
Undungeon is a gorgeous Action/RPG driven by intense real-time combat and an immensely rich science fiction story. Travel between dimensions and change the world around you in an attempt to reconstruct the shattered Multiverse.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Being a Herald sucks. This game can scratch an itch for a certain kind of person, but it's very unintuitive, unpolished, and feels like it never went through a solid playtesting phase. * charging up your attacks gives an icon to show when it is fully charged, its' timing is slightly off. * taking damage gives hardly any feedback to the player, i lost half my health before realizing. * inconsistent dialogue to world. red vinegoons are described as having a unique ability which the character is unsure what even happened there's two types of them... they just spit acid. * there's four damage types desecrate is one (can't remember the rest,) and they all effect loots, drops, etc... but i don't know how to use these damage types or even what they do after accidentally skipping the pop-up text for it. * small detail here - dialogue just kind of pops up without any sound for the character to at least 'sound' like they're saying something. if i wanted to read a book, i'd go do that. * artstyle is pretty rocking, i hate the POV and characters its' tied to, but it's overall pretty good art. maybe it gets better later...?
Tej gry nie da się przejść. Zapowiadała się dość ciekawie, choć na początku zasypuje gracza niepotrzebnie dużą ilością informacji i mechanik. Tylko po to, by po jakiejś godzinie gry się całkiem wysypać nie pozwalając na ŻADNĄ interakcję z otoczeniem - nie da się nic podnieść, rozłożyć itd. Okazuje się, że gracze podobne problemy zgłaszają od lat, a problem wciąż jest obecny i nikomu nie chce się go załatać.
Такое чуство будто бы меня обмаули. "Нам нужно обьединить 7 миров!", "В этой игре вам нужно посетить несколько миров и сразится с их богами!" - так гласила сама игра и положительнеы отзыви о ней, благодаря чему появилось чуство, что некоторые отзыви немного (я конечно не утверждаю, нисколько!) проплачены. В итоге, за 700 с лишним рублей, мы получаем некий красивый обрубок игры, где доступно всего два мира и необязательыне финальные боссы. Разработчик явно нацеливался на что-то очень глобальное, но по итогу реализовал только +-30% от изначальной задумки. Поиграть можно, но своих денег не стоит, да и скорее всего вам быстро наскучит, так как геймплей слишком однообразный.
Quite an unique strange game
Намудрили то... Ничего не понятно.
I really want to like this one. Pixel art is great, the main character is unique, but the fight system is just weird as f and way too overcomplicated.
Мне очень понравился лор и понравилась боевая система (Советую играть на харде)
J'ai trouvé le jeu ennuyant trop d'information donné des le début je pensais que ça aurais été plus intéressant.
Décevant, je ne pense pas que je le finirais pas.. je me souvient juste de mettre ennuyer à la première session au point de ne pas pouvoir me décider à m'y remettre, même pas une question de difficulté, juste d'ennui
too much features and edgy elements for a hacknslash core gameplay
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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