
Stealth your way through the shadows and uncover a corporate conspiracy. Become a cyber-augmented agent in this gameplay-focused stealth game that brings classic sneaking to the modern era.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pros: - Pretty simple, pick up and play, top-down stealth game inspired by Metal Gear Solid. Cons: - Tutorial doesn't tell you all of the important tips until a few sections in. (example: using shift to go into first person would have been nice to know during the beginning of the tutorial instead of 3 sections in after getting spotted by enemies I couldn't see off camera. - Unlike Metal Gear Solid there's no mini-map so you have to rely on what you can see. - Awkward keyboard controls that cannot be changed. Conclusion: Pick it up on sale or in a bundle if you're interested. It's not a terrible game, but it could use some QOL changes to make it a solid MGS inspired Stealth Game.
I thought we were past games lecturing us on gender roles and forced diversity... Game is mid at best.
Charming stealth game. Very good!
A fun but short tribute to MGS, would definitely recommend if you're a fan of stealth action games.
Short. competently made. Don't blame a soul for quitting before or right after the first boss.
Got this from a Fanatical Mystery Bundle and wow, this is bad. I thought I got lucky at first because the concept looked surprisingly decent, but within the first 10 seconds I got stuck against a pole with no way to get free and had to restart the game. Not a great first impression. Even the premise feels half-baked. The game takes place in a futuristic world ravaged by global warming where Americans have moved south as refugees, but that setup immediately raised questions for me. Mexico is generally farther south and closer to the equator, so the idea that fleeing farther south would automatically be the better option in a climate-collapse future feels like a pretty big leap. It made the worldbuilding feel less thought-out than it probably needed to be. The biggest issue is still the controls. The top-down view feels very poorly implemented, with an extremely narrow field of view. For a stealth game, not being able to clearly see what is ahead of you is a huge problem. I honestly think this would have worked much better with a camera closer to a third-person angle. Combat also feels terrible. If enemies spot me and I shoot at them, it feels like I am hitting them with an airsoft gun. They just shake in place, seem to take no damage, then shoot back and kill me almost immediately. I first tried playing on controller, then switched to mouse and keyboard because I thought it might feel better. It did not. Even worse, once I switched, the game stopped showing me useful button prompts, and there does not seem to be anything in the pause menu that clearly explains the controls. For comparison, I got *Hitman: Absolution* for around the same price, about $1, on Fanatical, and that game is legitimately a million times better than this. I might give *Undetected* another try someday just to play it as a meme, but that is about it. I definitely would not recommend buying it at full price, and honestly, I would not even say it is worth $1.
Can't get past the first forcefield even though I shut down all the generators. My game is dead in the water half an hour in.
Undetected is a short little stealth romp, with decent gameplay and presentation. One of Antonio Freyre's earlier games; it's a little rougher around the edges. For fans of Splinter Cell and early MGS, Undetected is worth your time.
Algo que hecho en falta son los que Konami llamaba Tactical Espionage Action mas arcade y de exploración, el genero del sigilo bebe demasiado de los MGS3 o 5 que aunque sigue teniendo los conceptos de los 4 primeros Metal Gear siento que toman mas un "realismo" y libertad en como te mueves. Undetected intenta volver a lo básico, te infiltras en una base y poco mas. El problema es que siento que cae en el típico diseño de MSDOS o de Meat boy que cada vez es mas popular: cuando llegas a una zona se guarda automáticamente y a veces parece mas que es un nivel de super meat boy y que no te detecte sea básicamente los típicos pinchos o sierras del juego. El inicio es extremadamente aburrido, pero cuando superas ese prologo es cuando te diviertes. Das vueltas vas recibiendo llaves y rescatar gente secuestrada. Luego tenemos los jefes, siento que están mal administrados y creo que el final es demasiado fácil porque tiene menos putadas. En conclusión; sentimientos encontrados, solo lo recomendaría si eres fan de MGS1-2,Aunque eso si, creo que el soliton radar hubiera subido algún punto al juego.
어우... 이건 좀... 메기솔 1 분위기의 잠입 게임...같은 퍼즐 게임.. 같은 뭐 씁.. 하여튼 뭔가입니다. 서로 불편한점이 있는 2가지 시점을 어떻게든 돌려가며 경비들을 돌파하는게 주요 메커니즘인데... 튜토리얼에서부터 극노잼의 기운을 풍깁니다. 싫을정도로 레벨과 적 행동이 기믹화되어 있어서 내가 활로를 찾는 느낌이 아니고 그냥 시험문제 푸는 느낌이에요. 주어지는 도구들도 거기서 거기고.. 메기솔을 알건 모르건 영 별로같습니다.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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