
What if you could hear every word spoken at the scene of a crime? “Acoustic Detectives” wanted for testing our new device! Return aurally to crime scenes and use the voices you hear to identify potential suspects and solve the mysteries. What is it that’s connecting these seemingly unrelated cases?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 6.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−60% | 34Kreviews | 96% | — | $2.3M |
| $2.79−60% | 16ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,喜欢推理解密的推荐!希望作者大大能继续更新DLC!!!
总体上还是值得一玩的
很好玩不會很難~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting and grapping concept with a twist you can't see till the end
游戏将在教程伪装成的主线结束后,在dlc内正式开始。
游戏是好游戏,在音乐和美工方面都相当认真,我觉得案件发生的建筑平面图画得非常漂亮,声纹波动表示人物也非常简洁优美直观,全成就也很简单,玩免费DLC就行。 本体案件比较简单,一次也就十几分钟,但是案件质量相当精致,不管是乌鸦还是剧场还是精神病院都给我留下了很深的印象,几乎全部是巧合和阴谋交织形成的事件,而且在通过台词呈现时也没有什么刻意和尴尬的感觉,最后揭示真相我也是精神病人的时候真的觉得非常厉害,我说这个meta元素难道就比本所七大不可思议要逊色吗,我看不见得。 三语配音我只品鉴了中文,质量还是相当高的,语气/气质都拿捏得非常好,各种语气词和小动静也很传神,而且在对话中并不会有直接白给的答案,基本都是要结合人物动线去猜测,很有意思的推理模式。本体确实很简单,我也能过,但是DLC开始难度就开始直线上升,一轮语音要接近半小时才能听完,而且还要反复听好几次,对于现在已经变得没耐心心浮气躁的我来说是有点折磨的。但是致命剧本这个DLC质量非常高,非常精巧,三重嵌套的故事也相当精彩,绝对值得好好品鉴一番。中元节DLC请了b站up主,这个放在2026年甚至给我看出一点物是人非的感觉了,毕竟我以前真的额真情实感喜欢过怪异君…… 总之游戏是好游戏,可惜是我又菜又浮躁,全成就也很容易,总之好评。
本体只是熟悉流程的开胃小菜,三个DLC太猛了!!!
自己玩过才知道,别听别人的。
大学生买来练打字的,十分好用,玩着玩着就沉浸进去了,弹幕功能很好用,我打了很多字,而且可以随时暂停。虽然玩了很久,但我也只是通关了本体。并不是难度很大,而是我打字慢。
I love the concept of this game! Relying on sound to solve cases is a unique idea and I think this game executed it very well. My main qualm is honestly that there isn't more! A great shorter story that can be played in a few hours. I found that I was able to kinda guess how it was gonna end based on the context clues the game gave us (just enough to make it plausible but not obvious). I would love to see a longer game with this concept where we solve active cases using audio. Highly recommend if you are looking for a short detective game to fill an afternoon!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.1K | 561 | 90% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.2M | 8.9K | 92% | $13.99 | |
| $2.8M | 11K | 98% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 16.3K | 75% | $6.39 | |
| $2.3M | 10.4K | 96% | $5.99 | |
| $2.3M | 3.8K | 86% | $39.99 | |
| $2.3M | 8.8K | 95% | $7.19 | |
| $2.3M | 6.1K | 96% | $11.99 | |
| $2.3M | 15K | 85% | $5.99 |