
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 6.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−60% | 34Kreviews | 96% | — | $2.3M |
| $2.79−60% | 16ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
独特的听录像找线索玩法,小而精推荐游玩
玩法很新颖,在国产游戏中算是很用心了,不知道为啥不火
新颖的玩法结合适当的推理元素,整体玩下来有趣、足够有吸引力
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
国产推理神作,声探系统这个玩法创意直接拉满。玩法简单,反复回听录音,标记人物身份,门槛很低。 配音质量极高,不同角色音色区分清晰,代入感很强。适合多人一起围坐听线索,和朋友一起推理体验翻倍。 案件互相串联,本体 + DLC 黑面观音的故事层层反转。本体难度偏低,DLC 黑面观音难度明显上升,烧脑很多。 唯一遗憾是不再出新 DLC,世界观还有很大挖掘空间。
One of the most unique detective games I've played. Solving each case felt rewarding, and the game never held my hand. I only wish it had more content.
久仰大名,形式让人眼前一亮,但也由于受限于这种形式,作为推理游戏而言有些过于简单了,游戏整体还是很不错的。
Good game, albeit short. Worth the price though. Would like to see more in this style for sure.
[h1]【疑案追声:2026年了 来自7年前的推理游戏还够看嘛?还真够】[/h1] 起初我还以为是外国游戏本地化呢 后面发现居然是完满的纯国产游戏 游戏探索玩法放到如今都算是十分的独特新颖 我是十分乐意为形式新颖的推理游戏买单的 并且推荐同好们认真游玩dlc,dlc的质量比本地高了不是一个量级,无论是免费/特别/付费dlc 本体的毛病在dlc里几乎看不到了 dlc案件的难度提升的恰到好处,并不是像所谓的听到什么答什么,而是真正的需要分析每个角色:1.是否说的是真实信息?在这信息背后真正的故事/暗线是什么?是否要按照时间顺序来盘对 下面说下本体雷点和不足 1.本体的案件难度/复杂程度比较低,难度来形容的话,最恰当的比方就是高考英语听力,假设五道题,顺序打乱,4,2,3,5,1顺序给你放答案。你只需要一遍一遍的听就可以了。 2.本体案件的配音实在是平庸,不能说烂,就是单纯的平庸。且情绪化脏话过多,不分场合的多,我个人不太喜欢。且配音平时说话还好,但一到讲方言的时候就尬的不行,给人一种不敢放开讲方言怕玩家听不懂,但一讲这种所谓的方言又尴尬的不行的感觉。 这点在dlc里面改善了很多 并且还在中元节dlc里面看到了好多喜欢的up出演hhhh 综上所述 就把本体当个新手教程来玩玩就可以 了解一下玩法 还是非常值得推荐游玩的
很棒
haowan
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.1K | 561 | 90% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.2M | 8.9K | 92% | $13.99 | |
| $2.8M | 11K | 98% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 16.3K | 75% | $6.39 | |
| $2.3M | 10.4K | 96% | $5.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 8.8K | 95% | $7.19 | |
| $2.3M | 6.1K | 96% | $11.99 | |
| $2.3M | 15K | 85% | $5.99 |