
The newest riveting installment in the epic Under Night In-Birth saga rises from the Abyss! Improved visuals and battle system! Witness the curtain fall on the tale of the Hollow Night. Vie for supremacy through exhilarating combat and a deep, robust battle system!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 9 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 2Kreviews | 87% | — | $991.6K |
| $49.99 | 670ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
De fighting game moderno, de longe o melhor pra mim, um bom anime fighter com mecânicas e personagens interessantes(menos o tsurugi, com exceção do escudo dele), música da boa e tudo mais. Único real problema desse jogo pra mim é a falta de um crossplay, algo que era pra ter já que é um FG recente e um preço acessível, ele é muito bom, mas nenhum jogo deveria custar 250 reais no preço cheio e em promoção chegar nos 125, isso atrapalha ele pois é um jogo relativamente bem leve e bonito, o preço registringe a quantidade de jogadores também considerando a falta do crossplay, o que é uma pena.
Im so bad at this game but the sense of freedom and layers to neutral make it addictive. also pressing button feel good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i want eltnum to gibe me a footjob.
I just can't play it. times out whenever I try to play online, like i dont have 4 other arc sys games installed that i can play with no issue
The best modern fighting game out at the moment and it's not even close, this game has a wonderful community + a ton of outside resources you can use to learn the game + GRD is such a fun system to play with. Also, Kaguya is one of my favorite fighting game characters of all time to play as, she is so much fun.
To me Under Night 2 is a mixed bag. Despite being really happy about the addition of rollback, this is not the definitive edition of UNI. Pro - Rollback, basically the main reason to play this version over the others - New characters Con - They downgraded/remixed all the character songs, some are worse, others only slightly lost their soul. What they did to Vatistas Theme is a crime and wont forgive French Bread ever for this. - Character portraits, what were they thinking? they look so awful with these "shadows"... - They touched up the UI as well, i vastly prefer the older iterations there Gameplaywise its such a fun game and online mostly works perfectly fine too, so no major complaint there. But where is the soul left? I would change my review to recommended if they at least gave us the old character themes back as an option. I dont know why this isnt a thing yet.
Legit one of my favorite fighting games of all time. It's a bit much on sale for what ya get and is lacking some features, but the core gameplay loop is addicting.
This game is so much fun, I love how technical everyone is and how the core mechanics are super important when in neutral and throughout each round. It's such a shame that there are barely any ppl that play this game, cuz I really do enjoy playing this game.
It's fun, the main cast has variety, each character has something unique in terms of both design and gameplay, and the soundtrack is full of bangers. The universal systems are easy to understand despite its depth. The mission mode explains how to play the character both in neutral and in specific situations, it even teaches you block strings and hit confirms. Combos may look scary, but you can make easy versions and then improve them along the way, based on how they work. But its dead in Europe. It has an official Discord, but its dead, even for a Discord fighter. Its a shame because the game is unique and its still receiving content. It breaks my heart.
great netcode, great characters, great community, doesn't take too long to find matches. i do hate how rematches aren't mandatory for ranked though. 9/10 game i hope it does well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $45.4M | 67K | 88% | $39.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $2.6M | 10.6K | 89% | $14.99 | |
| $5.3M | 8K | 94% | $29.99 | |
| $3.9M | 7.9K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $991.5K | 1.4K | 90% | $29.99 | |
| $992.4K | 1.8K | 93% | $14.99 | |
| $990.5K | 523 | 76% | $49.99 | |
| $992.7K | 2.5K | 89% | $14.99 | |
| $993.2K | 2.7K | 85% | $13.29 | |
| $990K | 2.3K | 93% | $19.99 |