cards... P.S. This game is so niche that if you enjoy bashing your head against a wall until you succeed in bleeding, you really cant have more fun doing so than with this one. I am sure some people will ABSOLUTELY enjoy it. I did too at first but then not so much.
[h1] Can I get a story? [/h1] This game isn't too bad, so I'd rate it as NEUTRAL, however it is very bareboned. The "story" is there although it's not interesting at all and characters are very shallow. The conflicts are pretty repetitive and depsite the devs writing under tips that the default deck isn't strong, it actually carried me through the first 3 areas with little to almost no modification. At the time of this review the game's 75% off so I can recommend it for such price ( 1,24€) as you'll get a decent 2-3 hours of playing through the story mode. I just wish there were more modes and of course some multiplayer PVP going on not to mention some customization options like card sleeves, play fields, prismatic cards, your own gang logo etc. So my advice is that you stay on the Urbance anime as the pilot was amazing and fingers crossed that it'll actually become a series in the future. [b]Pros:[/b] ✅ Many cards to collect ✅ Price ✅ Cyberpunk vibe [b]Cons:[/b] ❌No customisation options ❌No modes except story and Hard mode ❌ Basic UI [b]Personal score: [/b]★★☆☆☆ [b]🤖Final words: [/b]Such missed opportunity... : (
Very fun and addictive game. Liking the system, allows to build a nice deck and strategy revolving around this easy to understand, and fast paced card game.
Welcome to Urbance, a neo-futuristic realm characterized by vibrant, stylish, and distinctive colors that are sure to captivate you. I discovered this game while exploring various "card games" available on Steam. Intrigued by the potential of its deckbuilding and card battling mechanics, I decided to give it a try. The card battling system is organized into five "lanes," where fighters engage the opponents directly in front of them. Each fighter can attack immediately upon being played, and all combat occurs during the player's turn. Your deck consists of 30 cards, with a limit of two copies for each card. The game adopts a mana system similar to Hearthstone, granting one additional mana each turn, up to a maximum of 10, although certain cards can expedite this process. Considering its price, I believe it offers reasonable value, featuring appealing artwork and somewhat average mechanics. However, it is not a game I would choose to play repeatedly.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Gabenwood 3: 99 Hidden Yen | $396.3 | 52 | 98% | $0.49 |
| Alisha's Sexual Fear | $398 | 58 | 55% | $0.49 |
| Bikes and Girls | $408.6 | 66 | 89% | $0.99 |
| Sport Girls | $408.6 | 66 | 85% | $0.99 |
| Lovely Warriors | $408.6 | 66 | 89% | $0.99 |
| Stickman in the Portal | $408.6 | 55 | 64% | $0.49 |